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Searched defs:sprite_list (Results 1 – 25 of 36) sorted by relevance

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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/
H A Dsprite.h52 struct sprite_list { struct
61 struct sprite_list *next; /* resource tracking */ argument
H A Dsprite.c92 static void sprite_order_setup( struct sprite_list *sprite_list, int *first, int *last, int *delta … in sprite_order_setup()
1246 struct sprite_list *sprite_list = first_sprite_list; in sprite_close() local
1260 struct sprite_list *sprite_list = (struct sprite_list *)calloc( 1, sizeof(struct sprite_list) ); in sprite_list_create() local
1274 static void sprite_update_helper( struct sprite_list *sprite_list ){ in sprite_update_helper()
1443 struct sprite_list *sprite_list = first_sprite_list; in sprite_update() local
1452 void sprite_draw( struct sprite_list *sprite_list, int priority ){ in sprite_draw()
/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gamelib/
H A Dtypes.h127 struct sprite_list{ struct
130 struct sprite_list *next; argument
133 s_sprite_list *sprite_list; variable
/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gamelib/
H A Dtypes.h152 struct sprite_list struct
157 struct sprite_list *next; argument
/dports/games/openbor3979/openbor-2bcf25b/engine/source/gamelib/
H A Dtypes.h152 struct sprite_list struct
157 struct sprite_list *next; argument
/dports/games/openbor3711/openbor-6ec17fa/engine/source/gamelib/
H A Dtypes.h148 struct sprite_list{ struct
152 struct sprite_list *next; argument
/dports/games/openbor/openbor-3caaddd5/engine/source/gamelib/
H A Dtypes.h161 struct sprite_list struct
166 struct sprite_list *next; argument
/dports/games/openttd/openttd-12.1/src/
H A Dviewport_sprite_sorter_sse4.cpp47 …std::forward_list<std::pair<int64, ParentSpriteToDraw *>> sprite_list; // We store sprites in a l… in ViewportSortParentSpritesSSE41() local
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dshootout.c12 static struct sprite_list *sprite_list; variable
H A Dcave.c44 static struct sprite_list *sprite_list; variable
H A Dbloodbro.c17 static struct sprite_list *sprite_list; variable
H A Dwecleman.c84 static struct sprite_list *sprite_list; variable
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Src/
H A Dth_lua_internal.h53 sprite_list, enumerator
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dneogeo_spr.cpp290 uint16_t *sprite_list; in draw_sprites() local
473 uint16_t *sprite_list; in parse_sprites() local
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dneogeo_spr.cpp290 uint16_t *sprite_list; in draw_sprites() local
473 uint16_t *sprite_list; in parse_sprites() local
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/script/
H A Dscript_cutscene.h120 Std::list<CSSprite *> sprite_list; // in paint order variable
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ppu/bppu/render/
H A Drender.hpp65 } sprite_list[128]; variable
/dports/emulators/mednafen/mednafen/src/snes/src/ppu/render/
H A Drender.hpp65 } sprite_list[128]; variable
/dports/graphics/openrm/rm160/rm/
H A Drmcmpmgr.c860 RMimage *img, **sprite_list; in private_rmPrimitiveDelete() local
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dsrmp6.cpp218 u16 *sprite_list = m_sprram->buffer(); in screen_update() local
H A Dsrmp5.cpp141 uint16_t *sprite_list=m_sprram.get(); in screen_update_srmp5() local
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dsrmp6.cpp218 u16 *sprite_list = m_sprram->buffer(); in screen_update() local
H A Dsrmp5.cpp141 uint16_t *sprite_list=m_sprram.get(); in screen_update_srmp5() local
/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A Drender.cpp12 std::vector<render_sprite_type_struct*> render::dirty_list, render::sprite_list, render::ball_list; member in render
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dwecleman_vidhrdw.c55 static struct sprite *sprite_list; variable

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