Searched defs:selFace (Results 1 – 5 of 5) sorted by relevance
546 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Select_SetTexture() local1538 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Select_ShiftTexture() local1601 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Select_ScaleTexture() local1662 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Select_RotateTexture() local1726 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(0)); in Select_AllOfType() local1849 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Select_FitTexture() local2060 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Select_UpdateTextureName() local2113 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Select_FlipTexture() local
204 face_t *selFace = reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0)); in SetSurfaceAttributes() local
59 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(0)); in ValidateAxialPoints() local871 void DrawAxial(face_t *selFace) { in DrawAxial()1069 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Cam_Draw() local1083 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in Cam_Draw() local
176 face_t *selFace = NULL; in SetTexMods() local
5699 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(0)); in OnPatchTab() local6680 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in OnAxialTextureByWidth() local6694 face_t *selFace = reinterpret_cast < face_t * > (g_ptrSelectedFaces.GetAt(i)); in OnAxialTextureByHeight() local