/dports/games/scummvm/scummvm-2.5.1/engines/director/lingo/xlibs/ |
H A D | soundjam.cpp | 123 int soundID = 0; in m_defineCastSound() local 134 int soundID = g_lingo->pop().asInt(); in m_undefineSound() local 165 int soundID = g_lingo->pop().asInt(); in m_switchNew() local
|
/dports/games/dunelegacy/dunelegacy-0.96.4/src/ |
H A D | SoundPlayer.cpp | 71 void SoundPlayer::playSoundAt(Sound_enum soundID, const Coord& location) in playSoundAt() 106 void SoundPlayer::playSound(Sound_enum soundID, int volume) in playSound()
|
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/osx/core/ |
H A D | sound.cpp | 52 wxOSXAudioToolboxSoundData::wxOSXAudioToolboxSoundData(SystemSoundID soundID) : in wxOSXAudioToolboxSoundData() 139 SystemSoundID soundID; in Create() local
|
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/osx/core/ |
H A D | sound.cpp | 52 wxOSXAudioToolboxSoundData::wxOSXAudioToolboxSoundData(SystemSoundID soundID) : in wxOSXAudioToolboxSoundData() 141 SystemSoundID soundID; in Create() local
|
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/osx/core/ |
H A D | sound.cpp | 52 wxOSXAudioToolboxSoundData::wxOSXAudioToolboxSoundData(SystemSoundID soundID) : in wxOSXAudioToolboxSoundData() 141 SystemSoundID soundID; in Create() local
|
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/swf/ |
H A D | DefineButtonSoundTag.h | 46 std::uint16_t soundID; member
|
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/MUSImporter/ |
H A D | MUSImporter.h | 42 unsigned int soundID; member
|
H A D | MUSImporter.cpp | 310 int soundID = core->GetAudioDrv()->CreateStream( sound ); in PlayMusic() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | sound.cpp | 479 bool SoundManager::isVoicePlaying(uint16 soundID) { in isVoicePlaying() 488 Audio::SoundHandle *SoundManager::getVoiceHandle(uint16 soundID) { in getVoiceHandle() 498 void SoundManager::stopVoicePlaying(uint16 soundID) { in stopVoicePlaying()
|
H A D | sound.h | 40 int16 soundID; member
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/src/server/ |
H A D | sv_sound.cpp | 72 dint soundID = (soundIDAndFlags & ~DDSF_FLAG_MASK); in Sv_SoundAtVolume() local
|
/dports/games/csmash/csmash-0.6.6/ |
H A D | Sound.cpp | 145 Sound::Play( long soundID, double x, double y ) {
|
/dports/games/flightgear/flightgear-2020.3.11/3rdparty/iaxclient/lib/ |
H A D | audio_file.c | 36 static int file_stop_sound(int soundID) { in file_stop_sound()
|
H A D | audio_alsa.c | 28 int alsa_stop_sound(int soundID) { in alsa_stop_sound()
|
H A D | audio_portaudio.c | 351 static int pa_stop_sound(int soundID) in pa_stop_sound()
|
/dports/games/spring/spring_98.0/rts/System/Sound/OpenAL/ |
H A D | AudioChannel.cpp | 168 const int soundID = soundSet.getID(soundIdx); in PlayRandomSample() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/ |
H A D | da_vinci.cpp | 1793 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local 1814 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local 1835 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local 1856 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local 2190 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local 2211 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local 2232 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local 2253 …int soundID = _vm->_sound->playSoundEffect(_vm->getFilePath(_staticData.location.timeZone, _static… in mouseUp() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/ |
H A D | sound_he.cpp | 537 void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int he… in playHESound() 783 void SoundHE::tryLoadSoundOverride(int soundID, Audio::RewindableAudioStream **stream) { in tryLoadSoundOverride()
|
/dports/lang/basic256/basic256-2.0.0.11/ |
H A D | Sound.h | 151 int soundID; //this is the last sound ID... it can be 0 when someting goes wrong variable
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_switch.cpp | 45 int soundID; member
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | sn_sonix.cpp | 550 int soundID = Reader_ReadInt32(reader); in SN_ReadSequences() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | console.cpp | 435 int32 soundID = READ_BE_INT32(argv[1]); in cmdPlayVoice() local
|
H A D | spellio.h | 70 int16 soundID; // color map b1 member
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/ |
H A D | sound_he.cpp | 534 void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags, int heFreq, int he… in playHESound()
|
/dports/games/scummvm/scummvm-2.5.1/engines/director/ |
H A D | sound.cpp | 110 void DirectorSound::playSound(SoundID soundID, uint8 soundChannel, bool forPuppet) { in playSound()
|