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Searched defs:tempSave (Results 1 – 12 of 12) sorted by relevance

/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/localbrowser/
H A DLocalBrowserModel.cpp89 SaveFile * tempSave = Client::Ref().GetStamp(stampIDs[i]); in UpdateSavesList() local
/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/
H A DSaveRenderer.cpp158 GameSave * tempSave; in Render() local
/dports/games/meandmyshadow/meandmyshadow-0.5a/src/
H A DBlock.h63 int tempSave; variable
/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/game/
H A DGameController.cpp1188 SaveFile tempSave(""); in OpenLocalSaveWindow() local
1396 SaveInfo tempSave(*gameModel->GetSave()); in OpenSaveWindow() local
1406 SaveInfo tempSave(0, 0, 0, 0, 0, gameModel->GetUser().Username, ""); in OpenSaveWindow() local
1438 SaveInfo tempSave(*gameModel->GetSave()); in SaveAsCurrent() local
1444 SaveInfo tempSave(0, 0, 0, 0, 0, gameModel->GetUser().Username, ""); in SaveAsCurrent() local
/dports/graphics/wdune/wdune-1.926/src/
H A DCommandline.cpp460 bool tempSave = true; in parseCommandlineUsage() local
H A DDynamicFieldsNode.cpp122 bool tempSave = m_scene->isTempSave(); in writeField() local
H A DNode.cpp1248 bool tempSave = m_scene->isTempSave(); in writeField() local
1304 bool tempSave = m_scene->isTempSave(); in writeXmlField() local
/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/filebrowser/
H A DFileBrowserActivity.cpp53 GameSave * tempSave = new GameSave(data); in doWork() local
/dports/graphics/spectacle/spectacle-21.12.3/src/
H A DExportManager.cpp378 QUrl ExportManager::tempSave() in tempSave() function in ExportManager
/dports/games/powder-toy/The-Powder-Toy-95.0/src/client/
H A DClient.cpp1457 SaveInfo * tempSave = new SaveInfo(tempID, tempCreatedDate, tempUpdatedDate, tempScoreUp, in GetSave() local
1486 GameSave * tempSave = new GameSave(ReadFile(filename)); in LoadSaveFile() local
/dports/science/cantera/cantera-2.5.1-611-gc4d6ecc15/src/thermo/
H A DMixtureFugacityTP.cpp599 double tempSave = temperature(); in calculatePsat() local
/dports/games/powder-toy/The-Powder-Toy-95.0/src/lua/
H A DLuaScriptInterface.cpp1759 SaveInfo *tempSave = luacon_model->GetSave(); in simulation_getSaveID() local