/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/include/ |
H A D | gamma-management.h | 382 inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords) in tex2D_linearize() 385 inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords) in tex2D_linearize() 388 inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords, int texel_off) in tex2D_linearize() 391 inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords, int texel_off) in tex2D_linearize() 421 inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords) in tex2Dlod_linearize() 424 inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords, int texel_off) in tex2Dlod_linearize() 539 inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, float3 gamma) in tex2Dlod_linearize_gamma() 542 inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, int texel_off, float… in tex2Dlod_linearize_gamma()
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/port-helpers/ |
H A D | gamma-management.h | 384 inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords) in tex2D_linearize() 387 inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords) in tex2D_linearize() 390 inline float4 tex2D_linearize(const sampler2D tex, float2 tex_coords, int texel_off) in tex2D_linearize() 393 inline float4 tex2D_linearize(const sampler2D tex, float3 tex_coords, int texel_off) in tex2D_linearize() 423 inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords) in tex2Dlod_linearize() 426 inline float4 tex2Dlod_linearize(const sampler2D tex, float4 tex_coords, int texel_off) in tex2Dlod_linearize() 541 inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, float3 gamma) in tex2Dlod_linearize_gamma() 544 inline float4 tex2Dlod_linearize_gamma(const sampler2D tex, float4 tex_coords, int texel_off, float… in tex2Dlod_linearize_gamma()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bmsh3d/ |
H A D | bmsh3d_textured_face_mc.h | 57 vgl_point_2d<double> tex_coords (const unsigned int i) { in tex_coords() function 62 std::map<int, vgl_point_2d<double> >& tex_coords() { in tex_coords() function
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/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/ |
H A D | mesh.h | 47 Vector tex_coords; variable 49 inline Vertex(const Vector &position, const Vector &tex_coords): in Vertex()
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/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/ |
H A D | mesh.h | 47 Vector tex_coords; variable 49 inline Vertex(const Vector &position, const Vector &tex_coords): in Vertex()
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/ |
H A D | mesh.h | 47 Vector tex_coords; variable 49 inline Vertex(const Vector &position, const Vector &tex_coords): in Vertex()
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/dports/graphics/cegui/cegui-0.8.7/cegui/include/CEGUI/ |
H A D | Vertex.h | 46 Vector2f tex_coords; member
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-primitives-private.h | 53 const float *tex_coords; /* (tx0,ty0,tx1,ty1)(tx0,ty0,tx1,ty1)(... */ member
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-primitives-private.h | 53 const float *tex_coords; /* (tx0,ty0,tx1,ty1)(tx0,ty0,tx1,ty1)(... */ member
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/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/ |
H A D | cogl-primitives-private.h | 60 const float *tex_coords; /* (tx0,ty0,tx1,ty1)(tx0,ty0,tx1,ty1)(... */ member
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/dports/graphics/clutter/clutter-1.26.4/tests/interactive/ |
H A D | test-cogl-multitexture.c | 17 gfloat *tex_coords; member 107 gfloat tex_coords[] = in test_cogl_multitexture_main() local
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/dports/x11-wm/muffin/muffin-4.8.0/clutter/tests/interactive/ |
H A D | test-cogl-multitexture.c | 17 gfloat *tex_coords; member 107 gfloat tex_coords[] = in test_cogl_multitexture_main() local
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/dports/x11-wm/mutter/mutter-41.1/src/tests/clutter/interactive/ |
H A D | test-cogl-multitexture.c | 19 gfloat *tex_coords; member 120 gfloat tex_coords[] = in test_cogl_multitexture_main() local
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/userland/host_applications/linux/apps/raspicam/gl_scenes/ |
H A D | square.c | 61 static const GLfloat tex_coords[] = variable
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/imesh/ |
H A D | imesh_operations.cxx | 176 std::vector<vgl_point_2d<double> > tex_coords(mesh.tex_coords()); in imesh_quad_subdivide() local 193 std::vector<vgl_point_2d<double> > tex_coords; in imesh_quad_subdivide() local 283 std::vector<vgl_point_2d<double> > tex_coords(mesh.tex_coords()); in imesh_quad_subdivide() local 365 std::vector<vgl_point_2d<double> > tex_coords; in imesh_submesh_from_faces() local
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H A D | imesh_mesh.h | 124 const std::vector<vgl_point_2d<double> >& tex_coords() const { return tex_coords_; } in tex_coords() function
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/foundation/mesh/ |
H A D | meshbuilderbase.h | 90 void set_face_vertex_tex_coords(const size_t tex_coords[]) override in set_face_vertex_tex_coords()
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/dports/games/crack-attack/crack-attack-1.1.14/src/ |
H A D | obj_block.cxx | 1424 GLfloat *tex_coords = new GLfloat[3 * n_vertices]; in generateBlockDisplayList() local
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | texleak.c | 36 static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; in DrawObject() local
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | texleak.c | 36 static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; in DrawObject() local
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/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/rendering/primitive/ |
H A D | mesh.h | 59 Vector tex_coords; member
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/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/rendering/primitive/ |
H A D | mesh.h | 59 Vector tex_coords; member
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/rendering/primitive/ |
H A D | mesh.h | 59 Vector tex_coords; member
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/dports/science/chrono/chrono-7.0.1/src/chrono_sensor/utils/ |
H A D | ChVisualMaterialUtils.cpp | 60 std::vector<ChVector<double>> tex_coords; // = std::vector<ChVector<double>>(); in CreateModernMeshAssets() local
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/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/rusttype-0.7.7/examples/ |
H A D | gpu_cache.rs | 192 tex_coords: [f32; 2], in main() field
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