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Searched defs:selectSound (Results 1 – 14 of 14) sorted by relevance

/dports/games/lander/lander-0.6.6/src/
H A DInterfaceSounds.cpp34 static SoundEffect selectSound(LocateResource("sounds/select.wav")); in PlaySelect() local
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOPOWER.cpp1066 char selectSound = 0; in detect_select() local
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_media.h272 sfxHandle_t selectSound; member
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_media.h244 sfxHandle_t selectSound; member
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_shared.h1677 sfxHandle_t selectSound; // sound played when weapon is selected member
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_shared.h1709 sfxHandle_t selectSound; // sound played when weapon is selected member
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_local.h693 sfxHandle_t selectSound; member
1250 sfxHandle_t selectSound; member
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_local.h827 sfxHandle_t selectSound; member
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_local.h827 sfxHandle_t selectSound; member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_local.h827 sfxHandle_t selectSound; member
/dports/games/evq3/evq3/code/cgame/
H A Dcg_local.h827 sfxHandle_t selectSound; member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_local.h1177 sfxHandle_t selectSound; member
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_local.h1338 sfxHandle_t selectSound; member
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_local.h1300 sfxHandle_t selectSound; member