Searched defs:spriteheight (Results 1 – 5 of 5) sorted by relevance
745 INT32 spriteheight = ((spritebase[2] & 0x03) + 1) * 8; in drawline_sprite() local
757 INT32 spriteheight = ((spritebase[2] & 0x03) + 1) * 8; in drawline_sprite() local
1475 int spriteheight = ((spritebase[2] & 0x03) + 1) * 8; in drawline_sprite() local
1474 int spriteheight = ((spritebase[2] & 0x03) + 1) * 8; in drawline_sprite() local
160 int spritewidth[MAX_SPRITES],spriteheight[MAX_SPRITES]; variable