Searched defs:sprite_scale (Results 1 – 12 of 12) sorted by relevance
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/ |
H A D | spaceStation.cpp | 34 float sprite_scale = scale * getRadius() * 1.5 / objectSprite.getTextureRect().width; in drawOnRadar() local
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H A D | shipTemplateBasedObject.cpp | 145 …arget& window, sf::Vector2f position, float scale, float rotation, float sprite_scale, bool show_l… in drawShieldsOnRadar()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-2.0/ |
H A D | sprite.c | 318 struct sprite *sprite_scale(struct sprite *src, int new_w, int new_h) in sprite_scale() function
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-2.0/ |
H A D | sprite.c | 318 struct sprite *sprite_scale(struct sprite *src, int new_w, int new_h) in sprite_scale() function
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.22/ |
H A D | sprite.c | 280 struct sprite *sprite_scale(struct sprite *src, int new_w, int new_h) in sprite_scale() function
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.22/ |
H A D | sprite.c | 280 struct sprite *sprite_scale(struct sprite *src, int new_w, int new_h) in sprite_scale() function
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.0/ |
H A D | sprite.c | 280 struct sprite *sprite_scale(struct sprite *src, int new_w, int new_h) in sprite_scale() function
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.0/ |
H A D | sprite.c | 280 struct sprite *sprite_scale(struct sprite *src, int new_w, int new_h) in sprite_scale() function
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/dports/games/yadex/yadex-1.7.0/src/ |
H A D | yadex.cc | 141 int sprite_scale = 100; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_btoads.cpp | 385 UINT16 *sprite_scale = (UINT16*)DrvSprScale; in render_sprite_row() local
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 2464 float sprite_scale = 1.0f; in load_sprite() local
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 2464 float sprite_scale = 1.0f; in load_sprite() local
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