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Searched defs:scr_fullupdate (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dscreen.c95 int scr_fullupdate; variable
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_screen.c102 int scr_fullupdate; variable
/dports/games/tenebrae/tenebrae_0/
H A Dgl_screen.c101 int scr_fullupdate; variable
H A Dscreen.c48 int scr_fullupdate; variable
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/plugin/
H A Dvid_render.h179 int scr_fullupdate; // set to 0 to force full redraw member
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dgl_screen.c82 int scr_fullupdate; variable
H A Dscreen.c83 int scr_fullupdate; variable