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Searched defs:tempsec (Results 1 – 23 of 23) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_bsp.c202 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat()
306 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local
476 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
H A Dr_segs.c230 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_bsp.c199 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat()
303 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local
498 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
H A Dr_segs.c121 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
H A Dgl_main.c2419 sector_t tempsec; // needed for R_FakeFlat in gld_AddFlat() local
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_bsp.c202 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat()
366 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local
601 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
H A Dr_segs.c153 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
H A Dgl_main.c529 sector_t tempsec; in gld_MapDrawSubsectors() local
2201 sector_t tempsec; // needed for R_FakeFlat in gld_AddFlat() local
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dr_bsp.cpp199 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat()
482 static sector_t tempsec; in R_AddLine() local
655 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
H A Dr_segs.cpp621 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
H A Dr_things.cpp1013 static sector_t tempsec; in R_DrawPlayerSprites() local
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_bsp.c346 sector_t* R_FakeFlat(sector_t *sec, sector_t *tempsec, boolean back, in R_FakeFlat()
566 static sector_t tempsec; //SoM: FakeFlat ceiling/water in R_AddLine() local
816 static sector_t tempsec; //SoM: 3/17/2000: Deep water hack in R_Subsector() local
H A Dr_segs.c1300 sector_t tempsec; in R_RenderThickSideRange() local
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_bsp.cpp316 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat()
523 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local
1017 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
H A Dr_swrenderer.cpp298 sector_t *FSoftwareRenderer::FakeFlat(sector_t *sec, sector_t *tempsec, int *floorlightlevel, int *… in FakeFlat()
H A Dr_things.cpp1433 static sector_t tempsec; in R_DrawPlayerSprites() local
H A Dr_segs.cpp227 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
H A Dam_map.cpp1907 sector_t tempsec; in AM_drawSubsectors() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_bsp.c236 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel, in R_FakeFlat()
389 static sector_t tempsec; in R_AddLine() local
835 static sector_t tempsec; // Deep water hack in R_Subsector() local
H A Dr_segs.c557 sector_t tempsec; in R_RenderThickSideRange() local
/dports/arabic/libitl/ITL-f8f41cc/prayertime/
H A Dprayer.c784 double tempmin, tempsec, n1, n2; in decimal2Dms() local
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw_main.c2433 sector_t tempsec; in HWR_AddLine() local
2714 sector_t tempsec; //SoM: 4/7/2000 in HWR_Subsector() local
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c2280 static sector_t tempsec; in HWR_AddLine() local
2960 static sector_t tempsec; //SoM: 4/7/2000 in HWR_Subsector() local