/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_bsp.c | 202 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat() 306 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local 476 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
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H A D | r_segs.c | 230 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_bsp.c | 199 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat() 303 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local 498 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
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H A D | r_segs.c | 121 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
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H A D | gl_main.c | 2419 sector_t tempsec; // needed for R_FakeFlat in gld_AddFlat() local
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_bsp.c | 202 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat() 366 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local 601 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
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H A D | r_segs.c | 153 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
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H A D | gl_main.c | 529 sector_t tempsec; in gld_MapDrawSubsectors() local 2201 sector_t tempsec; // needed for R_FakeFlat in gld_AddFlat() local
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_bsp.cpp | 199 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat() 482 static sector_t tempsec; in R_AddLine() local 655 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
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H A D | r_segs.cpp | 621 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
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H A D | r_things.cpp | 1013 static sector_t tempsec; in R_DrawPlayerSprites() local
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | r_bsp.c | 346 sector_t* R_FakeFlat(sector_t *sec, sector_t *tempsec, boolean back, in R_FakeFlat() 566 static sector_t tempsec; //SoM: FakeFlat ceiling/water in R_AddLine() local 816 static sector_t tempsec; //SoM: 3/17/2000: Deep water hack in R_Subsector() local
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H A D | r_segs.c | 1300 sector_t tempsec; in R_RenderThickSideRange() local
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_bsp.cpp | 316 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, in R_FakeFlat() 523 static sector_t tempsec; // killough 3/8/98: ceiling/water hack in R_AddLine() local 1017 sector_t tempsec; // killough 3/7/98: deep water hack in R_Subsector() local
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H A D | r_swrenderer.cpp | 298 sector_t *FSoftwareRenderer::FakeFlat(sector_t *sec, sector_t *tempsec, int *floorlightlevel, int *… in FakeFlat()
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H A D | r_things.cpp | 1433 static sector_t tempsec; in R_DrawPlayerSprites() local
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H A D | r_segs.cpp | 227 sector_t tempsec; // killough 4/13/98 in R_RenderMaskedSegRange() local
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H A D | am_map.cpp | 1907 sector_t tempsec; in AM_drawSubsectors() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_bsp.c | 236 sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel, in R_FakeFlat() 389 static sector_t tempsec; in R_AddLine() local 835 static sector_t tempsec; // Deep water hack in R_Subsector() local
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H A D | r_segs.c | 557 sector_t tempsec; in R_RenderThickSideRange() local
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/dports/arabic/libitl/ITL-f8f41cc/prayertime/ |
H A D | prayer.c | 784 double tempmin, tempsec, n1, n2; in decimal2Dms() local
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/ |
H A D | hw_main.c | 2433 sector_t tempsec; in HWR_AddLine() local 2714 sector_t tempsec; //SoM: 4/7/2000 in HWR_Subsector() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_main.c | 2280 static sector_t tempsec; in HWR_AddLine() local 2960 static sector_t tempsec; //SoM: 4/7/2000 in HWR_Subsector() local
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