Home
last modified time | relevance | path

Searched defs:srcrect (Results 1 – 25 of 266) sorted by relevance

1234567891011

/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/gl/
H A Dgl_texture.cpp108 SDL_Rect srcrect{m_image_width - 1, 0, 1, m_image_height}; in GLTexture() local
116 SDL_Rect srcrect{0, m_image_height - 1, m_image_width, 1}; in GLTexture() local
/dports/games/renpy/renpy-7.4.11-sdk/module/include/
H A Dpygame.pxd21 cdef extern int SDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *ds…
/dports/devel/py-game/pygame-2.1.0/src_c/cython/pygame/_sdl2/
H A Dvideo.pxd403 cpdef void draw(self, srcrect=*, dstrect=*, float angle=*, origin=*, argument
419 cpdef void draw(self, srcrect=*, dstrect=*) argument
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/graphics/
H A DRenderer.cpp308 SDL_Rect srcrect, dstrect; in drawSurface() local
336 SDL_Rect srcrect, dstrect; in drawSurfaceMirrored() local
361 SDL_Rect srcrect, dstrect; in blitPatternAcross() local
453 void Renderer::clip(SDL_Rect &srcrect, SDL_Rect &dstrect) in clip()
489 void Renderer::clipScaled(SDL_Rect &srcrect, SDL_Rect &dstrect) in clipScaled()
H A DFont.cpp133 SDL_Rect srcrect; in draw() local
234 SDL_Rect srcrect; in drawLTR() local
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/
H A DSDL_gfxBlitFunc.cpp52 int SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrec… in SDL_gfxBlitRGBACall()
86 int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) in SDL_gfxBlitRGBA()
/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/SDL_gfx/
H A DSDL_gfxBlitFunc.c52 int SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrec… in SDL_gfxBlitRGBACall()
86 int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) in SDL_gfxBlitRGBA()
/dports/games/instead/instead-3.4.1/src/
H A DSDL_gfxBlitFunc.c356 int _SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstre… in _SDL_gfxBlitRGBACall()
411 int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) in SDL_gfxBlitRGBA()
/dports/games/apricots/apricots-0.2.6/apricots/
H A DSDLfont.cpp166 SDL_Rect srcrect; in writemask() local
192 SDL_Rect srcrect; in write() local
H A Ddrawall.cpp213 SDL_Rect srcrect; in drawall() local
235 SDL_Rect srcrect; in drawall() local
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dguiscalingfilter.cpp73 video::ITexture *src, const core::rect<s32> &srcrect, in guiScalingResizeCached()
156 const core::rect<s32> &destrect, const core::rect<s32> &srcrect, in draw2DImageFilterScaled()
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/
H A DSDL_gfxBlitFunc.c356 int _SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstre… in _SDL_gfxBlitRGBACall()
411 int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) in SDL_gfxBlitRGBA()
/dports/devel/sdl2pp/libSDL2pp-0.16.1/SDL2pp/
H A DRenderer.cc82 Renderer& Renderer::Copy(Texture& texture, const Optional<Rect>& srcrect, const Optional<Rect>& dst… in Copy()
88 Renderer& Renderer::Copy(Texture& texture, const Optional<Rect>& srcrect, const Point& dstpoint) { in Copy()
98 Renderer& Renderer::Copy(Texture& texture, const Optional<Rect>& srcrect, const Optional<Rect>& dst… in Copy()
104 Renderer& Renderer::Copy(Texture& texture, const Optional<Rect>& srcrect, const Point& dstpoint, do… in Copy()
114 Renderer& Renderer::FillCopy(Texture& texture, const Optional<Rect>& srcrect, const Optional<Rect>&… in FillCopy()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/
H A Dsdl_painter.cpp84 intersect(const Rect& srcrect, const Rect& imgrect) in intersect()
110 Rect relative_map(const Rect& inside, const Rect& srcrect, const Rect& dstrect) in relative_map()
126 const Rect& srcrect, const Rect& dstrect) in render_texture()
206 Rect srcrect(math::positive_mod(sdl_srcrect->x + tex_off_x, width), in RenderCopyEx() local
609 SDL_Rect srcrect; in get_pixel() local
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/
H A Dsurface_batch.cpp54 SurfaceBatch::draw(const Rectf& srcrect, const Rectf& dstrect, float angle) in draw()
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dascii.c334 static void asciiBlitColored16(SDL_Surface *src, SDL_Rect *srcrect, in asciiBlitColored16()
361 static void asciiBlitColored32(SDL_Surface *src, SDL_Rect *srcrect, in asciiBlitColored32()
388 static void asciiBlitColored(SDL_Surface *src, SDL_Rect *srcrect, in asciiBlitColored()
/dports/games/manaplus/manaplus-2.1.3.17/src/resources/
H A Dsdlgfxblitfunc.cpp394 const SDL_Rect *const srcrect, in _SDL_gfxBlitRGBACall()
438 const SDL_Rect *const srcrect, in SDLgfxBlitRGBA()
H A Dsdl2softwareimagehelper.cpp75 SDL_Rect *restrict const srcrect, in combineSurface()
H A Dsurfaceimagehelper.cpp78 SDL_Rect *restrict const srcrect, in combineSurface()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/Software/
H A DCopyRegion.h12 void CopyRegion(const T* const source, const MathUtil::Rectangle<int>& srcrect, T* destination, in CopyRegion()
/dports/devel/sdlmm/SDLmm-0.1.8/src/
H A Dsdlmm_basesurface.cpp170 int BaseSurface::Blit(const BaseSurface& src, const SDL_Rect& srcrect, SDL_Rect& dstrect) { in Blit()
174 int BaseSurface::Blit(const BaseSurface& src, const SDL_Rect& srcrect, const SPoint& dstpoint) { in Blit()
/dports/x11/controllermap/SDL2-2.0.18/src/video/
H A DSDL_surface.c618 SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect, in SDL_LowerBlit()
641 SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect, in SDL_UpperBlit()
740 SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect, in SDL_UpperBlitScaled()
748 SDL_PrivateUpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect, in SDL_PrivateUpperBlitScaled()
911 SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect, in SDL_LowerBlitScaled()
918 SDL_PrivateLowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect, in SDL_PrivateLowerBlitScaled()
/dports/devel/sdl20/SDL2-2.0.18/src/video/
H A DSDL_surface.c618 SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect, in SDL_LowerBlit()
641 SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect, in SDL_UpperBlit()
740 SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect, in SDL_UpperBlitScaled()
748 SDL_PrivateUpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect, in SDL_PrivateUpperBlitScaled()
911 SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect, in SDL_LowerBlitScaled()
918 SDL_PrivateLowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect, in SDL_PrivateLowerBlitScaled()
/dports/emulators/gngb/gngb-20060309/src/
H A Dvideo_std.c68 int blit_std_with_scanline(SDL_Surface *src,SDL_Rect *srcrect,SDL_Surface *dst,SDL_Rect *dstrect) in blit_std_with_scanline()
97 int blit_std_with_scanline50(SDL_Surface *src,SDL_Rect *srcrect,SDL_Surface *dst,SDL_Rect *dstrect) in blit_std_with_scanline50()
131 int blit_std_with_filter_s2x(SDL_Surface *src,SDL_Rect *srcrect,SDL_Surface *dst,SDL_Rect *dstrect){ in blit_std_with_filter_s2x()
264 int blit_std_with_filter_smooth(SDL_Surface *src,SDL_Rect *srcrect,SDL_Surface *dst,SDL_Rect *dstre… in blit_std_with_filter_smooth()
384 int blit_std_with_mblur(SDL_Surface *src,SDL_Rect *srcrect,SDL_Surface *dst,SDL_Rect *dstrect){ in blit_std_with_mblur()
/dports/games/kobodeluxe/KoboDeluxe-0.5.1/graphics/
H A Dsofont.cpp127 void clipx(SDL_Rect * srcrect, SDL_Rect * dstrect, SDL_Rect * clip) in clipx()
366 SDL_Rect srcrect, dstrect; in PutString() local
419 SDL_Rect srcrect, dstrect; in PutStringWithCursor() local

1234567891011