/dports/games/cube/cube_source/src/ |
H A D | clientgame.cpp | 39 void spawnstate(dynent *d) // reset player state not persistent accross spawns in spawnstate() function
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | game.cpp | 96 gameent *spawnstate(gameent *d) // reset player state not persistent accross spawns in spawnstate() function
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H A D | game.h | 312 void spawnstate(int gamemode) in spawnstate() function
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H A D | server.cpp | 1667 void spawnstate(clientinfo *ci) in spawnstate() function
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/dports/games/tesseract/tesseract/src/game/ |
H A D | game.cpp | 96 gameent *spawnstate(gameent *d) // reset player state not persistent accross spawns in spawnstate() function
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H A D | game.h | 312 void spawnstate(int gamemode) in spawnstate() function
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H A D | server.cpp | 1667 void spawnstate(clientinfo *ci) in spawnstate() function
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | entity.h | 334 virtual void spawnstate(int gamemode) in spawnstate() function 516 void spawnstate(int gamemode) in spawnstate() function
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H A D | clientgame.cpp | 407 void spawnstate(playerent *d) // reset player state not persistent accross spawns in spawnstate() function
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | mobj.h | 290 int spawnstate; member
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | fps.cpp | 83 fpsent *spawnstate(fpsent *d) // reset player state not persistent accross spawns in spawnstate() function
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H A D | game.h | 450 void spawnstate(int gamemode) in spawnstate() function
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H A D | server.cpp | 1806 void spawnstate(clientinfo *ci) in spawnstate() function
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | game.h | 833 void spawnstate(int gamemode, int mutators, int sweap, int heal) in spawnstate() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | info.h | 1304 int spawnstate; member
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | info.h | 1452 int spawnstate; /* The state (frame) index when this Thing is member
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | info.h | 1454 int spawnstate; /* The state (frame) index when this Thing is member
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | info.h | 1478 int spawnstate; /* The state (frame) index when this Thing is member
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | game.h | 994 void spawnstate(int gamemode, int mutators, int sweap, int heal) in spawnstate() function
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/dports/games/heretic/glheretic-1.2/ |
H A D | info.h | 1515 int spawnstate; member
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | info.h | 1475 statenum_t spawnstate; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.h | 1550 int spawnstate; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | info.h | 1428 int spawnstate; member
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.h | 1550 int spawnstate; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | info.h | 2192 int spawnstate; member
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