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Searched defs:targetTown (Results 1 – 12 of 12) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOAI_CAP2.cpp54 Town* targetTown = think_capture_enemy_town_target(capturerTown); in think_capture_new_enemy_town() local
102 Town* targetTown = town_array[ai_capture_enemy_town_recno]; in think_capturing_enemy_town() local
188 int Nation::attack_enemy_town_defense(Town* targetTown, int useAllCamp) in attack_enemy_town_defense()
261 Town* targetTown, *bestTown=NULL; in think_capture_enemy_town_target() local
426 int Nation::enemy_town_combat_level(Town* targetTown, int returnIfWar, int& hasWar) in enemy_town_combat_level()
H A DOF_CAMP2.cpp617 Town* targetTown = town_array[targetTownRecno]; in think_capture() local
792 int FirmCamp::ai_capture_independent_town(Town* targetTown, int defenseCombatLevel) in ai_capture_independent_town()
870 int FirmCamp::think_assign_better_overseer(Town* targetTown) in think_assign_better_overseer()
962 int FirmCamp::ai_capture_enemy_town(Town* targetTown, int defenseCombatLevel) in ai_capture_enemy_town()
999 int FirmCamp::think_capture_use_spy(Town* targetTown) in think_capture_use_spy()
1036 int FirmCamp::think_capture_use_spy2(Town* targetTown, int raceId, int curSpyLevel) in think_capture_use_spy2()
H A DOAI_CAPT.cpp169 Town* targetTown = town_array[ captureRecno ]; in think_capture_independent() local
362 Town* targetTown = town_array[townRecno]; in find_best_capturer() local
H A DOUNITAC.cpp608 Town *targetTown = town_array[recno]; in assign() local
882 Town *targetTown = NULL; in set_move_to_surround() local
H A DOBULLETA.cpp409 Town* targetTown = NULL; in add_bullet() local
H A DOUNITAAC.cpp205 Town *targetTown; in stop_all_war() local
298 Town *targetTown; in stop_war_between() local
H A DOUNITAT.cpp668 Town *targetTown = town_array[locPtr->town_recno()]; in hit_town() local
H A DOSPATH.cpp690 Town* targetTown = town_array[buildPtr->town_recno()]; in seek() local
2625 Town* targetTown = town_array[buildPtr->town_recno()]; in seek2() local
H A DOUNITAT2.cpp1657 Town* targetTown; in process_attack_town() local
H A DOTOWNAI.cpp1666 Town* targetTown = town_array[targetTownRecno]; in think_spying_town_assign_to() local
H A DOPOWER.cpp568 Town* targetTown=NULL; in detect_action() local
H A DOTOWN.cpp2280 int Town::think_migrate_one(Town* targetTown, int raceId, int townDistance) in think_migrate_one()