/dports/games/funnyboat/funnyboat-1.6/ |
H A D | game.py | 373 def set_pause(self): member in Game 379 def set_pause(self): member in Game
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/dports/audio/madplay/madplay-0.15.2b/ |
H A D | audio_sun.c | 82 int set_pause(int flag) in set_pause() function
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H A D | audio_carbon.c | 138 int set_pause(int flag) in set_pause() function
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H A D | audio_win32.c | 177 int set_pause(int flag) in set_pause() function
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/android/ |
H A D | audio_driver_opensl.cpp | 242 void AudioDriverOpenSL::set_pause(bool p_pause) { in set_pause() function in AudioDriverOpenSL
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H A D | audio_driver_jandroid.cpp | 181 void AudioDriverAndroid::set_pause(bool p_pause) { in set_pause() function in AudioDriverAndroid
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/dports/devel/godot2/godot-2.1.6-stable/platform/android/ |
H A D | audio_driver_opensl.cpp | 242 void AudioDriverOpenSL::set_pause(bool p_pause) { in set_pause() function in AudioDriverOpenSL
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H A D | audio_driver_jandroid.cpp | 181 void AudioDriverAndroid::set_pause(bool p_pause) { in set_pause() function in AudioDriverAndroid
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/android/ |
H A D | audio_driver_jandroid.cpp | 194 void AudioDriverAndroid::set_pause(bool p_pause) { in set_pause() function in AudioDriverAndroid
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H A D | audio_driver_opensl.cpp | 347 void AudioDriverOpenSL::set_pause(bool p_pause) { in set_pause() function in AudioDriverOpenSL
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/dports/devel/godot/godot-3.2.3-stable/platform/android/ |
H A D | audio_driver_jandroid.cpp | 194 void AudioDriverAndroid::set_pause(bool p_pause) { in set_pause() function in AudioDriverAndroid
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H A D | audio_driver_opensl.cpp | 347 void AudioDriverOpenSL::set_pause(bool p_pause) { in set_pause() function in AudioDriverOpenSL
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/dports/sysutils/py-salt/salt-3004.1/salt/runners/ |
H A D | state.py | 26 set_pause = salt.utils.functools.alias_function(pause, "set_pause") variable
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/dports/multimedia/bino/bino-1.6.5/src/ |
H A D | player.cpp | 526 void player::set_pause(bool p) in set_pause() function in player
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/dports/multimedia/mpv/mpv-0.34.1/audio/out/ |
H A D | ao_pcm.c | 215 static bool set_pause(struct ao *ao, bool paused) in set_pause() function
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H A D | ao_null.c | 141 static bool set_pause(struct ao *ao, bool paused) in set_pause() function
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H A D | ao_lavc.c | 315 static bool set_pause(struct ao *ao, bool paused) in set_pause() function
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H A D | internal.h | 158 bool (*set_pause)(struct ao *ao, bool paused); member
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H A D | ao_pulse.c | 545 static bool set_pause(struct ao *ao, bool paused) in set_pause() function
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/dports/games/renpy/renpy-7.4.11-sdk/renpy/audio/ |
H A D | music.py | 518 def set_pause(value, channel="music"): function
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/dports/math/plplot/plplot-5.15.0/bindings/tk/ |
H A D | plwidget.tcl | 225 proc plw::set_pause {w pause} { procedure
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/dports/math/plplot-ada/plplot-5.15.0/bindings/tk/ |
H A D | plwidget.tcl | 225 proc plw::set_pause {w pause} { procedure
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | session.cpp | 847 void Session::set_pause(bool pause_) in set_pause() function in Session
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/dports/sysutils/dar/dar-2.5.14-bis/src/libdar/ |
H A D | archive_options.hpp | 320 void set_pause(const infinint & pause) { x_pause = pause; }; in set_pause() function in libdar::archive_options_create 659 void set_pause(const infinint & pause) { x_pause = pause; }; in set_pause() function in libdar::archive_options_isolate 846 void set_pause(const infinint & pause) { x_pause = pause; }; in set_pause() function in libdar::archive_options_merge
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/main/ |
H A D | scene_main_loop.cpp | 775 void SceneTree::set_pause(bool p_enabled) { in set_pause() function in SceneTree
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