Home
last modified time | relevance | path

Searched defs:set_shape (Results 1 – 25 of 242) sorted by relevance

12345678910

/dports/math/libxsmm/libxsmm-1.16.3/samples/deeplearning/gxm/include/
H A DDummyData.hpp50 void set_shape(int batch) in set_shape() function in DummyDataParams
59 void set_shape(int batch, int channels) in set_shape() function in DummyDataParams
68 void set_shape(int batch, int channel, int height, int width) in set_shape() function in DummyDataParams
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dmouse.h109 void set_shape(int framenum) { // Set to desired shape. in set_shape() function
113 void set_shape(Mouse_shapes shape) { in set_shape() function
H A Dshapeid.h224 void set_shape(int shnum, int frnum) { in set_shape() function
234 void set_shape(int shnum) { // Set shape, but keep old frame #. in set_shape() function
/dports/games/abuse_sdl/abuse-0.8/src/sdlport/
H A Dmouse.cpp90 void JCMouse::set_shape( image *im, int centerx, int centery ) in set_shape() function in JCMouse
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/frames/
H A Deuclidean.h69 inline void set_shape(uint16_t shape) { in set_shape() function
H A Dpoly_lfo.h46 inline void set_shape(uint16_t shape) { in set_shape() function
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/braids/
H A Dmacro_oscillator.h60 inline void set_shape(MacroOscillatorShape shape) { in set_shape() function
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/braids/
H A Dmacro_oscillator.h60 inline void set_shape(MacroOscillatorShape shape) { in set_shape() function
/dports/www/firefox-legacy/firefox-52.8.0esr/media/webrtc/trunk/webrtc/modules/desktop_capture/
H A Ddesktop_frame.h60 void set_shape(DesktopRegion* shape) { shape_.reset(shape); } in set_shape() function
/dports/x11-wm/awesome/awesome-4.3/lib/wibox/
H A Dinit.lua140 function wibox:set_shape(shape) function
/dports/x11-wm/awesome/awesome-4.3/lib/wibox/container/
H A Dbackground.lua186 function background:set_shape(shape, ...) function
/dports/games/abuse_sdl/abuse-0.8/src/imlib/
H A Dmouse.h27 void set_shape(image *im) { if (here) sp->change_visual(im); } in set_shape() function
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dcollision_shape_2d.cpp145 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dcollision_shape_2d.cpp145 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dcollision_shape.cpp159 void CollisionShape::set_shape(const Ref<Shape> &p_shape) { in set_shape() function in CollisionShape
H A Dspring_arm.cpp99 void SpringArm::set_shape(Ref<Shape> p_shape) { in set_shape() function in SpringArm
/dports/emulators/qemu-guest-agent/qemu-5.0.1/roms/u-boot/tools/
H A Difdtool.h57 #define MAX_STRAPS 18
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dcollision_shape.cpp159 void CollisionShape::set_shape(const Ref<Shape> &p_shape) { in set_shape() function in CollisionShape
H A Dspring_arm.cpp99 void SpringArm::set_shape(Ref<Shape> p_shape) { in set_shape() function in SpringArm
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/object/
H A Dsp-line.cpp147 void SPLine::set_shape() { in set_shape() function in SPLine
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/frames/
H A Dpoly_lfo.h46 inline void set_shape(uint16_t shape) { in set_shape() function
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dcollision_shape_2d.cpp149 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dcollision_shape_2d.cpp149 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
/dports/x11-wm/awesome/awesome-4.3/lib/awful/
H A Dtooltip.lua293 function tooltip:set_shape(s) function
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dbody_shape.cpp428 void CollisionShape::set_shape(const Ref<Shape> &p_shape) { in set_shape() function in CollisionShape

12345678910