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Searched defs:tankHeight (Results 1 – 11 of 11) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DBZDBCache.h92 static Float tankHeight; variable
/dports/games/bzflag/bzflag-2.4.22/include/
H A DBZDBCache.h92 static Float tankHeight; variable
/dports/games/bzflag-server/bzflag-2.4.22/src/common/
H A DBZDBCache.cxx57 BZDBCache::Float BZDBCache::tankHeight; member in BZDBCache
/dports/games/bzflag/bzflag-2.4.22/src/common/
H A DBZDBCache.cxx57 BZDBCache::Float BZDBCache::tankHeight; member in BZDBCache
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DDropGeometry.cxx71 const float tankHeight = BZDBCache::tankHeight + fudge; in dropPlayer() local
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DDropGeometry.cxx71 const float tankHeight = BZDBCache::tankHeight + fudge; in dropPlayer() local
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DGuidedMissleStrategy.cxx330 const float tankHeight = tank->getDimensions()[2]; in checkHit() local
H A DSegmentedShotStrategy.cxx219 const float tankHeight = tank->getDimensions()[2]; in checkHit() local
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DGuidedMissleStrategy.cxx330 const float tankHeight = tank->getDimensions()[2]; in checkHit() local
H A DSegmentedShotStrategy.cxx219 const float tankHeight = tank->getDimensions()[2]; in checkHit() local
/dports/games/scorched3d/scorched/src/common/landscapemap/
H A DMovementMap.cpp352 fixed tankHeight = in tankBurried() local