/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | geom.h | 174 vec &rotate_around_x(float angle) { return rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 178 vec &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 754 void rotate_around_x(float ck, float sk) in rotate_around_x() function 761 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 762 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 960 void rotate_around_x(float ck, float sk) in rotate_around_x() function 967 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 968 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1529 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1536 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function [all …]
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | geom.h | 179 vec &rotate_around_x(float angle) { return rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 183 vec &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 749 void rotate_around_x(float ck, float sk) in rotate_around_x() function 756 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 757 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 959 void rotate_around_x(float ck, float sk) in rotate_around_x() function 966 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 967 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1506 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1513 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function [all …]
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/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | geom.h | 192 vec &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 363 vec4 &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 809 void rotate_around_x(float ck, float sk) in rotate_around_x() function 816 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 817 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1015 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1022 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 1023 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1512 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1519 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function [all …]
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/dports/games/tesseract/tesseract/src/shared/ |
H A D | geom.h | 192 vec &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 363 vec4 &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 809 void rotate_around_x(float ck, float sk) in rotate_around_x() function 816 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 817 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1015 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1022 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 1023 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1512 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1519 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function [all …]
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | geom.h | 201 vec &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 390 vec4 &rotate_around_x(const vec2 &sc) { return rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 840 void rotate_around_x(float ck, float sk) in rotate_around_x() function 847 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 848 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1046 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1053 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function 1054 void rotate_around_x(const vec2 &sc) { rotate_around_x(sc.x, sc.y); } in rotate_around_x() function 1653 void rotate_around_x(float ck, float sk) in rotate_around_x() function 1660 void rotate_around_x(float angle) { rotate_around_x(cosf(angle), sinf(angle)); } in rotate_around_x() function [all …]
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | geom.h | 107 …void rotate_around_x(float angle) { *this = vec(x, cosf(angle)*y-sinf(angle)*z, cosf(angle)*z+sinf… in rotate_around_x() function 236 void rotate_around_x(float angle) in rotate_around_x() function
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/dports/games/bloodfrontier/bloodfrontier/src/shared/ |
H A D | geom.h | 84 …vec &rotate_around_x(float angle) { *this = vec(x, cosf(angle)*y-sinf(angle)*z, cosf(angle)*z+sinf… in rotate_around_x() function 702 void rotate_around_x(float angle) in rotate_around_x() function 993 void rotate_around_x(float angle) in rotate_around_x() function
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/dports/science/py-dlib/dlib-19.22/dlib/geometry/ |
H A D | point_transforms.h | 794 inline point_transform_affine3d rotate_around_x ( in rotate_around_x() function
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/dports/science/dlib-cpp/dlib-19.22/dlib/geometry/ |
H A D | point_transforms.h | 794 inline point_transform_affine3d rotate_around_x ( in rotate_around_x() function
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