/dports/games/julius/julius-1.7.0/src/building/ |
H A D | figure.c | 113 map_point road; in spawn_patrician() local 138 map_point road; in spawn_figure_warehouse() local 165 map_point road; in spawn_figure_granary() local 185 map_point road; in spawn_figure_tower() local 210 map_point road; in spawn_figure_engineers_post() local 245 map_point road; in spawn_figure_prefecture() local 277 map_point road; in spawn_figure_actor_colony() local 298 map_point road; in spawn_figure_gladiator_school() local 319 map_point road; in spawn_figure_lion_house() local 351 map_point road; in spawn_figure_chariot_maker() local [all …]
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H A D | barracks.c | 107 map_point road; in building_barracks_create_soldier() local 144 map_point road; in building_barracks_create_tower_sentry() local
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/dports/games/augustus/augustus-3.1.0/src/building/ |
H A D | figure.c | 140 map_point road; in spawn_patrician() local 165 map_point road; in spawn_figure_warehouse() local 192 map_point road; in spawn_figure_granary() local 212 map_point road; in spawn_figure_tower() local 237 map_point road; in spawn_figure_engineers_post() local 272 map_point road; in spawn_figure_prefecture() local 304 map_point road; in spawn_figure_actor_colony() local 325 map_point road; in spawn_figure_gladiator_school() local 347 map_point road; in spawn_figure_lion_house() local 391 map_point road; in spawn_figure_chariot_maker() local [all …]
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H A D | barracks.c | 136 map_point road; in building_barracks_create_soldier() local 157 static building *get_unmanned_tower(building_type type, building *barracks, map_point *road) in get_unmanned_tower() 172 map_point road; in building_barracks_create_tower_sentry() local
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/dports/www/osrm-backend/osrm-backend-5.26.0/src/guidance/ |
H A D | motorway_handler.cpp | 28 inline extractor::RoadClassification roadClass(const ConnectedRoad &road, in roadClass() 75 for (const auto &road : intersection) in canProcess() local 102 std::for_each(intersection.begin(), intersection.end(), [](ConnectedRoad &road) { in operator ()() 123 for (const auto &road : intersection) in fromMotorway() local 145 for (const auto &road : intersection) in fromMotorway() local 214 [](const auto &road) { return road.entry_allowed; }); in fromMotorway() 216 std::count_if(intersection.begin(), intersection.end(), [this](const auto &road) { in fromMotorway() 223 for (auto &road : intersection) in fromMotorway() local 253 for (auto &road : intersection) in fromMotorway() local 509 for (auto &road : intersection) in fromRamp() local [all …]
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H A D | turn_classification.cpp | 35 for (const auto &road : intersection) in classifyIntersection() local 59 for (const auto &road : intersection) in classifyIntersection() local 79 for (const auto &road : intersection) in classifyIntersection() local
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H A D | driveway_handler.cpp | 51 std::count_if(intersection.begin(), intersection.end(), [this](const auto &road) { in canProcess() 65 auto road = in operator ()() local 66 std::find_if(intersection.begin() + 1, intersection.end(), [this](const auto &road) { in operator ()()
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H A D | turn_lane_augmentation.cpp | 33 return std::count_if(intersection.begin(), intersection.end(), [](const ConnectedRoad &road) { in getNumberOfTurns() 113 std::count_if(intersection_range_first, intersection_range_end, [](const auto &road) { in augmentMultiple() 121 std::find_if(intersection_range_first, intersection_range_end, [](const auto &road) { in augmentMultiple() 199 for (const auto &road : intersection) in handleRenamingSituations() local
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H A D | turn_analysis.cpp | 168 std::for_each(intersection.begin(), intersection.end(), [](ConnectedRoad &road) { in AssignTurnTypes() 188 for (auto &road : intersection) in setTurnTypes() local
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H A D | suppress_mode_handler.cpp | 55 const auto all_share_mode = std::all_of(first, last, [this, &in_mode](const auto &road) { in canProcess() 70 std::for_each(first, last, [&](auto &road) { in operator ()()
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H A D | turn_handler.cpp | 180 const ConnectedRoad &road, in isObviousOfTwo() 253 std::all_of(intersection.begin(), intersection.end(), [this](const auto &road) { in handleThreeWayTurn() 447 for (auto &road : intersection) in assignLeftTurns() local 662 if (!std::all_of(fork.begin + 1, fork.end, [&](ConnectedRoad &road) { in isCompatibleByRoadClass() 710 std::all_of(fork->begin, fork->end, [&](const auto &road) { in findFork()
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H A D | sliproad_handler.cpp | 97 const auto is_potential_link = [this, main_road](const ConnectedRoad &road) { in operator ()() 166 for (const auto &road : main_road_intersection->intersection) in operator ()() local 275 view.begin(), view.end(), [](const auto &road) { return road.entry_allowed; }); in operator ()() 333 begin(target_intersection), end(target_intersection), [&](const auto &road) { in operator ()() 350 [&](const auto &road) { return road.eid == sliproad_edge; }); in operator ()()
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H A D | turn_lane_handler.cpp | 31 return std::count_if(intersection.begin(), intersection.end(), [](const ConnectedRoad &road) { in getNumberOfTurns() 166 std::find_if(intersection.begin(), intersection.end(), [](const auto &road) { in deduceScenario() 232 const auto &road = previous_intersection[road_index]; in deduceScenario() local 719 [](const ConnectedRoad &road) { in handleSliproadTurn()
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H A D | turn_lane_matcher.cpp | 102 double getMatchingQuality(const TurnLaneType::Mask tag, const ConnectedRoad &road) in getMatchingQuality() 204 const auto matchRoad = [&](ConnectedRoad &road, const TurnLaneData &data) { in triviallyMatchLanesToTurns()
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | carrier.cc | 96 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in road_update() local 125 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in road_pop() local 172 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in transport_update() local 258 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in pickup_from_flag() local 287 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in drop_ware() local 353 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in swap_or_wait() local 428 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in find_pending_ware() local
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/dports/www/osrm-backend/osrm-backend-5.26.0/include/extractor/intersection/ |
H A D | intersection_view.hpp | 40 return [&node_based_graph](const auto &road) { in makeExtractLanesForRoad() 79 return boost::range::find_if(*self(), [eid](const auto &road) { return road.eid == eid; }); in FindEid() 88 const auto extract_maximal_value = [&initial, converter](const auto &road) { in FindMaximum() 178 auto pred = [](const auto &road) { return road.entry_allowed; }; in isDeadEnd() 185 auto pred = [](const auto &road) { return road.entry_allowed; }; in countEnterable() 220 begin, end, [](const IntersectionViewData &road) { return road.entry_allowed; }); in hasAllValidEntries()
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/dports/www/osrm-backend/osrm-backend-5.26.0/include/guidance/ |
H A D | intersection_handler.hpp | 215 auto const is_similar_turn = [&](auto const &road) { in IsDistinctNarrowTurn() 410 auto const is_similar_turn = [&](auto const &road) { in IsDistinctWideTurn() 508 auto const continues_on_name_with_higher_class = [&](auto const &road) { in findObviousTurn() 582 auto const valid_of_higher_or_same_category = [&](auto const &road) { in findObviousTurn() 610 STRAIGHT_ANGLE, [&](auto const &road) { return !road.entry_allowed; }); in findObviousTurn() 616 [&](auto const &road) { return util::angularDeviation(road.angle, STRAIGHT_ANGLE) <= 90; }); in findObviousTurn() 645 [id = via_edge_annotation.name_id, this](auto const &road) { in findObviousTurn()
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/dports/games/augustus/augustus-3.1.0/src/map/ |
H A D | road_access.c | 37 int map_has_road_access(int x, int y, int size, map_point *road) in map_has_road_access() 42 int map_has_road_access_rotation(int rotation, int x, int y, int size, map_point *road) in map_has_road_access_rotation() 71 int map_has_road_access_hippodrome_rotation(int x, int y, map_point *road, int rotation) in map_has_road_access_hippodrome_rotation() 90 int map_has_road_access_hippodrome(int x, int y, map_point *road) in map_has_road_access_hippodrome() 95 int map_has_road_access_granary(int x, int y, map_point *road) in map_has_road_access_granary() 124 int map_has_road_access_monument_size7(int x, int y, map_point *road) in map_has_road_access_monument_size7() 142 int map_has_road_access_monument_size5(int x, int y, map_point *road) in map_has_road_access_monument_size5() 159 int map_has_road_access_monument_size3(int x, int y, map_point *road) in map_has_road_access_monument_size3() 176 int map_has_road_access_monument_size4(int x, int y, map_point *road) in map_has_road_access_monument_size4()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/HorridHighway.ocs/ |
H A D | Map.c | 70 var road = {Algo = MAPALGO_Rect, X = 0, Y = highway_height, Wdt = 2 * width, Hgt = 2}; in DrawLeftIsland() local 136 …var road = {Algo = MAPALGO_Rect, X = map.Wdt - 2 * width, Y = highway_height, Wdt = 2 * width, Hgt… in DrawRightIsland() local 180 …var road = {Algo = MAPALGO_Rect, X = map.Wdt / 2 - 2 * width, Y = highway_height, Wdt = 4 * width,… in DrawMiddleIsland() local
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/dports/games/widelands/widelands-build21/src/economy/ |
H A D | flag.cc | 83 for (const RoadBase* const road : roads_) { in ~Flag() local 253 void Flag::attach_road(int32_t const dir, RoadBase* const road) { in attach_road() 336 if (Road* const road = get_road(i)) { in get_road() local 402 if (RoadBase* const road = get_roadbase(road_id)) { in is_dead_end() local 637 Road* const road = get_road(i); in propagate_promoted_road() local 645 Road* const road = get_road(i); in propagate_promoted_road() local 764 RoadBase* const road = get_roadbase(dir); in call_carrier() local
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/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/driver/ |
H A D | ChPathFollowerDriver.cpp | 69 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local 156 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local 245 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local 332 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local
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/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | road-editor-tip.h | 43 Road *road; variable
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/dports/www/osrm-backend/osrm-backend-5.26.0/src/extractor/intersection/ |
H A D | node_based_graph_walker.cpp | 84 const auto score = [&](const IntersectionViewData &road) { in operator ()() 137 const auto score = [&](const IntersectionViewData &road) { in operator ()() 157 std::count_if(std::begin(intersection), std::end(intersection), [&](const auto &road) { in operator ()()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/objects/ |
H A D | mod.rs | 7 pub mod road; module
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/dports/games/gracer/gracer-0.1.5/data/vehicles/ |
H A D | Makefile.am | 3 SUBDIRS = formula road s2000 mini cart #gp500 subdir
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