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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DARB_shader_subroutine.java63 …int glGetSubroutineUniformLocation(@GLuint int program, @GLenum int shadertype, @Const @NullTermin… in glGetSubroutineUniformLocation()
67 …int glGetSubroutineUniformLocation(@GLuint int program, @GLenum int shadertype, @NullTerminated Ch… in glGetSubroutineUniformLocation()
71 …int glGetSubroutineIndex(@GLuint int program, @GLenum int shadertype, @Const @NullTerminated ByteB… in glGetSubroutineIndex()
75 …int glGetSubroutineIndex(@GLuint int program, @GLenum int shadertype, @NullTerminated CharSequence… in glGetSubroutineIndex()
79 …void glGetActiveSubroutineUniformiv(@GLuint int program, @GLenum int shadertype, @GLuint int index… in glGetActiveSubroutineUniformiv()
86 …void glGetActiveSubroutineUniformiv2(@GLuint int program, @GLenum int shadertype, @GLuint int inde… in glGetActiveSubroutineUniformiv2()
97 …void glGetActiveSubroutineUniformName2(@GLuint int program, @GLenum int shadertype, @GLuint int in… in glGetActiveSubroutineUniformName2()
109 …void glGetActiveSubroutineName2(@GLuint int program, @GLenum int shadertype, @GLuint int index, @G… in glGetActiveSubroutineName2()
119 …utineuiv(@GLenum int shadertype, int location, @Check("1") @OutParameter @GLuint IntBuffer params); in glGetUniformSubroutineuiv()
125 …niformSubroutineuiv2(@GLenum int shadertype, int location, @OutParameter @GLuint IntBuffer params); in glGetUniformSubroutineuiv2()
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H A DGL40.java217 …int glGetSubroutineUniformLocation(@GLuint int program, @GLenum int shadertype, @Const @NullTermin… in glGetSubroutineUniformLocation()
220 …int glGetSubroutineUniformLocation(@GLuint int program, @GLenum int shadertype, @NullTerminated Ch… in glGetSubroutineUniformLocation()
223 …int glGetSubroutineIndex(@GLuint int program, @GLenum int shadertype, @Const @NullTerminated ByteB… in glGetSubroutineIndex()
227 …int glGetSubroutineIndex(@GLuint int program, @GLenum int shadertype, @NullTerminated CharSequence… in glGetSubroutineIndex()
230 …void glGetActiveSubroutineUniformiv(@GLuint int program, @GLenum int shadertype, @GLuint int index… in glGetActiveSubroutineUniformiv()
239 …void glGetActiveSubroutineUniformiv2(@GLuint int program, @GLenum int shadertype, @GLuint int inde… in glGetActiveSubroutineUniformiv2()
245 …void glGetActiveSubroutineUniformiv3(@GLuint int program, @GLenum int shadertype, @GLuint int inde… in glGetActiveSubroutineUniformiv3()
264 …void glGetActiveSubroutineName2(@GLuint int program, @GLenum int shadertype, @GLuint int index, @G… in glGetActiveSubroutineName2()
272 …utineuiv(@GLenum int shadertype, int location, @Check("1") @OutParameter @GLuint IntBuffer params); in glGetUniformSubroutineuiv()
280 …niformSubroutineuiv2(@GLenum int shadertype, int location, @OutParameter @GLuint IntBuffer params); in glGetUniformSubroutineuiv2()
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H A DARB_ES2_compatibility.java79 void glGetShaderPrecisionFormat(@GLenum int shadertype, @GLenum int precisiontype, in glGetShaderPrecisionFormat()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/
H A Dshader_subroutine.py27 def glGetActiveSubroutineName(program,shadertype,index,bufsize,length,name):pass argument
30 def glGetActiveSubroutineUniformName(program,shadertype,index,bufsize,length,name):pass argument
33 def glGetActiveSubroutineUniformiv(program,shadertype,index,pname,values):pass argument
36 def glGetProgramStageiv(program,shadertype,pname,values):pass argument
39 def glGetSubroutineIndex(program,shadertype,name):pass argument
42 def glGetSubroutineUniformLocation(program,shadertype,name):pass argument
45 def glGetUniformSubroutineuiv(shadertype,location,params):pass argument
48 def glUniformSubroutinesuiv(shadertype,count,indices):pass argument
H A DES2_compatibility.py38 def glGetShaderPrecisionFormat(shadertype,precisiontype,range,precision):pass argument
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/
H A Dshader_subroutine.py27 def glGetActiveSubroutineName(program,shadertype,index,bufsize,length,name):pass argument
30 def glGetActiveSubroutineUniformName(program,shadertype,index,bufsize,length,name):pass argument
33 def glGetActiveSubroutineUniformiv(program,shadertype,index,pname,values):pass argument
36 def glGetProgramStageiv(program,shadertype,pname,values):pass argument
39 def glGetSubroutineIndex(program,shadertype,name):pass argument
42 def glGetSubroutineUniformLocation(program,shadertype,name):pass argument
45 def glGetUniformSubroutineuiv(shadertype,location,params):pass argument
48 def glUniformSubroutinesuiv(shadertype,count,indices):pass argument
H A DES2_compatibility.py38 def glGetShaderPrecisionFormat(shadertype,precisiontype,range,precision):pass argument
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/
H A DvalidationGL4.cpp39 GLenum shadertype, in ValidateGetActiveSubroutineName()
50 GLenum shadertype, in ValidateGetActiveSubroutineUniformName()
61 GLenum shadertype, in ValidateGetActiveSubroutineUniformiv()
71 GLenum shadertype, in ValidateGetProgramStageiv()
89 GLenum shadertype, in ValidateGetSubroutineIndex()
97 GLenum shadertype, in ValidateGetSubroutineUniformLocation()
104 GLenum shadertype, in ValidateGetUniformSubroutineuiv()
267 GLenum shadertype, in ValidateUniformSubroutinesuiv()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/
H A DvalidationGL4.cpp39 GLenum shadertype, in ValidateGetActiveSubroutineName()
50 GLenum shadertype, in ValidateGetActiveSubroutineUniformName()
61 GLenum shadertype, in ValidateGetActiveSubroutineUniformiv()
71 GLenum shadertype, in ValidateGetProgramStageiv()
89 GLenum shadertype, in ValidateGetSubroutineIndex()
97 GLenum shadertype, in ValidateGetSubroutineUniformLocation()
104 GLenum shadertype, in ValidateGetUniformSubroutineuiv()
267 GLenum shadertype, in ValidateUniformSubroutinesuiv()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/
H A DvalidationGL4.cpp39 GLenum shadertype, in ValidateGetActiveSubroutineName()
50 GLenum shadertype, in ValidateGetActiveSubroutineUniformName()
61 GLenum shadertype, in ValidateGetActiveSubroutineUniformiv()
71 GLenum shadertype, in ValidateGetProgramStageiv()
89 GLenum shadertype, in ValidateGetSubroutineIndex()
97 GLenum shadertype, in ValidateGetSubroutineUniformLocation()
104 GLenum shadertype, in ValidateGetUniformSubroutineuiv()
267 GLenum shadertype, in ValidateUniformSubroutinesuiv()
/dports/graphics/jogamp-jogl/jogl/make/config/jogl/
H A Dgl-if-CustomJavaCode-gl2_es2.java28 …public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuff… in glGetShaderPrecisionFormat()
34 …public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, int[] range, int range_o… in glGetShaderPrecisionFormat()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/ARB/
H A DES2_compatibility.py44 def glGetShaderPrecisionFormat(baseOperation, shadertype, precisiontype, range=None,precision=None … argument
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/ARB/
H A DES2_compatibility.py44 def glGetShaderPrecisionFormat(baseOperation, shadertype, precisiontype, range=None,precision=None … argument
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_4_0.py134 def glGetActiveSubroutineName(program,shadertype,index,bufsize,length,name):pass argument
137 def glGetActiveSubroutineUniformName(program,shadertype,index,bufsize,length,name):pass argument
140 def glGetActiveSubroutineUniformiv(program,shadertype,index,pname,values):pass argument
143 def glGetProgramStageiv(program,shadertype,pname,values):pass argument
149 def glGetSubroutineIndex(program,shadertype,name):pass argument
152 def glGetSubroutineUniformLocation(program,shadertype,name):pass argument
155 def glGetUniformSubroutineuiv(shadertype,location,params):pass argument
230 def glUniformSubroutinesuiv(shadertype,count,indices):pass argument
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_4_0.py134 def glGetActiveSubroutineName(program,shadertype,index,bufsize,length,name):pass argument
137 def glGetActiveSubroutineUniformName(program,shadertype,index,bufsize,length,name):pass argument
140 def glGetActiveSubroutineUniformiv(program,shadertype,index,pname,values):pass argument
143 def glGetProgramStageiv(program,shadertype,pname,values):pass argument
149 def glGetSubroutineIndex(program,shadertype,name):pass argument
152 def glGetSubroutineUniformLocation(program,shadertype,name):pass argument
155 def glGetUniformSubroutineuiv(shadertype,location,params):pass argument
230 def glUniformSubroutinesuiv(shadertype,count,indices):pass argument
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/
H A DQCOM_extended_get2.java56 void glExtGetProgramBinarySourceQCOM(@GLuint int program, @GLenum int shadertype, in glExtGetProgramBinarySourceQCOM()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libGL/
H A Dentry_points_gl_4_0_autogen.cpp307 GLenum shadertype, in GetActiveSubroutineName()
338 GLenum shadertype, in GetActiveSubroutineUniformName()
369 GLenum shadertype, in GetActiveSubroutineUniformiv()
397 void GL_APIENTRY GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) in GetProgramStageiv()
444 GLuint GL_APIENTRY GetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) in GetSubroutineIndex()
479 GLenum shadertype, in GetSubroutineUniformLocation()
515 void GL_APIENTRY GetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) in GetUniformSubroutineuiv()
1095 void GL_APIENTRY UniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) in UniformSubroutinesuiv()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libGL/
H A Dentry_points_gl_4_0_autogen.cpp360 GLenum shadertype, in GetActiveSubroutineName()
395 GLenum shadertype, in GetActiveSubroutineUniformName()
431 GLenum shadertype, in GetActiveSubroutineUniformiv()
463 void GL_APIENTRY GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) in GetProgramStageiv()
516 GLuint GL_APIENTRY GetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) in GetSubroutineIndex()
550 GLenum shadertype, in GetSubroutineUniformLocation()
585 void GL_APIENTRY GetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) in GetUniformSubroutineuiv()
1247 void GL_APIENTRY UniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) in UniformSubroutinesuiv()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES2/QCOM/
H A Dextended_get2.py17 def glExtGetProgramBinarySourceQCOM(program,shadertype,source,length):pass argument
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES1/QCOM/
H A Dextended_get2.py17 def glExtGetProgramBinarySourceQCOM(program,shadertype,source,length):pass argument
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES1/QCOM/
H A Dextended_get2.py17 def glExtGetProgramBinarySourceQCOM(program,shadertype,source,length):pass argument
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/QCOM/
H A Dextended_get2.py17 def glExtGetProgramBinarySourceQCOM(program,shadertype,source,length):pass argument
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/
H A Dosoreader.h53 virtual void shader (const char *shadertype, const char *name) { } in shader()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/
H A Dosoreader.h53 virtual void shader (const char *shadertype, const char *name) { } in shader()
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dshaderapi.c2310 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, in _mesa_GetShaderPrecisionFormat()
2839 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, in _mesa_GetSubroutineUniformLocation()
2868 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, in _mesa_GetSubroutineIndex()
2904 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineUniformiv()
2989 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineUniformName()
3023 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineName()
3054 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, in _mesa_UniformSubroutinesuiv()
3129 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, in _mesa_GetUniformSubroutineuiv()
3158 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype, in _mesa_GetProgramStageiv()

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