/dports/math/libxsmm/libxsmm-1.16.3/samples/deeplearning/gxm/include/ |
H A D | DummyData.hpp | 50 void set_shape(int batch) in set_shape() function in DummyDataParams 59 void set_shape(int batch, int channels) in set_shape() function in DummyDataParams 68 void set_shape(int batch, int channel, int height, int width) in set_shape() function in DummyDataParams
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | mouse.h | 109 void set_shape(int framenum) { // Set to desired shape. in set_shape() function 113 void set_shape(Mouse_shapes shape) { in set_shape() function
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H A D | shapeid.h | 224 void set_shape(int shnum, int frnum) { in set_shape() function 234 void set_shape(int shnum) { // Set shape, but keep old frame #. in set_shape() function
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/dports/games/abuse_sdl/abuse-0.8/src/sdlport/ |
H A D | mouse.cpp | 90 void JCMouse::set_shape( image *im, int centerx, int centery ) in set_shape() function in JCMouse
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/frames/ |
H A D | euclidean.h | 69 inline void set_shape(uint16_t shape) { in set_shape() function
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H A D | poly_lfo.h | 46 inline void set_shape(uint16_t shape) { in set_shape() function
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/braids/ |
H A D | macro_oscillator.h | 60 inline void set_shape(MacroOscillatorShape shape) { in set_shape() function
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/braids/ |
H A D | macro_oscillator.h | 60 inline void set_shape(MacroOscillatorShape shape) { in set_shape() function
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/dports/www/firefox-legacy/firefox-52.8.0esr/media/webrtc/trunk/webrtc/modules/desktop_capture/ |
H A D | desktop_frame.h | 60 void set_shape(DesktopRegion* shape) { shape_.reset(shape); } in set_shape() function
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/dports/x11-wm/awesome/awesome-4.3/lib/wibox/ |
H A D | init.lua | 140 function wibox:set_shape(shape) function
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/dports/x11-wm/awesome/awesome-4.3/lib/wibox/container/ |
H A D | background.lua | 186 function background:set_shape(shape, ...) function
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/dports/games/abuse_sdl/abuse-0.8/src/imlib/ |
H A D | mouse.h | 27 void set_shape(image *im) { if (here) sp->change_visual(im); } in set_shape() function
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/ |
H A D | collision_shape_2d.cpp | 145 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/ |
H A D | collision_shape_2d.cpp | 145 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | collision_shape.cpp | 159 void CollisionShape::set_shape(const Ref<Shape> &p_shape) { in set_shape() function in CollisionShape
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H A D | spring_arm.cpp | 99 void SpringArm::set_shape(Ref<Shape> p_shape) { in set_shape() function in SpringArm
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/dports/emulators/qemu-guest-agent/qemu-5.0.1/roms/u-boot/tools/ |
H A D | ifdtool.h | 57 #define MAX_STRAPS 18
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | collision_shape.cpp | 159 void CollisionShape::set_shape(const Ref<Shape> &p_shape) { in set_shape() function in CollisionShape
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H A D | spring_arm.cpp | 99 void SpringArm::set_shape(Ref<Shape> p_shape) { in set_shape() function in SpringArm
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/object/ |
H A D | sp-line.cpp | 147 void SPLine::set_shape() { in set_shape() function in SPLine
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/frames/ |
H A D | poly_lfo.h | 46 inline void set_shape(uint16_t shape) { in set_shape() function
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | collision_shape_2d.cpp | 149 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | collision_shape_2d.cpp | 149 void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { in set_shape() function in CollisionShape2D
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/dports/x11-wm/awesome/awesome-4.3/lib/awful/ |
H A D | tooltip.lua | 293 function tooltip:set_shape(s) function
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | body_shape.cpp | 428 void CollisionShape::set_shape(const Ref<Shape> &p_shape) { in set_shape() function in CollisionShape
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