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Searched defs:text_ul (Results 1 – 5 of 5) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DSitRepPanel.cpp304 GG::Pt text_ul(text_left, text_top); in DoLayout() local
H A DTechTreeWnd.cpp736 GG::Pt text_ul(text_left + PAD/2, text_top); in PreRender() local
818 GG::Pt text_ul(text_left + PAD/2, text_top); in Render() local
H A DFleetWnd.cpp707 const GG::Pt text_ul = cul + GG::Pt(DataPanelIconSpace().x, GG::Y0); in Render() local
1176 const GG::Pt text_ul = cul + GG::Pt(DataPanelIconSpace().x, GG::Y0); in Render() local
H A DCUIControls.cpp1439 GG::Pt text_ul; in DoLayout() local
/dports/graphics/pstoedit/pstoedit-3.70/src/
H A Ddrvpptx.cpp1174 Point text_ul(textinfo.x, textinfo.y + text_height); // Unrotated upper left in show_text() local