/dports/games/maxr/maxr-0.2.9/src/game/startup/network/client/ |
H A D | networkclientgamesaved.cpp | 69 void cNetworkClientGameSaved::setGameSettings (std::shared_ptr<cGameSettings> gameSettings_) in setGameSettings() function in cNetworkClientGameSaved
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H A D | networkclientgamenew.cpp | 90 void cNetworkClientGameNew::setGameSettings (std::shared_ptr<cGameSettings> gameSettings_) in setGameSettings() function in cNetworkClientGameNew
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/dports/games/maxr/maxr-0.2.9/src/game/startup/local/singleplayer/ |
H A D | localsingleplayergamenew.cpp | 120 void cLocalSingleplayerGameNew::setGameSettings (std::shared_ptr<cGameSettings> gameSettings_) in setGameSettings() function in cLocalSingleplayerGameNew
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/dports/games/maxr/maxr-0.2.9/src/game/startup/network/host/ |
H A D | networkhostgamenew.cpp | 114 void cNetworkHostGameNew::setGameSettings (std::shared_ptr<cGameSettings> gameSettings_) in setGameSettings() function in cNetworkHostGameNew
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/dports/games/maxr/maxr-0.2.9/src/game/startup/local/hotseat/ |
H A D | localhotseatgamenew.cpp | 118 void cLocalHotSeatGameNew::setGameSettings (std::shared_ptr<cGameSettings> gameSettings_) in setGameSettings() function in cLocalHotSeatGameNew
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/ |
H A D | unitdetailshud.cpp | 65 void cUnitDetailsHud::setGameSettings (std::shared_ptr<const cGameSettings> gameSettings_) in setGameSettings() function in cUnitDetailsHud
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windownetworklobby/ |
H A D | windownetworklobby.cpp | 319 void cWindowNetworkLobby::setGameSettings (std::unique_ptr<cGameSettings> gameSettings_) in setGameSettings() function in cWindowNetworkLobby
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/ |
H A D | hud.cpp | 191 void cHud::setGameSettings (std::shared_ptr<const cGameSettings> gameSettings) in setGameSettings() function in cHud
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H A D | gamegui.cpp | 278 void cGameGui::setGameSettings (std::shared_ptr<const cGameSettings> gameSettings) in setGameSettings() function in cGameGui
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/ |
H A D | game.h | 244 void setGameSettings(GameSettings *settings) { gameSettings = *settings;} in setGameSettings() function
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/ |
H A D | client_interface.cpp | 2251 void ClientInterface::setGameSettings(GameSettings *serverGameSettings) { in setGameSettings() function in Glest::Game::ClientInterface
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H A D | server_interface.cpp | 2693 void ServerInterface::setGameSettings(GameSettings *serverGameSettings, bool waitForClientAck) { in setGameSettings() function in Glest::Game::ServerInterface
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/dports/games/maxr/maxr-0.2.9/src/game/logic/ |
H A D | client.cpp | 154 void cClient::setGameSettings (const cGameSettings& gameSettings_) in setGameSettings() function in cClient
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H A D | server.cpp | 208 void cServer::setGameSettings (const cGameSettings& gameSettings_) in setGameSettings() function in cServer
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