/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | deco_zoomspr.cpp | 39 …ap_ind8 *pri_buffer,uint32_t pri_mask, int sprite_screen_width, int sprite_screen_height, uint8_t… in dragngun_drawgfxzoom()
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H A D | namcos2_sprite.cpp | 56 const int sprite_screen_height = (scaley * gfx->height() + 0x8000) >> 16; in zdrawgfxzoom() local
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H A D | toaplan1.cpp | 681 const int sprite_screen_height = ((1 << 16) * gfx->height() + 0x8000) >> 16; in draw_sprite_custom() local
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H A D | namco_c355spr.cpp | 53 int sprite_screen_height = (scaley * gfx->height() + 0x8000) >> 16; in zdrawgfxzoom() local
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H A D | taito_f2.cpp | 291 const int sprite_screen_height = (scaley * gfx->height() + 0x8000) >> 16; in taito_f2_tc360_spritemixdraw() local
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H A D | tatsumi.cpp | 119 int sprite_screen_height = ((ssy&0xffff)+block_size)>>16; in roundupt_drawgfxzoomrotate() local
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H A D | psikyosh.cpp | 682 …const int sprite_screen_height = ((high * gfx->height() * (0x400 * 0x400)) / zoomy + 0x200) >> 10;… in psikyosh_drawgfxzoom() local
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | deco_zoomspr.cpp | 39 …ap_ind8 *pri_buffer,uint32_t pri_mask, int sprite_screen_width, int sprite_screen_height, uint8_t… in dragngun_drawgfxzoom()
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H A D | namcos2_sprite.cpp | 56 const int sprite_screen_height = (scaley * gfx->height() + 0x8000) >> 16; in zdrawgfxzoom() local
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H A D | namco_c355spr.cpp | 53 int sprite_screen_height = (scaley * gfx->height() + 0x8000) >> 16; in zdrawgfxzoom() local
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H A D | toaplan1.cpp | 681 const int sprite_screen_height = ((1 << 16) * gfx->height() + 0x8000) >> 16; in draw_sprite_custom() local
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H A D | taito_f2.cpp | 291 const int sprite_screen_height = (scaley * gfx->height() + 0x8000) >> 16; in taito_f2_tc360_spritemixdraw() local
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H A D | tatsumi.cpp | 119 int sprite_screen_height = ((ssy&0xffff)+block_size)>>16; in roundupt_drawgfxzoomrotate() local
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H A D | psikyosh.cpp | 682 …const int sprite_screen_height = ((high * gfx->height() * (0x400 * 0x400)) / zoomy + 0x200) >> 10;… in psikyosh_drawgfxzoom() local
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | deco_mlc_vidhrdw.c | 96 int sprite_screen_height = (scaley*gfx->height+(sy&0xffff))>>16; in mlc_drawgfxzoom() local
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H A D | namcos22_vidhrdw.c | 176 int sprite_screen_height = (scaley*gfx->height+0x8000)>>16; in mydrawgfxzoom() local
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H A D | psikyosh_vidhrdw.c | 703 …int sprite_screen_height = ((high*gfx->height*(0x400*0x400))/zoomy + 0x200)>>10; /* Round up to ne… in psikyosh_drawgfxzoom() local
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H A D | taito_f2_vidhrdw.c | 391 int sprite_screen_height = (scaley*gfx->height+0x8000)>>16; in taito_f2_tc360_spritemixdraw() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/psikyo/ |
H A D | psikyosh_render.cpp | 328 INT32 sprite_screen_height = ((high << 24) / zoomy + 0x200) >> 10; in psikyosh_drawgfxzoom() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/psikyo/ |
H A D | psikyosh_render.cpp | 328 INT32 sprite_screen_height = ((high << 24) / zoomy + 0x200) >> 10; in psikyosh_drawgfxzoom() local
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | psikyosh_vidhrdw.c | 703 …int sprite_screen_height = ((high*gfx->height*(0x400*0x400))/zoomy + 0x200)>>10; /* Round up to ne… in psikyosh_drawgfxzoom() local
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H A D | namcos22_vidhrdw.c | 176 int sprite_screen_height = (scaley*gfx->height+0x8000)>>16; in mydrawgfxzoom() local
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/dports/emulators/mess/mame-mame0226/src/devices/video/ |
H A D | stvvdp2.cpp | 2426 int sprite_screen_width, int sprite_screen_height, int alpha) in stv_vdp2_drawgfxzoom() 2604 int sprite_screen_width, int sprite_screen_height, int alpha) in stv_vdp2_drawgfxzoom_rgb555() 2804 int sprite_screen_width, sprite_screen_height; in stv_vdp2_drawgfx_rgb555() local 2915 int sprite_screen_width, sprite_screen_height; in stv_vdp2_drawgfx_rgb888() local
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H A D | imagetek_i4100.cpp | 865 const int sprite_screen_height = (scale * height + 0x8000) >> 16; in draw_spritegfx() local
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/dports/emulators/mame/mame-mame0226/src/devices/video/ |
H A D | stvvdp2.cpp | 2426 int sprite_screen_width, int sprite_screen_height, int alpha) in stv_vdp2_drawgfxzoom() 2604 int sprite_screen_width, int sprite_screen_height, int alpha) in stv_vdp2_drawgfxzoom_rgb555() 2804 int sprite_screen_width, sprite_screen_height; in stv_vdp2_drawgfx_rgb555() local 2915 int sprite_screen_width, sprite_screen_height; in stv_vdp2_drawgfx_rgb888() local
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