/dports/games/duel/duel/src/ |
H A D | doAI.cpp | 68 int sc_i = 0; in SelectMode() local 167 for(int sc_i = 0; sc_i < gal->ships.Size(); sc_i++) in SelectMode() local 278 int sc_i = 0; in Fight() local 332 int sc_i = 0; in Fight() local
|
H A D | GunParticle.cpp | 54 for(int sc_i = 0; sc_i < gal->ships.Size(); sc_i++) in Update() local 158 for(int sc_i = 0; sc_i < gal->inerts.Size(); sc_i++) in Update() local
|
H A D | Inert.cpp | 44 for(int sc_i = 0; sc_i < gal->inerts.Size(); sc_i++) in Update() local
|
H A D | Ship.cpp | 221 for(int sc_i = 0; sc_i < gal->ships.Size(); sc_i++) in Update() local 261 for(int sc_i = 0; sc_i < gal->inerts.Size(); sc_i++) in Update() local
|
H A D | RunFreebooter.cpp | 685 for(int sc_i = 0; sc_i < gal->ships.Size(); sc_i++) in Fly() local 827 for(int sc_i = 0; sc_i < gal->ships.Size(); sc_i++) in Demo() local
|
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/ |
H A D | MayaDMRampShader.h | 529 void setSpecularColor_Position(size_t sc_i,float scp) in setSpecularColor_Position() 540 void setSpecularColor_ColorR(size_t sc_i,float sccr) in setSpecularColor_ColorR() 545 void setSpecularColor_ColorG(size_t sc_i,float sccg) in setSpecularColor_ColorG() 550 void setSpecularColor_ColorB(size_t sc_i,float sccb) in setSpecularColor_ColorB() 1284 void getSpecularColor(size_t sc_i)const in getSpecularColor() 1293 void getSpecularColor_Position(size_t sc_i)const in getSpecularColor_Position() 1302 void getSpecularColor_Color(size_t sc_i)const in getSpecularColor_Color() 1311 void getSpecularColor_ColorR(size_t sc_i)const in getSpecularColor_ColorR() 1320 void getSpecularColor_ColorG(size_t sc_i)const in getSpecularColor_ColorG() 1329 void getSpecularColor_ColorB(size_t sc_i)const in getSpecularColor_ColorB() [all …]
|
H A D | MayaDMWire.h | 80 void setScale(size_t sc_i,float sc) in setScale() 311 void getScale(size_t sc_i)const in getScale()
|
H A D | MayaDMStitchSrf.h | 139 void setStepCount(size_t sc_i,int sc) in setStepCount() 366 void getStepCount(size_t sc_i)const in getStepCount()
|
H A D | MayaDMClipScheduler.h | 428 void setScale(size_t sc_i,double sc) in setScale() 857 void getScale(size_t sc_i)const in getScale()
|
H A D | MayaDMClipLibrary.h | 407 void getSourceClip(size_t sc_i)const in getSourceClip()
|
/dports/games/duel/duel/src/libDazzle/ |
H A D | Entity.cpp | 128 for(int sc_i = 0; sc_i < sub_ents.Size(); sc_i++) in PrepareForDestruction() local
|
/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/external/trilinos/packages/teuchos/parser/src/ |
H A D | Teuchos_make_lalr1_parser.cpp | 464 int sc_i = at(states2scs, s_i, cis_i); in print_graphviz() local 539 int sc_i = at(states2scs, s_i, cis_i); in make_immediate_predecessor_graph() local 576 int sc_i = at(states2scs, state_i, cis_i); in find_transition_predecessors() local 599 for (int sc_i = 0; sc_i < size(scs); ++sc_i) { in make_originator_graph() local 1128 for (int sc_i = 0; sc_i < size(scs); ++sc_i) { in draft_lalr1_parser() local 1162 int sc_i = at(states2scs, s_i, cis_i); in draft_lalr1_parser() local
|
/dports/devel/ppl/ppl-1.2/src/ |
H A D | BD_Shape_templates.hh | 3769 const Coefficient& sc_i = *i; in refine() local 3903 const Coefficient& sc_i = *i; in refine() local 3963 const Coefficient& sc_i = *i; in refine() local 4233 const Coefficient& sc_i = *i; in affine_image() local 5406 const Coefficient& sc_i = *i; in bounded_affine_image() local 5830 const Coefficient& sc_i = *i; in generalized_affine_image() local 5902 const Coefficient& sc_i = *i; in generalized_affine_image() local
|
H A D | Octagonal_Shape_templates.hh | 4736 const Coefficient& sc_i = sc_expr.coefficient(Variable(id)); in refine() local 4939 const Coefficient& sc_i = sc_expr.coefficient(Variable(id)); in refine() local 5031 const Coefficient& sc_i = sc_expr.coefficient(Variable(id)); in refine() local 5345 const Coefficient& sc_i = sc_expr.coefficient(Variable(id)); in affine_image() local 6324 const Coefficient& sc_i = sc_expr.coefficient(Variable(id)); in generalized_affine_image() local 6426 const Coefficient& sc_i = sc_expr.coefficient(Variable(id)); in generalized_affine_image() local 6914 const Coefficient& sc_i = sc_expr.coefficient(Variable(id)); in bounded_affine_image() local
|
/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/isa/ |
H A D | sbdspvar.h | 143 } sc_i, sc_o; /* Input and output state */ member
|
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | id_in.h | 121 sc_i = 0x17, enumerator
|