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Searched defs:shaderCode (Results 1 – 25 of 70) sorted by relevance

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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/glsl/
H A DShaderProgram.java92 final ShaderCode shaderCode = iter.next(); in release() local
118 public synchronized void add(final ShaderCode shaderCode) throws GLException { in add()
122 public synchronized boolean contains(final ShaderCode shaderCode) { in contains()
133 final ShaderCode shaderCode = iter.next(); in getShader() local
166 …public synchronized boolean add(final GL2ES2 gl, final ShaderCode shaderCode, final PrintStream ve… in add()
248 final ShaderCode shaderCode = iter.next(); in link() local
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9_Shader.cpp8 auto shaderCode = GenerateVertexShader(caps); in CreateVertexShader() local
33 auto shaderCode = GeneratePixelShader(caps); in CreatePixelShader() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/materialsystem/
H A Dshaderbuilder.cpp211 QByteArray ShaderBuilder::shaderCode(QShaderProgram::ShaderType type) const in shaderCode() function in Qt3DRender::Render::ShaderBuilder
230 auto updateShaderCodeAndClearDirty = [&] (const QByteArray &shaderCode) { in generateCode()
267 const QByteArray shaderCode = cachedShaderFile.readAll(); in generateCode() local
H A Dshaderbuilder_p.h68 QByteArray shaderCode; member
H A Dqshaderprogram.cpp563 void QShaderProgram::setShaderCode(ShaderType type, const QByteArray &shaderCode) in setShaderCode()
592 QByteArray QShaderProgram::shaderCode(ShaderType type) const in shaderCode() function in Qt3DRender::QShaderProgram
H A Dshader.cpp152 QVector<QByteArray> Shader::shaderCode() const in shaderCode() function in Qt3DRender::Render::Shader
/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DtextureHandle.cpp40 HdStShaderCodePtr const & shaderCode, in HdStTextureHandle()
H A Dmaterial.cpp128 std::weak_ptr<HdStShaderCode> const &shaderCode, in _ProcessTextureDescriptors()
H A DtextureHandleRegistry.cpp167 HdStShaderCodePtr const &shaderCode) in AllocateTextureHandle()
/dports/sysutils/roct/ROCT-Thunk-Interface-9d1fb76/tests/kfdtest/src/
H A DIsaGenerator.cpp104 void IsaGenerator::CompileShader(const char* shaderCode, const char* shaderName, HsaMemoryBuffer& r… in CompileShader()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/
H A DOGLShaderVariation.cpp105 String shaderCode; in Create() local
/dports/misc/usd/USD-21.11/pxr/imaging/hgiVulkan/
H A DshaderFunction.cpp59 const char* shaderCode = shaderStr.c_str(); in HgiVulkanShaderFunction() local
/dports/misc/usd/USD-21.11/pxr/imaging/hgi/
H A DshaderFunctionDesc.h180 const char* shaderCode; member
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DShader.cpp92 String shaderCode; in BeginLoad() local
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/
H A Dshader.cpp130 uint8_t* shaderCode = (uint8_t*)BX_ALLOC(g_allocator, shaderSize); in disassemble() local
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/
H A Dshader.cpp130 uint8_t* shaderCode = (uint8_t*)BX_ALLOC(g_allocator, shaderSize); in disassemble() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/backend/
H A Dabstractrenderer_p.h197 …void insertGeneratedShaderGraph(const QByteArray &key, const QByteArray shaderCode) { m_cachedGene… in insertGeneratedShaderGraph()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/renderer/
H A Dglshader_p.h132 void setShaderCode(const QVector<QByteArray> shaderCode) { m_shaderCode = shaderCode; } in setShaderCode()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/rhi/renderer/
H A Drhishader_p.h124 void setShaderCode(const QVector<QByteArray> shaderCode) { m_shaderCode = shaderCode; } in setShaderCode()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/quick3d/
H A Dqquick3dshaderutils.cpp432 QByteArray shaderCode; in mergeShaderCode() local
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/
H A Dvk_internal_shaders_autogen.cpp308 const ShaderBlob &shaderCode = shaderBlobs[shaderFlags]; in GetShader() local
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/vulkan/
H A Dvk_internal_shaders_autogen.cpp374 std::vector<uint32_t> shaderCode((uncompressedSize + 3) / 4, 0); in GetShader() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D9/
H A DD3D9ShaderVariation.cpp301 ID3DBlob* shaderCode = 0; in Compile() local
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DBlit.cpp200 ID3DXBuffer *shaderCode; in setShader() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/
H A DD3D11ShaderVariation.cpp304 ID3DBlob* shaderCode = 0; in Compile() local

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