1 /* Copyright (c) 2013-2016 Jeffrey Pfau
2  *
3  * This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this
5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 #ifndef GBA_SERIALIZE_H
7 #define GBA_SERIALIZE_H
8 
9 #include <mgba-util/common.h>
10 
11 CXX_GUARD_START
12 
13 #include <mgba/core/core.h>
14 #include <mgba/internal/gba/gba.h>
15 #include <mgba/internal/gb/serialize.h>
16 
17 extern MGBA_EXPORT const uint32_t GBASavestateMagic;
18 extern MGBA_EXPORT const uint32_t GBASavestateVersion;
19 
20 mLOG_DECLARE_CATEGORY(GBA_STATE);
21 
22 /* Savestate format:
23  * 0x00000 - 0x00003: Version Magic (0x01000004)
24  * 0x00004 - 0x00007: BIOS checksum (e.g. 0xBAAE187F for official BIOS)
25  * 0x00008 - 0x0000B: ROM CRC32
26  * 0x0000C - 0x0000F: Master cycles
27  * 0x00010 - 0x0001B: Game title (e.g. METROID4USA)
28  * 0x0001C - 0x0001F: Game code (e.g. AMTE)
29  * 0x00020 - 0x0012F: CPU state:
30  * | 0x00020 - 0x0005F: GPRs
31  * | 0x00060 - 0x00063: CPSR
32  * | 0x00064 - 0x00067: SPSR
33  * | 0x00068 - 0x0006B: Cycles since last event
34  * | 0x0006C - 0x0006F: Cycles until next event
35  * | 0x00070 - 0x00117: Banked registers
36  * | 0x00118 - 0x0012F: Banked SPSRs
37  * 0x00130 - 0x00143: Audio channel 1/framer state
38  * | 0x00130 - 0x00133: Envelepe timing
39  *   | bits 0 - 6: Remaining length
40  *   | bits 7 - 9: Next step
41  *   | bits 10 - 20: Shadow frequency register
42  *   | bits 21 - 31: Reserved
43  * | 0x00134 - 0x00137: Next frame
44  * | 0x00138 - 0x0013B: Next channel 3 fade
45  * | 0x0013C - 0x0013F: Sweep state
46  *   | bits 0 - 2: Timesteps
47  *   | bits 3 - 7: Reserved
48  * | 0x00140 - 0x00143: Next event
49  * 0x00144 - 0x00153: Audio channel 2 state
50  * | 0x00144 - 0x00147: Envelepe timing
51  *   | bits 0 - 2: Remaining length
52  *   | bits 3 - 5: Next step
53  *   | bits 6 - 31: Reserved
54  * | 0x00148 - 0x0014F: Reserved
55  * | 0x00150 - 0x00153: Next event
56  * 0x00154 - 0x0017B: Audio channel 3 state
57  * | 0x00154 - 0x00173: Wave banks
58  * | 0x00174 - 0x00175: Remaining length
59  * | 0x00176 - 0x00177: Reserved
60  * | 0x00178 - 0x0017B: Next event
61  * 0x0017C - 0x0018B: Audio channel 4 state
62  * | 0x0017C - 0x0017F: Linear feedback shift register state
63  * | 0x00180 - 0x00183: Envelepe timing
64  *   | bits 0 - 2: Remaining length
65  *   | bits 3 - 5: Next step
66  *   | bits 6 - 31: Reserved
67  * | 0x00184 - 0x00187: Last event
68  * | 0x00188 - 0x0018B: Next event
69  * 0x0018C - 0x001AB: Audio FIFO 1
70  * 0x001AC - 0x001CB: Audio FIFO 2
71  * 0x001CC - 0x001DF: Audio miscellaneous state
72  * | 0x001CC - 0x001CF: Channel A internal audio samples
73  * | 0x001D0 - 0x001D3: Channel B internal audio samples
74  * | 0x001D4 - 0x001D7: Next sample
75  * | 0x001D8: Channel A current sample
76  * | 0x001D9: Channel B current sample
77  * | 0x001DA - 0x001DB: Flags
78  *   | bits 0 - 1: Channel B internal samples remaining
79  *   | bits 2 - 4: Channel B readable words
80  *   | bits 5 - 6: Channel A internal samples remaining
81  *   | bits 7 - 9: Channel A readable words
82  * | TODO: Fix this, they're in big-endian order, but field is little-endian
83  * | 0x001DC - 0x001DC: Channel 1 envelope state
84  *   | bits 0 - 3: Current volume
85  *   | bits 4 - 5: Is dead?
86  *   | bit 6: Is high?
87 *    | bit 7: Reserved
88  * | 0x001DD - 0x001DD: Channel 2 envelope state
89  *   | bits 0 - 3: Current volume
90  *   | bits 4 - 5: Is dead?
91  *   | bit 6: Is high?
92 *    | bit 7: Reserved
93  * | 0x001DE - 0x001DE: Channel 4 envelope state
94  *   | bits 0 - 3: Current volume
95  *   | bits 4 - 5: Is dead?
96  *   | bits 6 - 7: Current frame (continued)
97  * | 0x001DF - 0x001DF: Miscellaneous audio flags
98  *   | bit 0: Current frame (continuation)
99  *   | bit 1: Is channel 1 sweep enabled?
100  *   | bit 2: Has channel 1 sweep occurred?
101  *   | bit 3: Is channel 3's memory readable?
102  *   | bit 4: Skip frame
103  *   | bits 5 - 7: Reserved
104  * 0x001E0 - 0x001FF: Video miscellaneous state
105  * | 0x001E0 - 0x001E3: Next event
106  * | 0x001E4 - 0x001F7: Reserved
107  * | 0x001F8 - 0x001FB: Miscellaneous flags
108  * | 0x001FC - 0x001FF: Frame counter
109  * 0x00200 - 0x00213: Timer 0
110  * | 0x00200 - 0x00201: Reload value
111  * | 0x00202 - 0x00203: Old reload value
112  * | 0x00204 - 0x00207: Last event
113  * | 0x00208 - 0x0020B: Next event
114  * | 0x0020C - 0x0020F: Reserved
115  * | 0x00210 - 0x00213: Miscellaneous flags
116  * 0x00214 - 0x00227: Timer 1
117  * | 0x00214 - 0x00215: Reload value
118  * | 0x00216 - 0x00217: Old reload value
119  * | 0x00218 - 0x0021B: Last event
120  * | 0x0021C - 0x0021F: Next event
121  * | 0x00220 - 0x00223: Reserved
122  * | 0x00224 - 0x00227: Miscellaneous flags
123  * 0x00228 - 0x0023B: Timer 2
124  * | 0x00228 - 0x00229: Reload value
125  * | 0x0022A - 0x0022B: Old reload value
126  * | 0x0022C - 0x0022F: Last event
127  * | 0x00230 - 0x00233: Next event
128  * | 0x00234 - 0x00237: Reserved
129  * | 0x00238 - 0x0023B: Miscellaneous flags
130  * 0x0023C - 0x00250: Timer 3
131  * | 0x0023C - 0x0023D: Reload value
132  * | 0x0023E - 0x0023F: Old reload value
133  * | 0x00240 - 0x00243: Last event
134  * | 0x00244 - 0x00247: Next event
135  * | 0x00248 - 0x0024B: Reserved
136  * | 0x0024C - 0x0024F: Miscellaneous flags
137  * 0x00250 - 0x0025F: DMA 0
138  * | 0x00250 - 0x00253: DMA next source
139  * | 0x00254 - 0x00257: DMA next destination
140  * | 0x00258 - 0x0025B: DMA next count
141  * | 0x0025C - 0x0025F: DMA next event
142  * 0x00260 - 0x0026F: DMA 1
143  * | 0x00260 - 0x00263: DMA next source
144  * | 0x00264 - 0x00267: DMA next destination
145  * | 0x00268 - 0x0026B: DMA next count
146  * | 0x0026C - 0x0026F: DMA next event
147  * 0x00270 - 0x0027F: DMA 2
148  * | 0x00270 - 0x00273: DMA next source
149  * | 0x00274 - 0x00277: DMA next destination
150  * | 0x00278 - 0x0027B: DMA next count
151  * | 0x0027C - 0x0027F: DMA next event
152  * 0x00280 - 0x0028F: DMA 3
153  * | 0x00280 - 0x00283: DMA next source
154  * | 0x00284 - 0x00287: DMA next destination
155  * | 0x00288 - 0x0028B: DMA next count
156  * | 0x0028C - 0x0028F: DMA next event
157  * 0x00290 - 0x002C3: GPIO state
158  * | 0x00290 - 0x00291: Pin state
159  * | 0x00292 - 0x00293: Direction state
160  * | 0x00294 - 0x002B6: RTC state (see hardware.h for format)
161  * | 0x002B7 - 0x002B7: GPIO devices
162  *   | bit 0: Has RTC values
163  *   | bit 1: Has rumble value (reserved)
164  *   | bit 2: Has light sensor value
165  *   | bit 3: Has gyroscope value
166  *   | bit 4: Has tilt values
167  *   | bit 5: Has Game Boy Player attached
168  *   | bits 6 - 7: Reserved
169  * | 0x002B8 - 0x002B9: Gyroscope sample
170  * | 0x002BA - 0x002BB: Tilt x sample
171  * | 0x002BC - 0x002BD: Tilt y sample
172  * | 0x002BE - 0x002BF: Flags
173  *   | bit 0: Is read enabled
174  *   | bit 1: Gyroscope sample is edge
175  *   | bit 2: Light sample is edge
176  *   | bit 3: Reserved
177  *   | bits 4 - 15: Light counter
178  * | 0x002C0 - 0x002C0: Light sample
179  * | 0x002C1 - 0x002C3: Flags
180  *   | bits 0 - 1: Tilt state machine
181  *   | bits 2 - 3: GB Player inputs posted
182  *   | bits 4 - 8: GB Player transmit position
183  *   | bits 9 - 23: Reserved
184  * 0x002C4 - 0x002C7: Game Boy Player next event
185  * 0x002C8 - 0x002CB: Current DMA transfer word
186  * 0x002CC - 0x002CF: Last DMA transfer PC
187  * 0x002D0 - 0x002DF: Reserved (leave zero)
188  * 0x002E0 - 0x002EF: Savedata state
189  * | 0x002E0 - 0x002E0: Savedata type
190  * | 0x002E1 - 0x002E1: Savedata command (see savedata.h)
191  * | 0x002E2 - 0x002E2: Flags
192  *   | bits 0 - 1: Flash state machine
193  *   | bits 2 - 3: Reserved
194  *   | bit 4: Flash bank
195  *   | bit 5: Is settling occurring?
196  *   | bits 6 - 7: Reserved
197  * | 0x002E3 - 0x002E3: EEPROM read bits remaining
198  * | 0x002E4 - 0x002E7: Settling cycles remaining
199  * | 0x002E8 - 0x002EB: EEPROM read address
200  * | 0x002EC - 0x002EF: EEPROM write address
201  * | 0x002F0 - 0x002F1: Flash settling sector
202  * | 0x002F2 - 0x002F3: Reserved
203  * 0x002F4 - 0x002FF: Prefetch
204  * | 0x002F4 - 0x002F7: GBA BIOS bus prefetch
205  * | 0x002F8 - 0x002FB: CPU prefecth (decode slot)
206  * | 0x002FC - 0x002FF: CPU prefetch (fetch slot)
207  * 0x00300 - 0x0030F: Reserved (leave zero)
208  * 0x00310 - 0x00317: Global cycle counter
209  * 0x00318 - 0x0031B: Last prefetched program counter
210  * 0x0031C - 0x0031F: Miscellaneous flags
211  *  | bit 0: Is CPU halted?
212  *  | bit 1: POSTFLG
213  *  | bit 2: Is IRQ pending?
214  * 0x00320 - 0x00323: Next IRQ event
215  * 0x00324 - 0x00327: Interruptable BIOS stall cycles
216  * 0x00328 - 0x003FF: Reserved (leave zero)
217  * 0x00400 - 0x007FF: I/O memory
218  * 0x00800 - 0x00BFF: Palette
219  * 0x00C00 - 0x00FFF: OAM
220  * 0x01000 - 0x18FFF: VRAM
221  * 0x19000 - 0x20FFF: IWRAM
222  * 0x21000 - 0x60FFF: WRAM
223  * Total size: 0x61000 (397,312) bytes
224  */
225 
226 DECL_BITFIELD(GBASerializedAudioFlags, uint16_t);
227 DECL_BITS(GBASerializedAudioFlags, FIFOInternalSamplesB, 0, 2);
228 DECL_BITS(GBASerializedAudioFlags, FIFOSamplesB, 2, 3); // Yay legacy?
229 DECL_BITS(GBASerializedAudioFlags, FIFOInternalSamplesA, 5, 2);
230 DECL_BITS(GBASerializedAudioFlags, FIFOSamplesA, 7, 3);
231 
232 DECL_BITFIELD(GBASerializedVideoFlags, uint32_t);
233 DECL_BITS(GBASerializedVideoFlags, Mode, 0, 2);
234 
235 DECL_BITFIELD(GBASerializedHWFlags1, uint16_t);
236 DECL_BIT(GBASerializedHWFlags1, ReadWrite, 0);
237 DECL_BIT(GBASerializedHWFlags1, GyroEdge, 1);
238 DECL_BIT(GBASerializedHWFlags1, LightEdge, 2);
239 DECL_BITS(GBASerializedHWFlags1, LightCounter, 4, 12);
240 
241 DECL_BITFIELD(GBASerializedHWFlags2, uint8_t);
242 DECL_BITS(GBASerializedHWFlags2, TiltState, 0, 2);
243 DECL_BITS(GBASerializedHWFlags2, GbpInputsPosted, 2, 2);
244 DECL_BITS(GBASerializedHWFlags2, GbpTxPosition, 4, 5);
245 
246 DECL_BITFIELD(GBASerializedHWFlags3, uint16_t);
247 
248 DECL_BITFIELD(GBASerializedSavedataFlags, uint8_t);
249 DECL_BITS(GBASerializedSavedataFlags, FlashState, 0, 2);
250 DECL_BIT(GBASerializedSavedataFlags, FlashBank, 4);
251 DECL_BIT(GBASerializedSavedataFlags, DustSettling, 5);
252 
253 DECL_BITFIELD(GBASerializedMiscFlags, uint32_t);
254 DECL_BIT(GBASerializedMiscFlags, Halted, 0);
255 DECL_BIT(GBASerializedMiscFlags, POSTFLG, 1);
256 DECL_BIT(GBASerializedMiscFlags, IrqPending, 2);
257 DECL_BIT(GBASerializedMiscFlags, Blocked, 3);
258 
259 struct GBASerializedState {
260 	uint32_t versionMagic;
261 	uint32_t biosChecksum;
262 	uint32_t romCrc32;
263 	uint32_t masterCycles;
264 
265 	char title[12];
266 	uint32_t id;
267 
268 	struct {
269 		int32_t gprs[16];
270 		union PSR cpsr;
271 		union PSR spsr;
272 
273 		int32_t cycles;
274 		int32_t nextEvent;
275 
276 		int32_t bankedRegisters[6][7];
277 		int32_t bankedSPSRs[6];
278 	} cpu;
279 
280 	struct {
281 		struct GBSerializedPSGState psg;
282 		uint32_t fifoA[8];
283 		uint32_t fifoB[8];
284 		uint32_t internalA;
285 		uint32_t internalB;
286 		int32_t nextSample;
287 		int8_t sampleA;
288 		int8_t sampleB;
289 		GBASerializedAudioFlags gbaFlags;
290 		GBSerializedAudioFlags flags;
291 	} audio;
292 
293 	struct {
294 		int32_t nextEvent;
295 		int32_t reserved[5];
296 		GBASerializedVideoFlags flags;
297 		int32_t frameCounter;
298 	} video;
299 
300 	struct {
301 		uint16_t reload;
302 		uint16_t reserved0;
303 		uint32_t lastEvent;
304 		uint32_t nextEvent;
305 		uint32_t reserved1;
306 		GBATimerFlags flags;
307 	} timers[4];
308 
309 	struct {
310 		uint32_t nextSource;
311 		uint32_t nextDest;
312 		int32_t nextCount;
313 		int32_t when;
314 	} dma[4];
315 
316 	struct {
317 		uint16_t pinState;
318 		uint16_t pinDirection;
319 		int32_t rtcBytesRemaining;
320 		int32_t rtcTransferStep;
321 		int32_t rtcBitsRead;
322 		int32_t rtcBits;
323 		int32_t rtcCommandActive;
324 		RTCCommandData rtcCommand;
325 		RTCControl rtcControl;
326 		uint8_t time[7];
327 		uint8_t devices;
328 		uint16_t gyroSample;
329 		uint16_t tiltSampleX;
330 		uint16_t tiltSampleY;
331 		GBASerializedHWFlags1 flags1;
332 		uint8_t lightSample;
333 		GBASerializedHWFlags2 flags2;
334 		GBASerializedHWFlags3 flags3;
335 		uint32_t gbpNextEvent;
336 	} hw;
337 
338 	uint32_t dmaTransferRegister;
339 	uint32_t dmaBlockPC;
340 
341 	struct {
342 		uint32_t cmd;
343 		uint32_t paddr;
344 		uint32_t vaddr;
345 		uint32_t size;
346 	} matrix;
347 
348 	struct {
349 		uint8_t type;
350 		uint8_t command;
351 		GBASerializedSavedataFlags flags;
352 		int8_t readBitsRemaining;
353 		uint32_t settlingDust;
354 		uint32_t readAddress;
355 		uint32_t writeAddress;
356 		uint16_t settlingSector;
357 		uint16_t reserved;
358 	} savedata;
359 
360 	uint32_t biosPrefetch;
361 	uint32_t cpuPrefetch[2];
362 
363 	uint32_t reservedCpu[4];
364 
365 	uint64_t globalCycles;
366 	uint32_t lastPrefetchedPc;
367 	GBASerializedMiscFlags miscFlags;
368 	uint32_t nextIrq;
369 	int32_t biosStall;
370 
371 	uint32_t matrixMappings[16];
372 
373 	uint32_t reserved[38];
374 
375 	uint16_t io[SIZE_IO >> 1];
376 	uint16_t pram[SIZE_PALETTE_RAM >> 1];
377 	uint16_t oam[SIZE_OAM >> 1];
378 	uint16_t vram[SIZE_VRAM >> 1];
379 	uint8_t iwram[SIZE_WORKING_IRAM];
380 	uint8_t wram[SIZE_WORKING_RAM];
381 };
382 
383 struct VDir;
384 
385 void GBASerialize(struct GBA* gba, struct GBASerializedState* state);
386 bool GBADeserialize(struct GBA* gba, const struct GBASerializedState* state);
387 
388 CXX_GUARD_END
389 
390 #endif
391