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Searched defs:sfxnum (Results 1 – 10 of 10) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/shapeinf/
H A Dexpinf.h40 int sfxnum; // SFX to play or 255 for none. variable
H A Dsfxinf.h39 int sfxnum; variable
/dports/games/blockrage/blockrage-0.2.3/src/
H A Dsound.c234 void sound_fx(int sfxnum) { in sound_fx()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Danimate.cc214 int sfxnum[2] = { -1, -1}; in update() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw3sound.c179 void HW3S_StopSoundByNum(sfxenum_t sfxnum) in HW3S_StopSoundByNum()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_advsound.cpp1113 int gender, refid, sfxnum; in S_AddSNDINFO() local
1431 int sfxnum; in S_AddBloodSFX() local
H A Ds_sound.cpp2965 FSoundID sfxnum = argv[i]; in CCMD() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ds_sound.c412 void S_StopSoundByNum(sfxenum_t sfxnum) in S_StopSoundByNum()
H A Dp_spec.c2484 INT32 sfxnum; in P_ProcessLineSpecial() local
4476 fixed_t sfxnum; in P_ProcessSpecialSector() local
/dports/games/exult/exult-snapshot-v1.7.0.20211128/mapedit/
H A Dshapeedit.cc2912 int sfxnum = info.get_explosion_sfx(); in init_shape_notebook() local