1 /*
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
4 *
5 * %sccs.include.redist.c%
6 */
7
8 #ifndef lint
9 static char sccsid[] = "@(#)pl_7.c 8.1 (Berkeley) 05/31/93";
10 #endif /* not lint */
11
12 #include <sys/ttydefaults.h>
13 #include "player.h"
14
15
16 /*
17 * Display interface
18 */
19
20 static char sc_hasprompt;
21 static char *sc_prompt;
22 static char *sc_buf;
23 static int sc_line;
24
initscreen()25 initscreen()
26 {
27 /* initscr() already done in SCREENTEST() */
28 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
29 slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
30 scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
31 stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
32 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
33 done_curses++;
34 (void) leaveok(view_w, 1);
35 (void) leaveok(slot_w, 1);
36 (void) leaveok(stat_w, 1);
37 (void) leaveok(turn_w, 1);
38 noecho();
39 crmode();
40 }
41
cleanupscreen()42 cleanupscreen()
43 {
44 /* alarm already turned off */
45 if (done_curses) {
46 (void) wmove(scroll_w, SCROLL_Y - 1, 0);
47 (void) wclrtoeol(scroll_w);
48 draw_screen();
49 endwin();
50 }
51 }
52
53 void
newturn()54 newturn()
55 {
56 repaired = loaded = fired = changed = 0;
57 movebuf[0] = '\0';
58
59 (void) alarm(0);
60 if (mf->readyL & R_LOADING)
61 if (mf->readyL & R_DOUBLE)
62 mf->readyL = R_LOADING;
63 else
64 mf->readyL = R_LOADED;
65 if (mf->readyR & R_LOADING)
66 if (mf->readyR & R_DOUBLE)
67 mf->readyR = R_LOADING;
68 else
69 mf->readyR = R_LOADED;
70 if (!hasdriver)
71 Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
72
73 if (sc_hasprompt) {
74 (void) wmove(scroll_w, sc_line, 0);
75 (void) wclrtoeol(scroll_w);
76 }
77 if (Sync() < 0)
78 leave(LEAVE_SYNC);
79 if (!hasdriver)
80 leave(LEAVE_DRIVER);
81 if (sc_hasprompt)
82 (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
83
84 if (turn % 50 == 0)
85 Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
86 if (mf->FS && (!mc->rig1 || windspeed == 6))
87 Write(W_FS, ms, 0, 0, 0, 0, 0);
88 if (mf->FS == 1)
89 Write(W_FS, ms, 0, 2, 0, 0, 0);
90
91 if (mf->struck)
92 leave(LEAVE_QUIT);
93 if (mf->captured != 0)
94 leave(LEAVE_CAPTURED);
95 if (windspeed == 7)
96 leave(LEAVE_HURRICAN);
97
98 adjustview();
99 draw_screen();
100
101 (void) signal(SIGALRM, newturn);
102 (void) alarm(7);
103 }
104
105 /*VARARGS2*/
Signal(fmt,ship,a,b,c,d)106 Signal(fmt, ship, a, b, c, d)
107 char *fmt;
108 register struct ship *ship;
109 int a, b, c, d;
110 {
111 if (!done_curses)
112 return;
113 if (*fmt == '\7')
114 putchar(*fmt++);
115 if (ship == 0)
116 (void) wprintw(scroll_w, fmt, a, b, c, d);
117 else
118 (void) wprintw(scroll_w, fmt, ship->shipname,
119 colours(ship), sterncolour(ship), a, b, c, d);
120 Scroll();
121 }
122
Scroll()123 Scroll()
124 {
125 if (++sc_line >= SCROLL_Y)
126 sc_line = 0;
127 (void) wmove(scroll_w, sc_line, 0);
128 (void) wclrtoeol(scroll_w);
129 }
130
prompt(p,ship)131 prompt(p, ship)
132 register char *p;
133 struct ship *ship;
134 {
135 static char buf[60];
136
137 if (ship != 0) {
138 (void)sprintf(buf, p, ship->shipname, colours(ship),
139 sterncolour(ship));
140 p = buf;
141 }
142 sc_prompt = p;
143 sc_buf = "";
144 sc_hasprompt = 1;
145 (void) waddstr(scroll_w, p);
146 }
147
endprompt(flag)148 endprompt(flag)
149 char flag;
150 {
151 sc_hasprompt = 0;
152 if (flag)
153 Scroll();
154 }
155
sgetch(p,ship,flag)156 sgetch(p, ship, flag)
157 char *p;
158 struct ship *ship;
159 char flag;
160 {
161 register c;
162
163 prompt(p, ship);
164 blockalarm();
165 (void) wrefresh(scroll_w);
166 unblockalarm();
167 while ((c = wgetch(scroll_w)) == EOF)
168 ;
169 if (flag && c >= ' ' && c < 0x7f)
170 (void) waddch(scroll_w, c);
171 endprompt(flag);
172 return c;
173 }
174
sgetstr(pr,buf,n)175 sgetstr(pr, buf, n)
176 char *pr;
177 register char *buf;
178 register n;
179 {
180 register c;
181 register char *p = buf;
182
183 prompt(pr, (struct ship *)0);
184 sc_buf = buf;
185 for (;;) {
186 *p = 0;
187 blockalarm();
188 (void) wrefresh(scroll_w);
189 unblockalarm();
190 while ((c = wgetch(scroll_w)) == EOF)
191 ;
192 switch (c) {
193 case '\n':
194 case '\r':
195 endprompt(1);
196 return;
197 case '\b':
198 if (p > buf) {
199 (void) waddstr(scroll_w, "\b \b");
200 p--;
201 }
202 break;
203 default:
204 if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
205 *p++ = c;
206 (void) waddch(scroll_w, c);
207 } else
208 (void) putchar(CTRL('g'));
209 }
210 }
211 }
212
draw_screen()213 draw_screen()
214 {
215 draw_view();
216 draw_turn();
217 draw_stat();
218 draw_slot();
219 (void) wrefresh(scroll_w); /* move the cursor */
220 }
221
draw_view()222 draw_view()
223 {
224 register struct ship *sp;
225
226 (void) werase(view_w);
227 foreachship(sp) {
228 if (sp->file->dir
229 && sp->file->row > viewrow
230 && sp->file->row < viewrow + VIEW_Y
231 && sp->file->col > viewcol
232 && sp->file->col < viewcol + VIEW_X) {
233 (void) wmove(view_w, sp->file->row - viewrow,
234 sp->file->col - viewcol);
235 (void) waddch(view_w, colours(sp));
236 (void) wmove(view_w,
237 sternrow(sp) - viewrow,
238 sterncol(sp) - viewcol);
239 (void) waddch(view_w, sterncolour(sp));
240 }
241 }
242 (void) wrefresh(view_w);
243 }
244
draw_turn()245 draw_turn()
246 {
247 (void) wmove(turn_w, 0, 0);
248 (void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
249 (void) wrefresh(turn_w);
250 }
251
draw_stat()252 draw_stat()
253 {
254 (void) wmove(stat_w, STAT_1, 0);
255 (void) wprintw(stat_w, "Points %3d\n", mf->points);
256 (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms));
257 (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
258
259 (void) wmove(stat_w, STAT_2, 0);
260 (void) wprintw(stat_w, " 0 %c(%c)\n",
261 maxmove(ms, winddir + 3, -1) + '0',
262 maxmove(ms, winddir + 3, 1) + '0');
263 (void) waddstr(stat_w, " \\|/\n");
264 (void) wprintw(stat_w, " -^-%c(%c)\n",
265 maxmove(ms, winddir + 2, -1) + '0',
266 maxmove(ms, winddir + 2, 1) + '0');
267 (void) waddstr(stat_w, " /|\\\n");
268 (void) wprintw(stat_w, " | %c(%c)\n",
269 maxmove(ms, winddir + 1, -1) + '0',
270 maxmove(ms, winddir + 1, 1) + '0');
271 (void) wprintw(stat_w, " %c(%c)\n",
272 maxmove(ms, winddir, -1) + '0',
273 maxmove(ms, winddir, 1) + '0');
274
275 (void) wmove(stat_w, STAT_3, 0);
276 (void) wprintw(stat_w, "Load %c%c %c%c\n",
277 loadname[mf->loadL], readyname(mf->readyL),
278 loadname[mf->loadR], readyname(mf->readyR));
279 (void) wprintw(stat_w, "Hull %2d\n", mc->hull);
280 (void) wprintw(stat_w, "Crew %2d %2d %2d\n",
281 mc->crew1, mc->crew2, mc->crew3);
282 (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
283 (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
284 (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
285 if (mc->rig4 < 0)
286 (void) waddch(stat_w, '-');
287 else
288 (void) wprintw(stat_w, "%d", mc->rig4);
289 (void) wrefresh(stat_w);
290 }
291
draw_slot()292 draw_slot()
293 {
294 if (!boarding(ms, 0)) {
295 (void) mvwaddstr(slot_w, 0, 0, " ");
296 (void) mvwaddstr(slot_w, 1, 0, " ");
297 } else
298 (void) mvwaddstr(slot_w, 1, 0, "OBP");
299 if (!boarding(ms, 1)) {
300 (void) mvwaddstr(slot_w, 2, 0, " ");
301 (void) mvwaddstr(slot_w, 3, 0, " ");
302 } else
303 (void) mvwaddstr(slot_w, 3, 0, "DBP");
304
305 (void) wmove(slot_w, SLOT_Y-4, 0);
306 if (mf->RH)
307 (void) wprintw(slot_w, "%dRH", mf->RH);
308 else
309 (void) waddstr(slot_w, " ");
310 (void) wmove(slot_w, SLOT_Y-3, 0);
311 if (mf->RG)
312 (void) wprintw(slot_w, "%dRG", mf->RG);
313 else
314 (void) waddstr(slot_w, " ");
315 (void) wmove(slot_w, SLOT_Y-2, 0);
316 if (mf->RR)
317 (void) wprintw(slot_w, "%dRR", mf->RR);
318 else
319 (void) waddstr(slot_w, " ");
320
321 #define Y (SLOT_Y/2)
322 (void) wmove(slot_w, 7, 1);
323 (void) wprintw(slot_w,"%d", windspeed);
324 (void) mvwaddch(slot_w, Y, 0, ' ');
325 (void) mvwaddch(slot_w, Y, 2, ' ');
326 (void) mvwaddch(slot_w, Y-1, 0, ' ');
327 (void) mvwaddch(slot_w, Y-1, 1, ' ');
328 (void) mvwaddch(slot_w, Y-1, 2, ' ');
329 (void) mvwaddch(slot_w, Y+1, 0, ' ');
330 (void) mvwaddch(slot_w, Y+1, 1, ' ');
331 (void) mvwaddch(slot_w, Y+1, 2, ' ');
332 (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
333 switch (winddir) {
334 case 1:
335 case 5:
336 (void) waddch(slot_w, '|');
337 break;
338 case 2:
339 case 6:
340 (void) waddch(slot_w, '/');
341 break;
342 case 3:
343 case 7:
344 (void) waddch(slot_w, '-');
345 break;
346 case 4:
347 case 8:
348 (void) waddch(slot_w, '\\');
349 break;
350 }
351 (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
352 (void) wrefresh(slot_w);
353 }
354
draw_board()355 draw_board()
356 {
357 register int n;
358
359 (void) clear();
360 (void) werase(view_w);
361 (void) werase(slot_w);
362 (void) werase(scroll_w);
363 (void) werase(stat_w);
364 (void) werase(turn_w);
365
366 sc_line = 0;
367
368 (void) move(BOX_T, BOX_L);
369 for (n = 0; n < BOX_X; n++)
370 (void) addch('-');
371 (void) move(BOX_B, BOX_L);
372 for (n = 0; n < BOX_X; n++)
373 (void) addch('-');
374 for (n = BOX_T+1; n < BOX_B; n++) {
375 (void) mvaddch(n, BOX_L, '|');
376 (void) mvaddch(n, BOX_R, '|');
377 }
378 (void) mvaddch(BOX_T, BOX_L, '+');
379 (void) mvaddch(BOX_T, BOX_R, '+');
380 (void) mvaddch(BOX_B, BOX_L, '+');
381 (void) mvaddch(BOX_B, BOX_R, '+');
382 (void) refresh();
383
384 #define WSaIM "Wooden Ships & Iron Men"
385 (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
386 (void) waddstr(view_w, WSaIM);
387 (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
388 (void) waddstr(view_w, cc->name);
389 (void) wrefresh(view_w);
390
391 (void) move(LINE_T, LINE_L);
392 (void) printw("Class %d %s (%d guns) '%s' (%c%c)",
393 mc->class,
394 classname[mc->class],
395 mc->guns,
396 ms->shipname,
397 colours(ms),
398 sterncolour(ms));
399 (void) refresh();
400 }
401
centerview()402 centerview()
403 {
404 viewrow = mf->row - VIEW_Y / 2;
405 viewcol = mf->col - VIEW_X / 2;
406 }
407
upview()408 upview()
409 {
410 viewrow -= VIEW_Y / 3;
411 }
412
downview()413 downview()
414 {
415 viewrow += VIEW_Y / 3;
416 }
417
leftview()418 leftview()
419 {
420 viewcol -= VIEW_X / 5;
421 }
422
rightview()423 rightview()
424 {
425 viewcol += VIEW_X / 5;
426 }
427
adjustview()428 adjustview()
429 {
430 if (dont_adjust)
431 return;
432 if (mf->row < viewrow + VIEW_Y/4)
433 viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
434 else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
435 viewrow = mf->row - VIEW_Y/4;
436 if (mf->col < viewcol + VIEW_X/8)
437 viewcol = mf->col - (VIEW_X - VIEW_X/8);
438 else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
439 viewcol = mf->col - VIEW_X/8;
440 }
441