Searched defs:spellID (Results 1 – 15 of 15) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster_lichice.cpp | 834 int spellID = SPELL_DRAIN_SOUL; in lichIceAnimate() local 847 int spellID = SPELL_COLD; in lichIceAnimate() local
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H A D | monster_shadow.cpp | 1471 int spellID = getSpellIDFromSpellbook(targetStats->weapon->type); in shadowSpecialAbility() local 1565 bool Entity::shadowCanMimickSpell(int spellID) in shadowCanMimickSpell()
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H A D | net.cpp | 1069 int spellID = changeval; in serverUpdatePlayerGameplayStats() local 3379 int spellID = changeval; in clientHandlePacket() local 5466 int spellID = SDLNet_Read32(&net_packet->data[5]); in serverHandlePacket() local
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H A D | item_usage_funcs.cpp | 4625 int spellID = spell->ID; in item_Spellbook() local
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H A D | entity.cpp | 13889 spell_t* Entity::getActiveMagicEffect(int spellID) in getActiveMagicEffect()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/ |
H A D | ai_normal_spell.cpp | 281 const int spellID = spell.GetID(); in spellEffectValue() local 422 const int spellID = spell.GetID(); in spellDispellValue() local
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H A D | ai_normal.h | 52 int spellID = -1; member
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | drawstatus.cpp | 1264 int spellID = getSpellIDFromSpellbook(item->type); in drawStatus() local 2176 void getSpellEffectString(int spellID, char effectTextBuffer[256], char spellType[32], int value, i… in getSpellEffectString()
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H A D | playerinventory.cpp | 1185 int spellID = getSpellIDFromSpellbook(item->type); in updatePlayerInventory() local
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/dports/games/barony/Barony-3.3.7/src/magic/ |
H A D | actmagic.cpp | 4887 void Entity::castFallingMagicMissile(int spellID, real_t distFromCaster, real_t angleFromCasterDire… in castFallingMagicMissile() 4908 Entity* Entity::castOrbitingMagicMissile(int spellID, real_t distFromCaster, real_t angleFromCaster… in castOrbitingMagicMissile() 4945 Entity* castStationaryOrbitingMagicMissile(Entity* parent, int spellID, real_t centerx, real_t cent… in castStationaryOrbitingMagicMissile() 5415 void spawnMagicTower(Entity* parent, real_t x, real_t y, int spellID, Entity* autoHitTarget, bool c… in spawnMagicTower()
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H A D | castSpell.cpp | 2412 bool spellIsNaturallyLearnedByRaceOrClass(Entity& caster, Stat& stat, int spellID) in spellIsNaturallyLearnedByRaceOrClass()
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H A D | spell.cpp | 815 int getSpellbookFromSpellID(int spellID) in getSpellbookFromSpellID()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | spelshow.h | 373 inline EffectID Effectron::spellID(void) { in spellID() function
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Scriptable.cpp | 1018 ieDword spellID = ResolveSpellNumber(SpellResRef); in CastSpellPointEnd() local 1094 ieDword spellID = ResolveSpellNumber(SpellResRef); in CastSpellEnd() local
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/maps/ |
H A D | maps_tiles.cpp | 1441 const uint8_t spellID = quantity3; in RedrawTop() local
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