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Searched defs:teleporters (Results 1 – 13 of 13) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx156 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in getTeleporter() local
171 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in getTeleporter() local
464 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in crossingTeleporter() local
479 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in crossesTeleporter() local
494 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in crossesTeleporter() local
510 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in getProximity() local
H A DRadarRenderer.cxx1208 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in renderBasesAndTeles() local
H A Dplaying.cxx4570 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in makeObstacleList() local
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx156 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in getTeleporter() local
171 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in getTeleporter() local
464 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in crossingTeleporter() local
479 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in crossesTeleporter() local
494 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in crossesTeleporter() local
510 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in getProximity() local
H A DRadarRenderer.cxx1208 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in renderBasesAndTeles() local
H A Dplaying.cxx4570 const ObstacleList& teleporters = OBSTACLEMGR.getTeles(); in makeObstacleList() local
/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/
H A DMap.h154 std::vector<point> teleporters; variable
/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/
H A Dmapclass.as1581 public var teleporters:Array = new Array(); variable in mapclass
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/world/
H A Dworld_pathfinding.cpp442 const MapsIndexes & teleporters = world.GetTeleportEndPoints( currentNodeIdx ); in processCurrentNode() local
/dports/games/stratagus/stratagus-3.2.0/src/game/
H A Dgame.cpp491 std::vector<CUnit *> teleporters; in WriteMapSetup() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/SRB2Launcher/
H A DSRB2Launcher.cpp108 char teleporters[8]; member
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/
H A Dgame.cpp1031 std::vector<CUnit *> teleporters; in WriteMapSetup() local
/dports/games/scourge/scourge/src/render/
H A Dmap.h307 std::set<Location*> gates, teleporters; variable