/dports/math/vtk9/VTK-9.1.0/IO/Geometry/Testing/Cxx/ |
H A D | TestOBJReaderMultiTexture.cxx | 62 vtkDataArray* texture0 = data->GetPointData()->GetArray("texture_0"); in TestOBJReaderMultiTexture() local
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H A D | TestOBJWriterMultiTexture.cxx | 52 vtkDataArray* texture0 = data->GetPointData()->GetArray("texture_0"); in CheckData() local
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/dports/math/vtk8/VTK-8.2.0/IO/Geometry/Testing/Cxx/ |
H A D | TestOBJReaderMultiTexture.cxx | 63 vtkDataArray* texture0 = data->GetPointData()->GetArray("texture_0"); in TestOBJReaderMultiTexture() local
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/dports/graphics/py-pyglet150/pyglet-1.5.0/tests/interactive/graphics/ |
H A D | test_multitexture.py | 61 def set_textures(self, texture0=EMPTY, texture1=EMPTY, texture2=EMPTY): argument
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/dports/graphics/py-pyglet/pyglet-1.5.21/tests/interactive/graphics/ |
H A D | test_multitexture.py | 61 def set_textures(self, texture0=EMPTY, texture1=EMPTY, texture2=EMPTY): argument
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/dports/games/pioneer/pioneer-20210723/src/graphics/opengl/ |
H A D | Program.h | 45 Uniform texture0; variable
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | polymost_priv.h | 76 GLuint texture0; member 98 GLuint texture0; member
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/media/gpu/windows/ |
H A D | dxva_picture_buffer_win.cc | 443 gl::ScopedActiveTexture texture0(GL_TEXTURE0); in Initialize() local 562 gl::ScopedActiveTexture texture0(GL_TEXTURE0); in Initialize() local 678 gl::ScopedActiveTexture texture0(GL_TEXTURE0); in Initialize() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/media/gpu/windows/ |
H A D | dxva_picture_buffer_win.cc | 443 gl::ScopedActiveTexture texture0(GL_TEXTURE0); in Initialize() local 562 gl::ScopedActiveTexture texture0(GL_TEXTURE0); in Initialize() local 678 gl::ScopedActiveTexture texture0(GL_TEXTURE0); in Initialize() local
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/dports/games/pioneer/pioneer-20210723/src/graphics/ |
H A D | Material.h | 86 Texture *texture0; variable
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/dports/games/scorched3d/scorched/src/common/landscapedef/ |
H A D | LandscapeTex.h | 104 std::string texture0; variable
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/dports/games/residualvm/residualvm-0.3.1/engines/myst3/ |
H A D | gfx_opengl_shaders.cpp | 326 OpenGLTexture *texture0 = static_cast<OpenGLTexture *>(textures[0]); in drawCube() local
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/dports/games/scummvm/scummvm-2.5.1/engines/myst3/ |
H A D | gfx_opengl_shaders.cpp | 317 OpenGLTexture *texture0 = static_cast<OpenGLTexture *>(textures[0]); in drawCube() local
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/dports/games/scorched3d/scorched/src/client/landscape/ |
H A D | Landscape.cpp | 520 Image texture0 = in generate() local
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/dports/graphics/gliv/gliv-1.9.7/src/ |
H A D | textures.c | 212 gint texture0, texture1; in make_texture() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/tests/unittests/validation/ |
H A D | ResourceUsageTrackingTests.cpp | 1312 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::CopySrc); in TEST_F() local 1355 wgpu::Texture texture0 = in TEST_F() local 1398 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::Storage); in TEST_F() local
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/gtkgensurf/ |
H A D | dec.cpp | 682 int offset,char *texture0, char *texture1, char *texture2) in MakeBrushes()
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/dports/games/netradiant/netradiant-20150621-src/contrib/gtkgensurf/ |
H A D | dec.cpp | 759 int offset,char *texture0, char *texture1, char *texture2 ){ in MakeBrushes()
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/dports/graphics/magnum-plugins/magnum-plugins-2019.10/src/MagnumPlugins/OpenGexImporter/Test/ |
H A D | OpenGexImporterTest.cpp | 981 Containers::Optional<TextureData> texture0 = importer->texture(0); in imageUnique() local
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/dports/emulators/citra/citra-ac98458e0/src/video_core/ |
H A D | regs_texturing.h | 140 TextureConfig texture0; member
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/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/ |
H A D | regs_texturing.h | 140 TextureConfig texture0; member
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/material/ |
H A D | Effect.cxx | 1060 ref_ptr<Uniform> texture0; variable
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/dports/games/gtkradiant/GPL/GtkRadiant/radiant/ |
H A D | renderstate.cpp | 2102 GLint texture0 = 0; in OpenGLState_apply() local
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/dports/games/netradiant/netradiant-20150621-src/radiant/ |
H A D | renderstate.cpp | 1831 GLint texture0 = 0; in OpenGLState_apply() local
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CSoftwareDriver2.cpp | 484 ITexture *texture0 = Material.org.getTexture(0); in setCurrentShader() local
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