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Searched defs:shader_cache (Results 1 – 25 of 60) sorted by relevance

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/dports/multimedia/QtAV/QtAV-1.13.0/src/opengl/
H A DShaderManager.cpp14 QHash<qint32, VideoShader*> shader_cache; member in QtAV::ShaderManager::Private
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/
H A DShaderCache.cpp851 ShaderCache* shader_cache; in QueueVertexShaderCompile() member in VideoCommon::ShaderCache::QueueVertexShaderCompile::VertexShaderWorkItem
880 ShaderCache* shader_cache; in QueueVertexUberShaderCompile() member in VideoCommon::ShaderCache::QueueVertexUberShaderCompile::VertexUberShaderWorkItem
909 ShaderCache* shader_cache; in QueuePixelShaderCompile() member in VideoCommon::ShaderCache::QueuePixelShaderCompile::PixelShaderWorkItem
938 ShaderCache* shader_cache; in QueuePixelUberShaderCompile() member in VideoCommon::ShaderCache::QueuePixelUberShaderCompile::PixelUberShaderWorkItem
1005 ShaderCache* shader_cache; in QueuePipelineCompile() member in VideoCommon::ShaderCache::QueuePipelineCompile::PipelineWorkItem
1078 ShaderCache* shader_cache; in QueueUberPipelineCompile() member in VideoCommon::ShaderCache::QueueUberPipelineCompile::UberPipelineWorkItem
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/
H A Dgl_rasterizer.h258 ShaderCacheOpenGL shader_cache; variable
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
122 struct list_head shader_cache; //inline uniforms member
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/vulkan/managers/
H A Dshader_manager.hpp153 PrecomputedShaderCache shader_cache; member in Vulkan::ShaderManager
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/vulkan/managers/
H A Dshader_manager.hpp153 PrecomputedShaderCache shader_cache; member in Vulkan::ShaderManager
/dports/devel/efl/efl-1.25.1/src/lib/ector/gl/
H A Dector_gl_surface.c30 static Eina_Hash *shader_cache = NULL; variable
/dports/games/frogatto/frogatto-1.3.1/src/
H A Dsurface_formula.cpp169 shader_map shader_cache; variable
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_context.h101 struct ir3_cache *shader_cache; member
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/x11-toolkits/gtk40/gtk-4.4.1/gsk/ngl/
H A Dgskngldriverprivate.h114 GHashTable *shader_cache; member
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_program.h107 struct list_head shader_cache[ZINK_SHADER_COUNT][2]; //normal, inline uniforms member
/dports/graphics/blender/blender-2.91.0/intern/opencolorio/
H A Docio_impl_glsl.cc136 OCIO_GLSLCacheHandle shader_cache[SHADER_CACHE_SIZE]; member
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_shader_manager.cpp300 std::unordered_map<std::string, OGLShaderStage> shader_cache; member in OpenGL::ShaderDoubleCache
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_shader_manager.cpp300 std::unordered_map<std::string, OGLShaderStage> shader_cache; member in OpenGL::ShaderDoubleCache
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_gles2.h260 RasterizerStorageGLES2::Shader *shader_cache; member
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_canvas_gles3.cpp1420 RasterizerStorageGLES3::Shader *shader_cache = NULL; in canvas_render_items() local
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_canvas_gles3.cpp1420 RasterizerStorageGLES3::Shader *shader_cache = NULL; in canvas_render_items() local

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