/dports/games/odamex/odamex-src-0.7.0/tests/commands/ |
H A D | cvarTimelimit.tcl | 54 proc teamplay {} { procedure
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | sbar.c | 423 int teamplay; in Sbar_SortTeams() local 889 int teamplay; in Sbar_TeamOverlay() local 986 int teamplay; in Sbar_DeathmatchOverlay() local 1137 int teamplay; in Sbar_MiniDeathmatchOverlay() local
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/dports/games/masterserver/masterserver-0.4.1/plugins/ |
H A D | libqw.c | 104 int teamplay; member
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | matrix_main.c | 6 cvar_t *teamplay; variable
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/dports/games/odamex/odamex-src-0.7.0/master/ |
H A D | main.cpp | 75 int gametype, skill, teamplay, ctfmode; member
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | host.c | 86 cvar_t teamplay = { "teamplay", "0", false, true }; variable
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H A D | progdefs-id1.h | 15 float teamplay; member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/server/ |
H A D | host.c | 52 cvar_t teamplay = {"teamplay", "0", CVAR_NOTIFY|CVAR_SERVERINFO}; variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | host.c | 65 cvar_t teamplay = {"teamplay","0",false,true}; variable
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H A D | progdefs.h | 15 float teamplay; member
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | host.c | 66 cvar_t teamplay = {"teamplay","0",false,true}; variable
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_main.h | 96 boolean teamplay; member
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H A D | rt_net.h | 226 boolean teamplay; member
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | host.c | 117 cvar_t *teamplay; variable
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | host.c | 78 cvar_t teamplay = {"teamplay","0",CVAR_NOTIFY|CVAR_SERVERINFO}; variable
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | host.c | 73 cvar_t teamplay = {"teamplay", "0", CVAR_NOTIFY|CVAR_SERVERINFO}; variable
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H A D | progdefs.h | 49 float teamplay; member 124 float teamplay; member 199 float teamplay; member 269 float *teamplay; member
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/dports/games/ufoai/ufoai-2.5-source/src/game/ |
H A D | g_events.cpp | 650 void G_EventStart (const Player &player, bool teamplay) in G_EventStart()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | progdefs.h | 69 float teamplay; member 161 float teamplay; member 253 float teamplay; member 348 float teamplay; member 442 float *teamplay; member
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/ |
H A D | sv_main.c | 72 cvar_t teamplay = { "teamplay", "0", false, true }; variable
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/dports/games/qwdtools/mvdsv-0.34/tools/qwdtools/source/ |
H A D | world.h | 137 int teamplay; member
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/dports/games/mvdsv/mvdsv-0.34/tools/qwdtools/source/ |
H A D | world.h | 137 int teamplay; member
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | sv_main.c | 71 cvar_t teamplay = {"teamplay", "0", CVAR_NOTIFY|CVAR_SERVERINFO}; variable
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/dports/games/qcc/send/ |
H A D | progdefs.h | 15 float teamplay; member
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/dports/games/quake-source/quake-source-1.01_1/send/ |
H A D | progdefs.h | 15 float teamplay; member
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