Home
last modified time | relevance | path

Searched defs:shadowMode (Results 1 – 25 of 37) sorted by relevance

12

/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/effects/
H A DSkDropShadowImageFilter.cpp19 SkColor color, ShadowMode shadowMode, in Make()
30 ShadowMode shadowMode, sk_sp<SkImageFilter> input, in SkDropShadowImageFilter()
48 ShadowMode shadowMode = buffer.isVersionLT(SkReadBuffer::kDropShadowMode_Version) ? in CreateProc() local
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/effects/
H A DSkDropShadowImageFilter.cpp21 SkColor color, ShadowMode shadowMode, in Make()
32 ShadowMode shadowMode, sk_sp<SkImageFilter> input, in SkDropShadowImageFilter()
51 ShadowMode shadowMode = buffer.read32LE(kLast_ShadowMode); in CreateProc() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dbomp.h52 uint16 shadowMode; member
H A Dbomp.cpp118 void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst,… in bompApplyShadow()
H A Dnut_renderer.cpp412 ShadowMode shadowMode = kNone; in draw2byte() local
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dbomp.h52 uint16 shadowMode; member
H A Dbomp.cpp118 void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst,… in bompApplyShadow()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Ddeco_mlc.cpp45 int scalex, int srcline, int shadowMode ) in drawgfxzoomline()
262 int shadowMode = (color & m_shadow_mask) >> m_shadow_shift; // shadow mode (OK for skullfng) in draw_sprites() local
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Ddeco_mlc.cpp45 int scalex, int srcline, int shadowMode ) in drawgfxzoomline()
262 int shadowMode = (color & m_shadow_mask) >> m_shadow_shift; // shadow mode (OK for skullfng) in draw_sprites() local
/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/effects/imagefilters/
H A DSkDropShadowImageFilter.cpp56 SkColor color, ShadowMode shadowMode, in Make()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/effects/imagefilters/
H A DSkDropShadowImageFilter.cpp56 SkColor color, ShadowMode shadowMode, in Make()
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/effects/imagefilters/
H A DSkDropShadowImageFilter.cpp56 SkColor color, ShadowMode shadowMode, in Make()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/effects/imagefilters/
H A DSkDropShadowImageFilter.cpp56 SkColor color, ShadowMode shadowMode, in Make()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/effects/imagefilters/
H A DSkDropShadowImageFilter.cpp56 SkColor color, ShadowMode shadowMode, in Make()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/effects/imagefilters/
H A DSkDropShadowImageFilter.cpp56 SkColor color, ShadowMode shadowMode, in Make()
/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/
H A DTankGeometryMgr.cxx62 static TankShadow shadowMode = ShadowOn; variable
/dports/games/bzflag/bzflag-2.4.22/src/geometry/
H A DTankGeometryMgr.cxx62 static TankShadow shadowMode = ShadowOn; variable
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/
H A Dd_decomlc.cpp738 INT32 transparent_color, INT32 use8bpp, INT32 scalex, INT32 srcline, INT32 shadowMode) in mlc_drawgfxzoomline()
899 INT32 shadowMode = (color & shadow_mask) >> shadow_shift; // shadow mode (OK for skullfng) in draw_sprites() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/smush/
H A Dsmush_font.cpp137 ShadowMode shadowMode = kNone; in draw2byte() local
/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/
H A Dzdirtyrect.h120 int shadowMode; member
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/smush/
H A Dsmush_font.cpp165 …ShadowMode shadowMode = _vm->_useCJKMode ? (_vm->_game.version == 8 ? kCJKv8ShadowMode : kCJKv7Sha… in draw2byte() local
/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/
H A Dzdirtyrect.h120 int shadowMode; member
/dports/science/chrono/chrono-7.0.1/src/chrono_irrlicht/
H A DChIrrEffects.h1346 E_SHADOW_MODE shadowMode; member
1608 E_SHADOW_MODE shadowMode) { in addShadowToNode()
/dports/net/x2goclient/x2goclient-4.1.2.2/src/
H A Donmainwindow.h642 int shadowMode; variable
/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/hlsl/
H A DhlslParseHelper.cpp3110 const bool shadowMode = argSampler->getType().getSampler().shadow; in handleSamplerTextureCombine() local
9934 const auto shadowMode = textureShadowVariant.find((*symbol)->getUniqueId()); in fixTextureShadowModes() local

12