/dports/graphics/lightzone/LightZone-4.1.8-3-g36e87773/lightcrafts/resources/com/lightcrafts/ui/crop/resources/ |
H A D | HotPoints.properties | 13 rotateY=9 key
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H A D | HotPoints_it.properties | 13 rotateY=9 key
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H A D | HotPoints_pl.properties | 13 rotateY=9 key
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtx/ |
H A D | rotate_vector.inl | 76 GLM_FUNC_QUALIFIER detail::tvec3<T> rotateY function 121 GLM_FUNC_QUALIFIER detail::tvec4<T> rotateY function
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/dports/java/jcommon/jcommon-1.0.23/src/main/java/org/jfree/text/ |
H A D | TextBlock.java | 194 final float rotateX, final float rotateY, in calculateBounds() 241 final float rotateX, final float rotateY, in draw()
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H A D | TextFragment.java | 212 final float rotateX, final float rotateY, in draw()
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H A D | TextLine.java | 158 TextAnchor anchor, float rotateX, float rotateY, double angle) { in draw()
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/dports/sysutils/nomad/nomad-1.1.0/ui/app/styles/components/ |
H A D | loading-spinner.scss | 98 $rotateY: 45deg; variable
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | rotate_vector.inl | 94 GLM_FUNC_QUALIFIER tvec3<T, P> rotateY function 142 GLM_FUNC_QUALIFIER tvec4<T, P> rotateY function
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtx/ |
H A D | rotate_vector.inl | 94 GLM_FUNC_QUALIFIER tvec3<T, P> rotateY function 142 GLM_FUNC_QUALIFIER tvec4<T, P> rotateY function
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtx/ |
H A D | rotate_vector.inl | 94 GLM_FUNC_QUALIFIER tvec3<T, P> rotateY function 142 GLM_FUNC_QUALIFIER tvec4<T, P> rotateY function
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtx/ |
H A D | rotate_vector.inl | 94 GLM_FUNC_QUALIFIER tvec3<T, P> rotateY function 142 GLM_FUNC_QUALIFIER tvec4<T, P> rotateY function
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtx/ |
H A D | rotate_vector.inl | 94 GLM_FUNC_QUALIFIER vec<3, T, Q> rotateY function 142 GLM_FUNC_QUALIFIER vec<4, T, Q> rotateY function
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtx/ |
H A D | rotate_vector.inl | 93 GLM_FUNC_QUALIFIER vec<3, T, Q> rotateY function 141 GLM_FUNC_QUALIFIER vec<4, T, Q> rotateY function
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtx/ |
H A D | rotate_vector.inl | 93 GLM_FUNC_QUALIFIER vec<3, T, Q> rotateY function 141 GLM_FUNC_QUALIFIER vec<4, T, Q> rotateY function
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtx/ |
H A D | rotate_vector.inl | 94 GLM_FUNC_QUALIFIER vec<3, T, P> rotateY function 142 GLM_FUNC_QUALIFIER vec<4, T, P> rotateY function
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/dports/math/glm/glm-0.9.9.8/glm/gtx/ |
H A D | rotate_vector.inl | 93 GLM_FUNC_QUALIFIER vec<3, T, Q> rotateY function 141 GLM_FUNC_QUALIFIER vec<4, T, Q> rotateY function
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/dports/science/clhep/2.4.1.0/CLHEP/Geometry/src/ |
H A D | BasicVector3D.cc | 59 BasicVector3D<float> & BasicVector3D<float>::rotateY(float a) { in rotateY() function in HepGeom::BasicVector3D 215 BasicVector3D<double> & BasicVector3D<double>::rotateY(double a) { in rotateY() function in HepGeom::BasicVector3D
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/testing/ |
H A D | UnitTestTransform3D.cxx | 125 Transform rotateY = vtkm::Transform3DRotateY(ninetyDegrees); in CheckRotate() local
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/testing/ |
H A D | UnitTestTransform3D.cxx | 137 Transform rotateY = vtkm::Transform3DRotateY(ninetyDegrees); in CheckRotate() local
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/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/core/math/ |
H A D | AffineMatrix.h | 156 static AffineMatrix rotateY(const Float angle) { in rotateY() function
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/dports/math/fricas/fricas-1.3.7/src/graph/view3D/ |
H A D | control3d.c | 71 static int rotateX, rotateY, rotateR; variable
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/dports/science/clhep/2.4.1.0/CLHEP/Vector/src/ |
H A D | Rotation.cc | 79 HepRotation & HepRotation::rotateY(double a){ in rotateY() function in CLHEP::HepRotation
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H A D | LorentzVector.cc | 74 HepLorentzVector & HepLorentzVector::rotateY(double a) { in rotateY() function in CLHEP::HepLorentzVector
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/dports/lang/ghc/ghc-8.10.7/libraries/hpc/tests/raytrace/ |
H A D | Construct.hs | 143 rotateY a = transform $ rotyM a function
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