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Searched defs:spawnstate (Results 1 – 25 of 31) sorted by relevance

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/dports/games/cube/cube_source/src/
H A Dclientgame.cpp39 void spawnstate(dynent *d) // reset player state not persistent accross spawns in spawnstate() function
/dports/games/tesseract-data/tesseract/src/game/
H A Dgame.cpp96 gameent *spawnstate(gameent *d) // reset player state not persistent accross spawns in spawnstate() function
H A Dgame.h312 void spawnstate(int gamemode) in spawnstate() function
H A Dserver.cpp1667 void spawnstate(clientinfo *ci) in spawnstate() function
/dports/games/tesseract/tesseract/src/game/
H A Dgame.cpp96 gameent *spawnstate(gameent *d) // reset player state not persistent accross spawns in spawnstate() function
H A Dgame.h312 void spawnstate(int gamemode) in spawnstate() function
H A Dserver.cpp1667 void spawnstate(clientinfo *ci) in spawnstate() function
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dentity.h334 virtual void spawnstate(int gamemode) in spawnstate() function
516 void spawnstate(int gamemode) in spawnstate() function
H A Dclientgame.cpp407 void spawnstate(playerent *d) // reset player state not persistent accross spawns in spawnstate() function
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dmobj.h290 int spawnstate; member
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dfps.cpp83 fpsent *spawnstate(fpsent *d) // reset player state not persistent accross spawns in spawnstate() function
H A Dgame.h450 void spawnstate(int gamemode) in spawnstate() function
H A Dserver.cpp1806 void spawnstate(clientinfo *ci) in spawnstate() function
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgame.h833 void spawnstate(int gamemode, int mutators, int sweap, int heal) in spawnstate() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dinfo.h1304 int spawnstate; member
/dports/games/prboom/prboom-2.5.0/src/
H A Dinfo.h1452 int spawnstate; /* The state (frame) index when this Thing is member
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dinfo.h1454 int spawnstate; /* The state (frame) index when this Thing is member
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dinfo.h1478 int spawnstate; /* The state (frame) index when this Thing is member
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dgame.h994 void spawnstate(int gamemode, int mutators, int sweap, int heal) in spawnstate() function
/dports/games/heretic/glheretic-1.2/
H A Dinfo.h1515 int spawnstate; member
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dinfo.h1475 statenum_t spawnstate; member
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dinfo.h1550 int spawnstate; member
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dinfo.h1428 int spawnstate; member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dinfo.h1550 int spawnstate; member
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dinfo.h2192 int spawnstate; member

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