/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OSaveGameProvider.cpp | 109 bool SaveGameProvider::save_game(const char* newFileName) in save_game() function in SaveGameProvider 121 bool SaveGameProvider::save_game(const char* newFileName, SaveGameInfo* /*out*/ saveGameInfo) in save_game() function in SaveGameProvider
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H A D | OGFILE.cpp | 76 bool GameFile::save_game(const char* filePath, const SaveGameInfo& saveGameInfo) in save_game() function in GameFile
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OSaveGameArray.h | 50 int save_game() { return menu(1); } in save_game() function
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/se/ |
H A D | init.lua | 13 function save_game() function
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/ |
H A D | init.lua | 63 function save_game() function
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/dports/games/freeorion/freeorion-0.4.10.2/test/system/ |
H A D | SmokeTestGame.cpp | 83 bool save_game = true; in BOOST_FIXTURE_TEST_SUITE() local
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H A D | SmokeTestHostless.cpp | 53 bool save_game = true; in BOOST_FIXTURE_TEST_SUITE() local
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/dports/games/netherearth/netherearth-0.51/ |
H A D | nethersave.cpp | 35 bool NETHER::save_game(char *filename) in save_game() function in NETHER
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | MapRenderer.h | 160 bool save_game; variable
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/dports/games/alephone/alephone-release-20190331/Source_Files/Files/ |
H A D | preprocess_map_sdl.cpp | 131 bool save_game(void) in save_game() function
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/dports/games/widelands/widelands-build21/src/logic/ |
H A D | save_handler.cc | 238 bool SaveHandler::save_game(Widelands::Game& game, in save_game() function in SaveHandler
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/u6/ |
H A D | init.lua | 397 function save_game() function
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/dports/games/wanderer/wanderer-3.2/ |
H A D | save.c | 49 void save_game(num, score, bell, maxmoves) in save_game() function
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H A D | convert.c | 145 void save_game() in save_game() function
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/jacl/ |
H A D | glk_saver.cpp | 55 bool save_game(strid_t save) { in save_game() function
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/dports/games/widelands/widelands-build21/src/wui/ |
H A D | game_main_menu_save_game.cc | 219 bool GameMainMenuSaveGame::save_game(std::string filename, bool binary) { in save_game() function in GameMainMenuSaveGame
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/dports/games/xpat2/xpat2-1.07/src/ |
H A D | loadsave.c | 158 void save_game(const char *file) { in save_game() function
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | playable_custom_object.cpp | 54 void playable_custom_object::save_game() in save_game() function in playable_custom_object
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/dports/games/gtkballs/gtkballs-3.1.5/src/ |
H A D | savegame.c | 155 gchar *save_game(gchar *rules, gint score, gint *board, gint *nextcolors) { in save_game() function
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/dports/games/xinfocom/xinfocom/ |
H A D | file.c | 75 void save_game(void) in save_game() function
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | gamewrap.c | 210 errtype save_game(char *fname, char *comment) { in save_game() function
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | ui-game.c | 496 void save_game(void) in save_game() function
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/dports/japanese/rogue_s/rogue_s/ |
H A D | save.c | 44 save_game() function
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | win32.c | 132 save_game(char *fname) in save_game() function
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/dports/games/openglad/openglad-0.98/src/ |
H A D | game.cpp | 538 short save_game(char * filename, screen *myscreen) in save_game() function
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