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Searched defs:skill_id (Results 1 – 25 of 77) sorted by relevance

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/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_skill.cpp78 int skill_id = data[index]; in DrawItem() local
98 bool Window_Skill::CheckInclude(int skill_id) { in CheckInclude()
121 bool Window_Skill::CheckEnable(int skill_id) { in CheckEnable()
H A Dscene_skill.cpp64 int skill_id = skill ? skill->ID : 0; in Update() local
H A Dscene_actortarget.cpp36 int skill_id, int actor_index) : in Scene_ActorTarget()
/dports/games/gtkevemon/gtkevemon-ac2ca34/src/gui/
H A Dgtkskillqueue.h34 Gtk::TreeModelColumn<int> skill_id; variable
53 Gtk::TreeView::Column skill_id; variable
H A Dguiskill.h25 Gtk::Label skill_id; variable
H A Dguiskill.cc96 GuiSkill::set_skill (int skill_id) in set_skill()
H A Dgtkitemdetails.cc189 int skill_id = skill->deps[i].first; in recurse_append_skill_req() local
238 int skill_id = cert->skilldeps[i].first; in recurse_append_cert_req() local
H A Dgtkskillqueue.cc240 int skill_id = row[this->queue_cols.skill_id]; in on_row_activated() local
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dlearning.h30 int32_t skill_id = 1; variable
H A Denemyaction.h83 int32_t skill_id = 1; variable
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dskill.cpp346 bool SkillLevelMap::meets_skill_requirements( const std::map<skill_id, int> &req ) const in meets_skill_requirements() argument
351 bool SkillLevelMap::meets_skill_requirements( const std::map<skill_id, int> &req, in meets_skill_requirements() argument
355 [this, &context]( const std::pair<skill_id, int> &pr ) { in meets_skill_requirements()
361 const std::map<skill_id, int> &req ) const in compare_skill_requirements()
367 const std::map<skill_id, int> &req, const item &context ) const in compare_skill_requirements()
H A Dcata_variant.h62 skill_id, enumerator
H A Dtalker.h91 virtual int get_skill_level( const skill_id & ) const { in get_skill_level()
123 virtual std::string skill_training_text( const talker &, const skill_id & ) const { in skill_training_text()
144 virtual void store_chosen_training( const skill_id &, const matype_id &, in store_chosen_training()
H A Drecipe.cpp474 const auto is_invalid_skill = []( const std::pair<skill_id, int> &elem ) { in get_consistency_error()
778 [&]( const std::pair<skill_id, int> &skill ) { in required_skills_as_string()
798 [&]( const std::pair<skill_id, int> &skill ) { in required_skills_as_string()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dskill.cpp346 bool SkillLevelMap::meets_skill_requirements( const std::map<skill_id, int> &req ) const in meets_skill_requirements() argument
351 bool SkillLevelMap::meets_skill_requirements( const std::map<skill_id, int> &req, in meets_skill_requirements() argument
355 [this, &context]( const std::pair<skill_id, int> &pr ) { in meets_skill_requirements()
361 const std::map<skill_id, int> &req ) const in compare_skill_requirements()
367 const std::map<skill_id, int> &req, const item &context ) const in compare_skill_requirements()
H A Dcata_variant.h62 skill_id, enumerator
H A Dtalker.h91 virtual int get_skill_level( const skill_id & ) const { in get_skill_level()
123 virtual std::string skill_training_text( const talker &, const skill_id & ) const { in skill_training_text()
144 virtual void store_chosen_training( const skill_id &, const matype_id &, in store_chosen_training()
/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal_actors.cpp803 void GlobalCharacterGrowth::_AddSkill(uint32 skill_id) { in _AddSkill()
1162 uint32 skill_id; in GlobalCharacter() local
1264 void GlobalCharacter::AddSkill(uint32 skill_id) { in AddSkill()
1405 uint32 skill_id = enemy_data.ReadUInt(skill_levels[i]); in GlobalEnemy() local
1440 void GlobalEnemy::AddSkill(uint32 skill_id) { in AddSkill()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/
H A Dglobal_enemy.cpp169 bool GlobalEnemy::AddSkill(uint32_t skill_id) in AddSkill()
/dports/games/gtkevemon/gtkevemon-ac2ca34/src/bits/
H A Dxmltrainingplan.cc61 int skill_id = this->get_property_int(node, "skillID"); in parse_xml() local
H A Dcharacter.cc298 int skill_id = this->training_info.skill_id; in get_training_text() local
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOSKILL.h56 char skill_id; variable
/dports/games/gtkevemon/gtkevemon-ac2ca34/src/api/
H A Dapiskillqueue.h29 int skill_id; member
/dports/finance/odoo/odoo-19d77c2a03335eb95a686bd69a1b56b38e87d609/odoo/addons/hr_skills/models/
H A Dhr_skills.py23 skill_id = fields.Many2one('hr.skill', required=True) variable in EmployeeSkill
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/menu_windows/
H A Dskill_node_bottom_info.cpp173 void SkillNodeBottomInfo::_SetSkillInfo(int32_t skill_id) in _SetSkillInfo()

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