/dports/www/owncloud/owncloud/apps/files_external/3rdparty/google/apiclient-services/src/Google/Service/MyBusinessLodging/ |
H A D | LivingAreaLayout.php | 30 public $stairs; variable in Google_Service_MyBusinessLodging_LivingAreaLayout 113 public function setStairs($stairs)
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/dports/games/adonthell-wastesedge/wastesedge-0.3.8/gfx/mapobjects/ |
H A D | Makefile.am | 1 SUBDIRS = exteriors floorings furnitures houses icons terrains walls stairs subdir
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/dports/games/ivan/ivan-059/Main/Include/ |
H A D | lterras.h | 71 OLTERRAIN(stairs, olterrain) in OLTERRAIN() argument 89 OLTERRAIN(portal, stairs) in OLTERRAIN() argument
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/dports/www/tikiwiki/tiki-21.2/vendor_bundled/vendor/svg-edit/svg-edit/extensions/shapelib/ |
H A D | symbol.json | 24 …"stairs": "m2.18934,245.58681c17.86729,-0.11601 35.73457,-0.23204 53.60186,-0.34804c0.11764,-18.34… string
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/ |
H A D | StairsState.cpp | 43 const std::shared_ptr<const Stairs>& stairs, in StairsState()
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | player_pc.cpp | 114 int32 stairs = 0; in Update_input_state() local
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | wiz-dgn.cc | 81 dungeon_feature_type stairs = _find_appropriate_stairs(down); in wizard_place_stairs() local 94 dungeon_feature_type stairs = _find_appropriate_stairs(down); in wizard_level_travel() local
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H A D | show.cc | 563 vector<stair_info> stairs = level_info.get_stairs(); in show_update_emphasis() local
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H A D | travel.h | 233 vector< named_thing<int> > stairs; variable
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/dports/math/octave/octave-6.4.0/scripts/plot/draw/ |
H A D | stairs.m | 74 function [xs, ys] = stairs (varargin) function
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Boomerang.cpp | 130 bool Boomerang::is_stairs_obstacle(Stairs& stairs) { in is_stairs_obstacle()
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H A D | Arrow.cpp | 107 bool Arrow::is_stairs_obstacle(Stairs& stairs) { in is_stairs_obstacle()
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H A D | Hero.cpp | 786 const std::shared_ptr<const Stairs> stairs = get_stairs_overlapping(); in place_on_destination() local 923 for (const std::shared_ptr<const Stairs>& stairs: all_stairs) { in get_stairs_overlapping() local 1599 bool Hero::is_stairs_obstacle(Stairs& stairs) { in is_stairs_obstacle() 1873 Stairs& stairs, CollisionMode collision_mode) { in notify_collision_with_stairs()
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H A D | Hookshot.cpp | 95 bool Hookshot::is_stairs_obstacle(Stairs& stairs) { in is_stairs_obstacle()
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H A D | CarriedObject.cpp | 703 void CarriedObject::notify_collision_with_stairs(Stairs& stairs, CollisionMode /* collision_mode */… in notify_collision_with_stairs()
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H A D | CustomEntity.cpp | 476 bool CustomEntity::is_stairs_obstacle(Stairs& stairs) { in is_stairs_obstacle() 1021 Stairs& stairs, CollisionMode /* collision_mode */) { in notify_collision_with_stairs()
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H A D | EntityState.cpp | 972 bool Entity::State::is_stairs_obstacle(Stairs& stairs) { in is_stairs_obstacle()
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/dports/x11/xlockmore/xlockmore-5.67/modes/glx/ |
H A D | stairs.c | 208 static stairsstruct *stairs = (stairsstruct *) NULL; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/ |
H A D | timer.cpp | 257 void Timer::stairs() { in stairs() function in Avalanche::Timer
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/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/ |
H A D | timer.cpp | 259 void Timer::stairs() { in stairs() function in Avalanche::Timer
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/dports/games/xnethack/xNetHack-xnh6.1/src/ |
H A D | dog.c | 592 boolean stairs) in keepdogs()
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | stairs.c | 154 static stairsstruct *stairs = NULL; variable
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/dports/games/zangband/zangband/src/ |
H A D | wizard2.c | 1798 int stairs = 0; in do_cmd_debug() local
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/dports/games/nethack33-nox11/nethack-3.3.1/include/ |
H A D | sp_lev.h | 171 stair **stairs; member 207 stair **stairs; member
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/dports/games/nethack34-nox11/nethack-3.4.3/include/ |
H A D | sp_lev.h | 171 stair **stairs; member 207 stair **stairs; member
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