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Searched defs:swimming (Results 1 – 25 of 36) sorted by relevance

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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Devent_field_transformations.cpp44 const bool swimming = ter->has_flag( ter_bitflags::TFLAG_DEEP_WATER ) && in is_swimming_terrain() local
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Devent_field_transformations.cpp44 const bool swimming = ter->has_flag( ter_bitflags::TFLAG_DEEP_WATER ) && in is_swimming_terrain() local
/dports/games/barony/Barony-3.3.7/src/
H A Dactplayer.cpp231 bool swimming = false; in isPlayerSwimming() local
469 bool swimming = isPlayerSwimming(my); in handlePlayerCameraBobbing() local
860 bool swimming = isPlayerSwimming(my); in handlePlayerMovement() local
887 bool swimming = isPlayerSwimming(my); in handlePlayerCameraPosition() local
2742 bool swimming = isPlayerSwimming(my); in actPlayer() local
H A Dacthudweapon.cpp3160 bool swimming = false; in actHudShield() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/menuui/
H A Dfishtank.cpp27 int swimming; // whee member
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/menuui/
H A Dfishtank.cpp27 int swimming; // whee member
/dports/games/warmux/warmux-11.04/src/weapon/
H A Dsupertux.cpp55 bool swimming; // Supertux is not in the air, it is swimming! member in SuperTux
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Animals.ocd/Shark.ocd/
H A DScript.c9 local attacking, walking, swimming, swim_animation, base_transform, turned; variable
/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/
H A Dtuxstate.h41 int swimming ; variable
/dports/games/cake/cake_src/cake/
H A Dclient.h296 bool swimming; variable
/dports/games/edge/Edge-1.35-source/src/
H A Dp_user.cc171 bool swimming = player->swimming; in MovePlayer() local
H A De_player.h282 bool swimming; member
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Animals.ocd/Fish.ocd/
H A DScript.c13 local walking, swimming; variable
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Animals.ocd/Squid.ocd/
H A DScript.c16 local walking, swimming; variable
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dcamera.cpp613 const bool swimming = (movement_XZ || player->swimming_vertical) && player->in_liquid; in update() local
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dplayer-act.cc129 bool player::swimming() const in swimming() function in player
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_aas_move.c436 int n, i, j, pc, step, swimming, crouch, event, jump_frame, areanum; in AAS_PredictClientMovement() local
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_aas_move.c436 int n, i, j, pc, step, swimming, crouch, event, jump_frame, areanum; in AAS_PredictClientMovement() local
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwclass/
H A Dnpc.cpp948 bool swimming = world->isSwimming(ptr); in getMaxSpeed() local
1474 const bool swimming = world->isSwimming(ptr); in getSwimSpeed() local
/dports/games/barony/Barony-3.3.7/src/magic/
H A DcastSpell.cpp475 bool swimming = false; in castSpell() local
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Animals.ocd/Mooq.ocd/
H A DScript.c450 func DoJump(bool swimming) in DoJump()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DAvatar.h454 bool swimming; variable
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_aas_move.c521 int n, i, j, pc, step, swimming, ax, crouch, event, jump_frame, areanum; in AAS_ClientMovementPrediction() local
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_aas_move.c521 int n, i, j, pc, step, swimming, ax, crouch, event, jump_frame, areanum; in AAS_ClientMovementPrediction() local
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_aas_move.c522 int n, i, j, pc, step, swimming, ax, crouch, event, jump_frame, areanum; in AAS_ClientMovementPrediction() local

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