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Searched defs:road (Results 1 – 25 of 233) sorted by relevance

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/dports/games/julius/julius-1.7.0/src/building/
H A Dfigure.c113 map_point road; in spawn_patrician() local
138 map_point road; in spawn_figure_warehouse() local
165 map_point road; in spawn_figure_granary() local
185 map_point road; in spawn_figure_tower() local
210 map_point road; in spawn_figure_engineers_post() local
245 map_point road; in spawn_figure_prefecture() local
277 map_point road; in spawn_figure_actor_colony() local
298 map_point road; in spawn_figure_gladiator_school() local
319 map_point road; in spawn_figure_lion_house() local
351 map_point road; in spawn_figure_chariot_maker() local
[all …]
H A Dbarracks.c107 map_point road; in building_barracks_create_soldier() local
144 map_point road; in building_barracks_create_tower_sentry() local
/dports/games/augustus/augustus-3.1.0/src/building/
H A Dfigure.c140 map_point road; in spawn_patrician() local
165 map_point road; in spawn_figure_warehouse() local
192 map_point road; in spawn_figure_granary() local
212 map_point road; in spawn_figure_tower() local
237 map_point road; in spawn_figure_engineers_post() local
272 map_point road; in spawn_figure_prefecture() local
304 map_point road; in spawn_figure_actor_colony() local
325 map_point road; in spawn_figure_gladiator_school() local
347 map_point road; in spawn_figure_lion_house() local
391 map_point road; in spawn_figure_chariot_maker() local
[all …]
H A Dbarracks.c136 map_point road; in building_barracks_create_soldier() local
157 static building *get_unmanned_tower(building_type type, building *barracks, map_point *road) in get_unmanned_tower()
172 map_point road; in building_barracks_create_tower_sentry() local
/dports/www/osrm-backend/osrm-backend-5.26.0/src/guidance/
H A Dmotorway_handler.cpp28 inline extractor::RoadClassification roadClass(const ConnectedRoad &road, in roadClass()
75 for (const auto &road : intersection) in canProcess() local
102 std::for_each(intersection.begin(), intersection.end(), [](ConnectedRoad &road) { in operator ()()
123 for (const auto &road : intersection) in fromMotorway() local
145 for (const auto &road : intersection) in fromMotorway() local
214 [](const auto &road) { return road.entry_allowed; }); in fromMotorway()
216 std::count_if(intersection.begin(), intersection.end(), [this](const auto &road) { in fromMotorway()
223 for (auto &road : intersection) in fromMotorway() local
253 for (auto &road : intersection) in fromMotorway() local
509 for (auto &road : intersection) in fromRamp() local
[all …]
H A Dturn_classification.cpp35 for (const auto &road : intersection) in classifyIntersection() local
59 for (const auto &road : intersection) in classifyIntersection() local
79 for (const auto &road : intersection) in classifyIntersection() local
H A Ddriveway_handler.cpp51 std::count_if(intersection.begin(), intersection.end(), [this](const auto &road) { in canProcess()
65 auto road = in operator ()() local
66 std::find_if(intersection.begin() + 1, intersection.end(), [this](const auto &road) { in operator ()()
H A Dturn_lane_augmentation.cpp33 return std::count_if(intersection.begin(), intersection.end(), [](const ConnectedRoad &road) { in getNumberOfTurns()
113 std::count_if(intersection_range_first, intersection_range_end, [](const auto &road) { in augmentMultiple()
121 std::find_if(intersection_range_first, intersection_range_end, [](const auto &road) { in augmentMultiple()
199 for (const auto &road : intersection) in handleRenamingSituations() local
H A Dturn_analysis.cpp168 std::for_each(intersection.begin(), intersection.end(), [](ConnectedRoad &road) { in AssignTurnTypes()
188 for (auto &road : intersection) in setTurnTypes() local
H A Dsuppress_mode_handler.cpp55 const auto all_share_mode = std::all_of(first, last, [this, &in_mode](const auto &road) { in canProcess()
70 std::for_each(first, last, [&](auto &road) { in operator ()()
H A Dturn_handler.cpp180 const ConnectedRoad &road, in isObviousOfTwo()
253 std::all_of(intersection.begin(), intersection.end(), [this](const auto &road) { in handleThreeWayTurn()
447 for (auto &road : intersection) in assignLeftTurns() local
662 if (!std::all_of(fork.begin + 1, fork.end, [&](ConnectedRoad &road) { in isCompatibleByRoadClass()
710 std::all_of(fork->begin, fork->end, [&](const auto &road) { in findFork()
H A Dsliproad_handler.cpp97 const auto is_potential_link = [this, main_road](const ConnectedRoad &road) { in operator ()()
166 for (const auto &road : main_road_intersection->intersection) in operator ()() local
275 view.begin(), view.end(), [](const auto &road) { return road.entry_allowed; }); in operator ()()
333 begin(target_intersection), end(target_intersection), [&](const auto &road) { in operator ()()
350 [&](const auto &road) { return road.eid == sliproad_edge; }); in operator ()()
H A Dturn_lane_handler.cpp31 return std::count_if(intersection.begin(), intersection.end(), [](const ConnectedRoad &road) { in getNumberOfTurns()
166 std::find_if(intersection.begin(), intersection.end(), [](const auto &road) { in deduceScenario()
232 const auto &road = previous_intersection[road_index]; in deduceScenario() local
719 [](const ConnectedRoad &road) { in handleSliproadTurn()
H A Dturn_lane_matcher.cpp102 double getMatchingQuality(const TurnLaneType::Mask tag, const ConnectedRoad &road) in getMatchingQuality()
204 const auto matchRoad = [&](ConnectedRoad &road, const TurnLaneData &data) { in triviallyMatchLanesToTurns()
/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Dcarrier.cc96 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in road_update() local
125 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in road_pop() local
172 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in transport_update() local
258 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in pickup_from_flag() local
287 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in drop_ware() local
353 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in swap_or_wait() local
428 RoadBase& road = dynamic_cast<RoadBase&>(*get_location(game)); in find_pending_ware() local
/dports/www/osrm-backend/osrm-backend-5.26.0/include/extractor/intersection/
H A Dintersection_view.hpp40 return [&node_based_graph](const auto &road) { in makeExtractLanesForRoad()
79 return boost::range::find_if(*self(), [eid](const auto &road) { return road.eid == eid; }); in FindEid()
88 const auto extract_maximal_value = [&initial, converter](const auto &road) { in FindMaximum()
178 auto pred = [](const auto &road) { return road.entry_allowed; }; in isDeadEnd()
185 auto pred = [](const auto &road) { return road.entry_allowed; }; in countEnterable()
220 begin, end, [](const IntersectionViewData &road) { return road.entry_allowed; }); in hasAllValidEntries()
/dports/www/osrm-backend/osrm-backend-5.26.0/include/guidance/
H A Dintersection_handler.hpp215 auto const is_similar_turn = [&](auto const &road) { in IsDistinctNarrowTurn()
410 auto const is_similar_turn = [&](auto const &road) { in IsDistinctWideTurn()
508 auto const continues_on_name_with_higher_class = [&](auto const &road) { in findObviousTurn()
582 auto const valid_of_higher_or_same_category = [&](auto const &road) { in findObviousTurn()
610 STRAIGHT_ANGLE, [&](auto const &road) { return !road.entry_allowed; }); in findObviousTurn()
616 [&](auto const &road) { return util::angularDeviation(road.angle, STRAIGHT_ANGLE) <= 90; }); in findObviousTurn()
645 [id = via_edge_annotation.name_id, this](auto const &road) { in findObviousTurn()
/dports/games/augustus/augustus-3.1.0/src/map/
H A Droad_access.c37 int map_has_road_access(int x, int y, int size, map_point *road) in map_has_road_access()
42 int map_has_road_access_rotation(int rotation, int x, int y, int size, map_point *road) in map_has_road_access_rotation()
71 int map_has_road_access_hippodrome_rotation(int x, int y, map_point *road, int rotation) in map_has_road_access_hippodrome_rotation()
90 int map_has_road_access_hippodrome(int x, int y, map_point *road) in map_has_road_access_hippodrome()
95 int map_has_road_access_granary(int x, int y, map_point *road) in map_has_road_access_granary()
124 int map_has_road_access_monument_size7(int x, int y, map_point *road) in map_has_road_access_monument_size7()
142 int map_has_road_access_monument_size5(int x, int y, map_point *road) in map_has_road_access_monument_size5()
159 int map_has_road_access_monument_size3(int x, int y, map_point *road) in map_has_road_access_monument_size3()
176 int map_has_road_access_monument_size4(int x, int y, map_point *road) in map_has_road_access_monument_size4()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Worlds.ocf/HorridHighway.ocs/
H A DMap.c70 var road = {Algo = MAPALGO_Rect, X = 0, Y = highway_height, Wdt = 2 * width, Hgt = 2}; in DrawLeftIsland() local
136 …var road = {Algo = MAPALGO_Rect, X = map.Wdt - 2 * width, Y = highway_height, Wdt = 2 * width, Hgt… in DrawRightIsland() local
180 …var road = {Algo = MAPALGO_Rect, X = map.Wdt / 2 - 2 * width, Y = highway_height, Wdt = 4 * width,… in DrawMiddleIsland() local
/dports/games/widelands/widelands-build21/src/economy/
H A Dflag.cc83 for (const RoadBase* const road : roads_) { in ~Flag() local
253 void Flag::attach_road(int32_t const dir, RoadBase* const road) { in attach_road()
336 if (Road* const road = get_road(i)) { in get_road() local
402 if (RoadBase* const road = get_roadbase(road_id)) { in is_dead_end() local
637 Road* const road = get_road(i); in propagate_promoted_road() local
645 Road* const road = get_road(i); in propagate_promoted_road() local
764 RoadBase* const road = get_roadbase(dir); in call_carrier() local
/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/driver/
H A DChPathFollowerDriver.cpp69 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local
156 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local
245 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local
332 auto road = std::shared_ptr<ChBody>(m_vehicle.GetSystem()->NewBody()); in Create() local
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Droad-editor-tip.h43 Road *road; variable
/dports/www/osrm-backend/osrm-backend-5.26.0/src/extractor/intersection/
H A Dnode_based_graph_walker.cpp84 const auto score = [&](const IntersectionViewData &road) { in operator ()()
137 const auto score = [&](const IntersectionViewData &road) { in operator ()()
157 std::count_if(std::begin(intersection), std::end(intersection), [&](const auto &road) { in operator ()()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/objects/
H A Dmod.rs7 pub mod road; module
/dports/games/gracer/gracer-0.1.5/data/vehicles/
H A DMakefile.am3 SUBDIRS = formula road s2000 mini cart #gp500 subdir

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