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Searched defs:shader_pass (Results 1 – 13 of 13) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_renderchain/
H A Dd3d9_renderchain.h42 struct shader_pass struct
44 unsigned last_width, last_height;
45 struct LinkInfo info;
46 D3DPOOL pool;
47 LPDIRECT3DTEXTURE9 tex;
71 #define VECTOR_LIST_TYPE struct shader_pass argument
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dwx-glsl.h109 struct shader_pass { struct
127 struct shader_pass passes[MAX_SHADERS]; argument
H A Dwx-sdl2-video-gl3.c1061 struct shader_pass* shader_pass; member
/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/emu/
H A Dxml_shader.c44 typedef struct shader_pass { struct
53 } shader_pass; argument
/dports/graphics/wings/wings-8d019ebe48/plugins_src/autouv/
H A Dauv_texture.erl1498 shader_pass(Shader={value,#sh{id=Id, def=Def}},Prog,[]) when Def /= [] -> function
1500 shader_pass(_,false,_) -> function
1503 shader_pass(false,_,_) -> function
1506 shader_pass({value,#sh{id=Id, args=Args, tex_units=TexUnits}}, function
/dports/graphics/gource/gource-0.51/src/core/
H A Dshader.cc342 AbstractShaderPass* shader_pass = 0; in grabShaderPass() local
/dports/sysutils/logstalgia/Logstalgia-logstalgia-1.1.2/src/core/
H A Dshader.cc342 AbstractShaderPass* shader_pass = 0; in grabShaderPass() local
/dports/games/retroarch/RetroArch-1.9.7/menu/cbs/
H A Dmenu_cbs_left.c301 struct video_shader_pass *shader_pass = shader ? &shader->pass[pass] : NULL; in action_left_shader_scale_pass() local
325 struct video_shader_pass *shader_pass = shader ? &shader->pass[pass] : NULL; in action_left_shader_filter_pass() local
H A Dmenu_cbs_right.c343 struct video_shader_pass *shader_pass = shader ? &shader->pass[pass] : NULL; in action_right_shader_scale_pass() local
366 struct video_shader_pass *shader_pass = shader ? &shader->pass[pass] : NULL; in action_right_shader_filter_pass() local
H A Dmenu_cbs_get_value.c181 …struct video_shader_pass *shader_pass = shader ? &shader->pass[type - MENU_SETTINGS_SHADER_PASS_FI… in menu_action_setting_disp_set_label_shader_filter_pass() local
255 …struct video_shader_pass *shader_pass = shader ? &shader->pass[type - MENU_SETTINGS_SHADER_PASS_0]… in menu_action_setting_disp_set_label_shader_pass() local
358 …struct video_shader_pass *shader_pass = shader ? &shader->pass[type - MENU_SETTINGS_SHADER_PASS_SC… in menu_action_setting_disp_set_label_shader_scale_pass() local
H A Dmenu_cbs_ok.c1941 …struct video_shader_pass *shader_pass = shader ? &shader->pass[menu->scratchpad.unsigned_var] : NU… in generic_action_ok() local
/dports/games/retroarch/RetroArch-1.9.7/ui/drivers/qt/
H A Dqt_dialogs.cpp1898 struct video_shader_pass *shader_pass = NULL; in onShaderAddPassClicked() local
/dports/games/retroarch/RetroArch-1.9.7/
H A Dretroarch.c6321 struct video_shader_pass *shader_pass = shader ? in menu_shader_manager_clear_pass_filter() local
6337 struct video_shader_pass *shader_pass = shader ? in menu_shader_manager_clear_pass_scale() local
6354 *shader_pass = shader in menu_shader_manager_clear_pass_path() local