Searched defs:textureLocation (Results 1 – 14 of 14) sorted by relevance
36 BindingLocation textureLocation; member
49 int textureLocation(int index) const { return m_shader->textureLocation(index);} in textureLocation() function in QtAV::SGVideoMaterialShader
155 const D3D12_TEXTURE_COPY_LOCATION textureLocation = in RecordCopyBufferToTextureFromTextureCopySplit() local
986 D3D12_TEXTURE_COPY_LOCATION textureLocation = in ClearTexture() local
109 const D3D12_TEXTURE_COPY_LOCATION textureLocation = in RecordCopyTextureToBufferFromTextureCopySplit() local
43 static const char *textureLocation = DEMOS_DATA_DIR "girl2.rgb"; variable
614 D3D12_TEXTURE_COPY_LOCATION textureLocation = in RecordCommands() local652 D3D12_TEXTURE_COPY_LOCATION textureLocation = in RecordCommands() local
724 D3D12_TEXTURE_COPY_LOCATION textureLocation = in ClearTexture() local
269 int VideoShader::textureLocation(int channel) const in textureLocation() function in QtAV::VideoShader
792 GLint textureLocation = glGetUniformLocation(reloadedProgram, "tex"); in TEST_P() local
2373 GLint textureLocation = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() local
83 static GLuint textureLocation; variable