/dports/deskutils/kalarm/kalarm-21.12.3/src/ |
H A D | soundpicker.cpp | 153 Preferences::SoundType SoundPicker::sound() const in sound() function in SoundPicker
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/dports/deskutils/kdepim-runtime/kdepim-runtime-21.12.3/resources/kolab/pimkolab/kolabformatV2/ |
H A D | contact.cpp | 1253 QByteArray KolabV2::Contact::loadSoundFromAddressee(const KContacts::Sound &sound) in loadSoundFromAddressee()
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H A D | contact.h | 167 void setSound(const QByteArray &sound) in setSound() 177 QByteArray sound() const in sound() function
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/dports/deskutils/py-py3status/py3status-3.40/py3status/modules/ |
H A D | timer.py | 57 sound = None variable in Py3status
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/dports/deskutils/simpleagenda/SimpleAgenda-0.43/ |
H A D | Alarm.m | 181 {
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H A D | SoundBackend.m | 7 NSSound *sound; field
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/dports/deskutils/virt-manager/virt-manager-3.2.0/virtManager/details/ |
H A D | details.py | 2050 def _refresh_sound_page(self, sound): argument
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/dports/deskutils/virt-manager/virt-manager-3.2.0/virtinst/ |
H A D | guest.py | 45 sound = XMLChildProperty(DeviceSound) variable in _DomainDevices
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/dports/deskutils/xneur/xneur-0.20.0/ |
H A D | configure.ac | 94 AC_ARG_WITH(sound, [ --with-sound[[=ARG]] Compile with sound support ARG=[[yes|no|gstreamer|open… optwith
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/dports/deskutils/xneur/xneur-0.20.0/lib/config/ |
H A D | xnconfig.c | 423 int sound = get_option_index(notify_names, param); in parse_line() local 1471 for (int sound = 0; sound < MAX_NOTIFIES; sound++) in xneur_config_save() local
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/dports/deskutils/xneur/xneur-0.20.0/share/sounds/ |
H A D | Makefile.am | 1 sounddir = @datarootdir@/xneur/sounds directory
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/dports/devel/R-cran-progressr/progressr/R/ |
H A D | handler_beepr.R | 27 beep <- function(sound) { argument
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/dports/devel/SpecTcl/SpecTcl/demo/ |
H A D | Animator.java | 360 String sound = attr.substring(i, next); in parseSounds() local
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/dports/devel/allegro/allegro-4.4.3.1/src/beos/ |
H A D | bmidiapi.cpp | 56 char *sound = uconvert_ascii("sound", tmp); in be_midi_init() local
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H A D | bsndapi.cpp | 78 BSoundPlayer *sound; in be_sound_detect() local
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/dports/devel/allegro/allegro-4.4.3.1/src/mac/ |
H A D | msnd.c | 1325 char *sound = uconvert_ascii("sound", tmp1); in sound_mac_detect() local
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/dports/devel/allegro/allegro-4.4.3.1/src/ |
H A D | sound.c | 171 char *sound = uconvert_ascii("sound", tmp1); in read_sound_config() local 303 char *sound = uconvert_ascii("sound", tmp1); in install_sound() local 562 char *sound = uconvert_ascii("sound", tmp1); in install_sound_input() local
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/dports/devel/allegro/allegro-4.4.3.1/src/win/ |
H A D | wwnd.c | 82 int sound; member
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/dports/devel/arm-none-eabi-gcc492/gcc-4.9.2/libjava/classpath/native/jni/qt-peer/ |
H A D | qtaudioclip.cpp | 55 QSound *sound = new QSound( *qStr ); in Java_gnu_java_awt_peer_qt_QtAudioClip_loadClip() local 68 QSound *sound = (QSound *)getNativeObject(env, obj); in Java_gnu_java_awt_peer_qt_QtAudioClip_play() local 82 QSound *sound = (QSound *)getNativeObject(env, obj); in Java_gnu_java_awt_peer_qt_QtAudioClip_stop() local 93 QSound *sound = (QSound *)getNativeObject(env, obj); in Java_gnu_java_awt_peer_qt_QtAudioClip_dispose() local
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/dports/devel/cppurses/CPPurses-0.3-5-g342a389/demos/game_of_life/ |
H A D | game_of_life_engine.cpp | 18 const Coordinate sound{position.x, position.y + 1}; in neighbors() local
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/dports/devel/dev86/dev86-0.16.20/libc/msdos/ |
H A D | dosound.c | 7 sound(freq) in sound() function
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H A D | sound.c | 6 sound(freq) in sound() function
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/dports/devel/efl/efl-1.25.1/src/lib/edje/ |
H A D | edje_edit.c | 1497 edje_edit_sound_compression_rate_get(Evas_Object *obj, const char *sound) in edje_edit_sound_compression_rate_get() 1521 edje_edit_sound_compression_rate_set(Evas_Object *obj, const char *sound, double rate) in edje_edit_sound_compression_rate_set() 1548 edje_edit_sound_compression_type_get(Evas_Object *obj, const char *sound) in edje_edit_sound_compression_type_get() 1572 edje_edit_sound_compression_type_set(Evas_Object *obj, const char *sound, Edje_Edit_Sound_Comp sc) in edje_edit_sound_compression_type_set()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl_audio.c | 16 Mix_Chunk *sound, *sound2, *sound3; variable
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H A D | sdl_audio_mix.c | 14 static Mix_Chunk *sound = NULL; variable
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