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Searched defs:systemUtils (Results 1 – 8 of 8) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/app/
H A Dmain.cpp113 auto systemUtils = CSystemUtils::Create(); // platform-specific utils in main() local
H A Dsignal_handlers.cpp37 void CSignalHandlers::Init(CSystemUtils* systemUtils) in Init()
H A Dpathman.cpp40 CPathManager::CPathManager(CSystemUtils* systemUtils) in CPathManager()
H A Dapp.cpp112 CApplication::CApplication(CSystemUtils* systemUtils) in CApplication()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/common/
H A Dprofiler.cpp32 void CProfiler::SetSystemUtils(CSystemUtils* systemUtils) in SetSystemUtils()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/screen/
H A Dscreen_mod_list.cpp213 auto systemUtils = CSystemUtils::Create(); // platform-specific utils in EventProcess() local
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/test/unit/app/
H A Dapp_test.cpp46 CApplicationWrapper(CSystemUtils* systemUtils) in CApplicationWrapper()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dengine.cpp125 CEngine::CEngine(CApplication *app, CSystemUtils* systemUtils) in CEngine()