Searched defs:streamNumber (Results 176 – 184 of 184) sorted by relevance
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147 streamNumber :: StreamId function
1096 int64_t streamNumber = 100; in DoRun() local
296 int64_t streamNumber = 100; in DoSetup() local
942 …int streamNumber = userAddedStream + 1; //+1 because the stream IDs in XDF are 1 based instead of … in writeEventsToXDF() local
739 void Direct3DStateBlock9::setStreamSourceFreq(unsigned int streamNumber, unsigned int divider) in setStreamSourceFreq()
1917 …long Direct3DDevice9::GetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer9 **streamDa… in GetStreamSource()1941 long Direct3DDevice9::GetStreamSourceFreq(unsigned int streamNumber, unsigned int *divider) in GetStreamSourceFreq()4437 long Direct3DDevice9::SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) in SetStreamSourceFreq()
513 fortint byteLength, streamNumber, zero = 0; in e_def_4_() local726 fortint byteLength, streamNumber, postAuxiliaryArrayFlag; in d_def_4_() local
1568 …long Direct3DDevice8::GetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer8 **streamDa… in GetStreamSource()
2065 unsigned streamNumber = readU32(*input); in _redirectX6Chunk() local