Searched defs:synced_ (Results 1 – 5 of 5) sorted by relevance
71 bool synced_; variable
70 bool synced_; //!< flag indicating whether the game is considered synced variable
100 private final boolean synced_; field in SourceAppCommand.CommandSourceColumnToolbarButton
100 const bool synced_; variable
105 private boolean synced_ = true; field in AppCommand.CommandToolbarButton