Home
last modified time | relevance | path

Searched defs:scene_eval (Results 1 – 25 of 54) sorted by relevance

123

/dports/graphics/blender/blender-2.91.0/source/blender/editors/object/
H A Dobject_data_transfer.c157 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in dt_layers_select_src_itemf() local
180 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in dt_layers_select_src_itemf() local
391 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in data_transfer_exec() local
771 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in datalayout_transfer_exec() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dpaint_vertex_proj.c102 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in vpaint_proj_dm_map_cosnos_init() local
167 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in vpaint_proj_dm_map_cosnos_update() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/mesh/
H A Deditmesh_knife_project.c69 Scene *scene_eval = (Scene *)DEG_get_evaluated_id(depsgraph, &scene->id); in knifeproject_poly_from_object() local
H A Dmeshtools.c819 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in ED_mesh_shapes_join_objects_exec() local
1291 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in ED_mesh_pick_face_vert() local
1436 Scene *scene_eval = DEG_get_evaluated_scene(vc.depsgraph); in ED_mesh_pick_vert() local
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/
H A Deevee_lightcache.c607 Scene *scene_eval = DEG_get_evaluated_scene(lbake->depsgraph); in eevee_lightbake_create_resources() local
828 Scene *scene_eval = DEG_get_evaluated_scene(lbake->depsgraph); in eevee_lightbake_cache_create() local
921 Scene *scene_eval = DEG_get_evaluated_scene(lbake->depsgraph); in eevee_lightbake_render_world_sample() local
1036 Scene *scene_eval = DEG_get_evaluated_scene(lbake->depsgraph); in eevee_lightbake_render_grid_sample() local
1119 Scene *scene_eval = DEG_get_evaluated_scene(lbake->depsgraph); in eevee_lightbake_render_probe_sample() local
1201 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in eevee_lightbake_gather_probes() local
H A Deevee_depth_of_field.c52 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_depth_of_field_init() local
H A Deevee_lightprobes.c165 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_lightprobes_init() local
328 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_lightprobes_cache_init() local
723 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_lightprobes_cache_finish() local
1281 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_lightprobes_refresh() local
H A Deevee_occlusion.c51 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_occlusion_init() local
H A Deevee_bloom.c42 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_bloom_init() local
H A Deevee_screen_raytrace.c50 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_screen_raytrace_init() local
H A Deevee_subsurface.c163 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_subsurface_cache_init() local
H A Deevee_lookdev.c174 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_lookdev_cache_init() local
H A Deevee_shadows.c48 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_shadows_init() local
H A Deevee_engine.c160 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in eevee_cache_finish() local
H A Deevee_temporal_sampling.c219 const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); in EEVEE_temporal_sampling_init() local
/dports/graphics/blender/blender-2.91.0/source/blender/io/collada/
H A DBlenderContext.cpp138 Scene *scene_eval = DEG_get_evaluated_scene(get_depsgraph()); in get_evaluated_scene() local
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dmultires_reshape.c81 struct Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in multiresModifier_reshapeFromObject() local
H A Dmultires_reshape_util.c59 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in multires_reshape_create_subdiv() local
163 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in multires_reshape_context_create_from_base_mesh() local
196 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in multires_reshape_context_create_from_object() local
/dports/graphics/blender/blender-2.91.0/source/blender/windowmanager/intern/
H A Dwm_init_exit.c217 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in sound_jack_sync_callback() local
/dports/graphics/blender/blender-2.91.0/source/blender/makesrna/intern/
H A Drna_depsgraph.c484 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in rna_Depsgraph_scene_eval_get() local
494 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in rna_Depsgraph_view_layer_eval_get() local
/dports/graphics/blender/blender-2.91.0/source/blender/io/alembic/exporter/
H A Dabc_writer_hair.cc78 Scene *scene_eval = DEG_get_evaluated_scene(args_.depsgraph); in do_write() local
H A Dabc_writer_mesh.cc112 Scene *scene_eval = DEG_get_evaluated_scene(args_.depsgraph); in create_alembic_objects() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/physics/
H A Ddynamicpaint_ops.c479 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in dynamicpaint_bake_exec() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/armature/
H A Darmature_skinning.c410 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in add_verts_to_dgroups() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sound/
H A Dsound_ops.c351 Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); in sound_mixdown_exec() local

123