Searched defs:speedMult (Results 1 – 7 of 7) sorted by relevance
44 static void setFast(float speedMult) { speed_ = speedMult; } in setFast()
56 void setFast(fixed speedMult) { speed_ = speedMult; } in setFast()
133 float speedMult = ScorchedClient::instance()-> in simulate() local
206 double speedMult; in velocityChangeLength() local
2386 const float speedMult = speed / mMovementAnimSpeed; in update() local
2438 int speedMult = 20; in flight_check() local
1109 float speedMult, biteMult, fishPoison, defenseMult, energyMult, poison, light, petPower, liPower; variable