1 /*
2 * %kadu copyright begin%
3 * Copyright 2010, 2011 Piotr Galiszewski (piotr.galiszewski@kadu.im)
4 * Copyright 2009 Wojciech Treter (juzefwt@gmail.com)
5 * Copyright 2012 Piotr Dąbrowski (ultr@ultr.pl)
6 * Copyright 2009 Bartłomiej Zimoń (uzi18@o2.pl)
7 * Copyright 2010, 2011, 2012, 2013, 2014 Bartosz Brachaczek (b.brachaczek@gmail.com)
8 * Copyright 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015 Rafał Przemysław Malinowski (rafal.przemyslaw.malinowski@gmail.com)
9 * %kadu copyright end%
10 *
11 * This program is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU General Public License as
13 * published by the Free Software Foundation; either version 2 of
14 * the License, or (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 */
24
25 #include "protocol.h"
26
27 #include "accounts/account-manager.h"
28 #include "buddies/buddy-manager.h"
29 #include "chat/chat-manager.h"
30 #include "contacts/contact-manager.h"
31 #include "contacts/contact-set.h"
32 #include "contacts/contact.h"
33 #include "core/session-service.h"
34 #include "icons/icons-manager.h"
35 #include "icons/kadu-icon.h"
36 #include "plugin/plugin-injected-factory.h"
37 #include "protocols/protocol-factory.h"
38 #include "protocols/protocol-state-machine.h"
39 #include "roster/roster-service.h"
40 #include "services/chat-service.h"
41 #include "services/chat-state-service.h"
42 #include "status/status-adapter.h"
43 #include "status/status-type-manager.h"
44 #include "status/status.h"
45 #include "debug.h"
46
47 #include <QtGui/QTextDocument>
48
Protocol(Account account,ProtocolFactory * factory)49 Protocol::Protocol(Account account, ProtocolFactory *factory) :
50 Factory(factory), CurrentAccount(account)
51 {
52 }
53
~Protocol()54 Protocol::~Protocol()
55 {
56 }
57
setChatService(ChatService * const chatService)58 void Protocol::setChatService(ChatService * const chatService)
59 {
60 m_chatService = chatService;
61 }
62
setChatStateService(ChatStateService * const chatStateService)63 void Protocol::setChatStateService(ChatStateService * const chatStateService)
64 {
65 m_chatStateService = chatStateService;
66 }
67
setContactManager(ContactManager * contactManager)68 void Protocol::setContactManager(ContactManager *contactManager)
69 {
70 m_contactManager = contactManager;
71 }
72
setPluginInjectedFactory(PluginInjectedFactory * pluginInjectedFactory)73 void Protocol::setPluginInjectedFactory(PluginInjectedFactory *pluginInjectedFactory)
74 {
75 m_pluginInjectedFactory = pluginInjectedFactory;
76 }
77
setSessionService(SessionService * sessionService)78 void Protocol::setSessionService(SessionService *sessionService)
79 {
80 m_sessionService = sessionService;
81 }
82
setRosterService(RosterService * const rosterService)83 void Protocol::setRosterService(RosterService * const rosterService)
84 {
85 m_rosterService = rosterService;
86 }
87
setStatusTypeManager(StatusTypeManager * statusTypeManager)88 void Protocol::setStatusTypeManager(StatusTypeManager *statusTypeManager)
89 {
90 m_statusTypeManager = statusTypeManager;
91 }
92
init()93 void Protocol::init()
94 {
95 Machine = m_pluginInjectedFactory->makeInjected<ProtocolStateMachine>(this);
96 /*
97 * after machine is started we need to re-call changeStatus
98 * so proper transition can be called
99 *
100 * changeStatus was probably called before machine was started by some StatusContainer
101 * that just restored status from configuration file
102 */
103 connect(Machine, SIGNAL(started()), this, SLOT(prepareStateMachine()), Qt::QueuedConnection);
104
105 connect(Machine, SIGNAL(loggingInStateEntered()), this, SLOT(loggingInStateEntered()));
106 connect(Machine, SIGNAL(loggedInStateEntered()), this, SLOT(loggedInStateEntered()));
107 connect(Machine, SIGNAL(loggingOutStateEntered()), this, SLOT(loggingOutStateEntered()));
108 connect(Machine, SIGNAL(loggedOutOnlineStateEntered()), this, SLOT(loggedOutAnyStateEntered()));
109 connect(Machine, SIGNAL(loggedOutOfflineStateEntered()), this, SLOT(loggedOutAnyStateEntered()));
110 connect(Machine, SIGNAL(wantToLogInStateEntered()), this, SLOT(wantToLogInStateEntered()));
111 connect(Machine, SIGNAL(passwordRequiredStateEntered()), this, SLOT(passwordRequiredStateEntered()));
112 }
113
contactManager() const114 ContactManager * Protocol::contactManager() const
115 {
116 return m_contactManager;
117 }
118
pluginInjectedFactory() const119 PluginInjectedFactory *Protocol::pluginInjectedFactory() const
120 {
121 return m_pluginInjectedFactory;
122 }
123
statusTypeManager() const124 StatusTypeManager * Protocol::statusTypeManager() const
125 {
126 return m_statusTypeManager;
127 }
128
chatService()129 ChatService * Protocol::chatService()
130 {
131 return m_chatService.data();
132 }
133
chatStateService()134 ChatStateService * Protocol::chatStateService()
135 {
136 return m_chatStateService.data();
137 }
138
rosterService() const139 RosterService * Protocol::rosterService() const
140 {
141 return m_rosterService.data();
142 }
143
icon()144 KaduIcon Protocol::icon()
145 {
146 return Factory->icon();
147 }
148
prepareStateMachine()149 void Protocol::prepareStateMachine()
150 {
151 if (!CurrentStatus.isDisconnected())
152 emit stateMachineChangeStatus();
153 }
154
passwordProvided()155 void Protocol::passwordProvided()
156 {
157 if (CurrentAccount.hasPassword())
158 {
159 emit stateMachinePasswordAvailable();
160 return;
161 }
162
163 LoginStatus = Status();
164 emit stateMachinePasswordNotAvailable();
165 }
166
setAllOffline()167 void Protocol::setAllOffline()
168 {
169 if (m_sessionService->isClosing())
170 return;
171
172 Status status;
173 Status oldStatus;
174
175 foreach (const Contact &contact, m_contactManager->contacts(CurrentAccount))
176 {
177 oldStatus = contact.currentStatus();
178
179 if (oldStatus != status)
180 {
181 contact.setCurrentStatus(status);
182 emit contactStatusChanged(contact, oldStatus);
183 }
184 }
185 }
186
disconnectedCleanup()187 void Protocol::disconnectedCleanup()
188 {
189 setAllOffline();
190 }
191
setStatus(Status status,StatusChangeSource source)192 void Protocol::setStatus(Status status, StatusChangeSource source)
193 {
194 if (SourceStatusChanger == source && !account().hasPassword())
195 return;
196
197 LoginStatus = protocolFactory()->statusAdapter()->adapt(status);
198 doSetStatus(LoginStatus);
199 }
200
doSetStatus(Status status)201 void Protocol::doSetStatus(Status status)
202 {
203 CurrentStatus = status;
204
205 if (!CurrentStatus.isDisconnected())
206 {
207 emit statusChanged(CurrentAccount, CurrentStatus);
208 sendStatusToServer();
209
210 emit stateMachineChangeStatus();
211 }
212 else
213 emit stateMachineLogout();
214 }
215
loginStatus() const216 Status Protocol::loginStatus() const
217 {
218 return LoginStatus;
219 }
220
status() const221 Status Protocol::status() const
222 {
223 return CurrentStatus;
224 }
225
loggedIn()226 void Protocol::loggedIn()
227 {
228 emit stateMachineLoggedIn();
229 }
230
loggedOut()231 void Protocol::loggedOut()
232 {
233 emit stateMachineLoggedOut();
234 }
235
passwordRequired()236 void Protocol::passwordRequired()
237 {
238 emit stateMachinePasswordRequired();
239 }
240
connectionError()241 void Protocol::connectionError()
242 {
243 statusChanged(Status());
244
245 emit stateMachineConnectionError();
246 }
247
connectionClosed()248 void Protocol::connectionClosed()
249 {
250 doSetStatus(Status());
251 statusChanged(Status());
252
253 emit stateMachineConnectionClosed();
254 }
255
sslError()256 void Protocol::sslError()
257 {
258 statusChanged(Status());
259
260 emit stateMachineSslError();
261 }
262
reconnect()263 void Protocol::reconnect()
264 {
265 setStatus(loginStatus(), SourceUser);
266 }
267
statusChanged(Status status)268 void Protocol::statusChanged(Status status)
269 {
270 CurrentStatus = status;
271 emit statusChanged(CurrentAccount, CurrentStatus);
272 }
273
statusIcon()274 KaduIcon Protocol::statusIcon()
275 {
276 return statusIcon(CurrentStatus);
277 }
278
statusIcon(const Status & status)279 KaduIcon Protocol::statusIcon(const Status &status)
280 {
281 return m_statusTypeManager->statusIcon(statusPixmapPath(), status);
282 }
283
loggingInStateEntered()284 void Protocol::loggingInStateEntered()
285 {
286 emit disconnected(CurrentAccount);
287
288 // this may be called from our connection error-handling code, when user wants to be logged in
289 // at any cost, so we should assume that we were just disconnected
290 // better do some cleanup then
291 disconnectedCleanup();
292
293 if (!CurrentAccount.details() || account().id().isEmpty())
294 {
295 emit stateMachineConnectionClosed();
296 return;
297 }
298
299 if (!account().hasPassword())
300 {
301 emit stateMachinePasswordRequired();
302 return;
303 }
304
305 // just for status icon now, this signal need to be better
306 emit statusChanged(CurrentAccount, CurrentStatus);
307
308 // call protocol implementation
309 login();
310 }
311
loggedInStateEntered()312 void Protocol::loggedInStateEntered()
313 {
314 statusChanged(loginStatus());
315 afterLoggedIn();
316
317 emit connected(CurrentAccount);
318 }
319
loggingOutStateEntered()320 void Protocol::loggingOutStateEntered()
321 {
322 emit disconnected(CurrentAccount);
323
324 // call protocol implementation
325 logout();
326 }
327
loggedOutAnyStateEntered()328 void Protocol::loggedOutAnyStateEntered()
329 {
330 emit disconnected(CurrentAccount);
331
332 disconnectedCleanup();
333 statusChanged(loginStatus());
334 }
335
wantToLogInStateEntered()336 void Protocol::wantToLogInStateEntered()
337 {
338 emit disconnected(CurrentAccount);
339
340 disconnectedCleanup();
341 statusChanged(Status());
342
343 emit statusChanged(CurrentAccount, Status());
344 }
345
passwordRequiredStateEntered()346 void Protocol::passwordRequiredStateEntered()
347 {
348 emit disconnected(CurrentAccount);
349
350 disconnectedCleanup();
351 statusChanged(Status());
352
353 emit invalidPassword(CurrentAccount);
354 }
355
isConnected() const356 bool Protocol::isConnected() const
357 {
358 return Machine->isLoggedIn();
359 }
360
isConnecting() const361 bool Protocol::isConnecting() const
362 {
363 return Machine->isLoggingIn();
364 }
365
isDisconnecting() const366 bool Protocol::isDisconnecting() const
367 {
368 return Machine->isLoggingOut();
369 }
370
371 #include "moc_protocol.cpp"
372