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Searched defs:shader_text (Results 1 – 19 of 19) sorted by relevance

/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/compiler/
H A Dinvocations_count_too_large.c70 char *shader_text; in test_invocations_size() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/linker/
H A Demitstreamvertex_stream_too_large.c92 char *shader_text; in piglit_init() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_compute_shader/compiler/
H A Dwork_group_size_too_large.c75 char *shader_text; in test_work_group_size() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/compiler/stream-qualifier/
H A Dstream_value_too_large.c95 char *shader_text; in compile_shaders() local
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dpost_processing_opengl.cpp202 std::stringstream shader_text; in GetPostProcessingShaderCode() local
H A Drenderer_opengl.cpp694 std::string shader_text = in LoadColorToActiveGLTexture() local
708 std::string shader_text = in LoadColorToActiveGLTexture() local
721 std::string shader_text = in LoadColorToActiveGLTexture() local
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dpost_processing_opengl.cpp202 std::stringstream shader_text; in GetPostProcessingShaderCode() local
H A Drenderer_opengl.cpp694 std::string shader_text = in LoadColorToActiveGLTexture() local
708 std::string shader_text = in LoadColorToActiveGLTexture() local
721 std::string shader_text = in LoadColorToActiveGLTexture() local
/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/Renderer/
H A DStaticGlShaders.cpp847 std::string StaticGlShaders::AddVersionHeader(std::string shader_text) { in AddVersionHeader()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dversion-mixing.c185 char *shader_text = NULL; in try_attach_shader() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glslparsertest/
H A Dglslparsertest.c184 char shader_text[4096]; in attach_dummy_shader() local
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/
H A Dgen_vk_internal_shaders.py269 def cleanup_preprocessed_shader(shader_text): argument
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/vulkan/
H A Dgen_vk_internal_shaders.py311 def cleanup_preprocessed_shader(shader_text): argument
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_transform_feedback/
H A Dstructs.c777 compile_shader(GLenum target, const char *shader_text) in compile_shader()
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DCUIDrawUtil.cpp441 std::string shader_text; in StartUsing() local
/dports/graphics/libplacebo/libplacebo-4.157.0/src/shaders/
H A Dcustom.c1308 const char *shader_text, in pl_mpv_user_shader_parse()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d/
H A DSDL_render_d3d.c725 const char *shader_text = in D3D_CreateRenderer() local
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d/
H A DSDL_render_d3d.c725 const char *shader_text = in D3D_CreateRenderer() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d/
H A DSDL_render_d3d.c725 const char *shader_text = in D3D_CreateRenderer() local