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Searched defs:texture_number (Results 1 – 9 of 9) sorted by relevance

/dports/graphics/animorph/animorph-0.3/src/
H A DObjExporter.cpp91 int texture_number = 1; in createOBJStream() local
198 int texture_number = 1; in createFullOBJStream() local
H A DColladaExporter.cpp317 unsigned int texture_number = 0; in AddGeometry() local
340 …orter::CreatePolygons(XMLNode *xNode_mesh ,string name ,int material, unsigned int &texture_number) in CreatePolygons()
/dports/games/gtkradiant/GPL/GtkRadiant/libs/
H A Dtexturelib.h39 GLuint texture_number; // gl bind number member
/dports/games/netradiant/netradiant-20150621-src/libs/
H A Dtexturelib.h38 GLuint texture_number; // gl bind number member
/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dtextures.h50 int texture_number; // gl bind number member
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dtextures.h50 int texture_number; // gl bind number member
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/
H A Dtexturelib.h63 GLuint texture_number; // gl bind number variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A DQERTYPES.H135 int texture_number; // gl bind number member
/dports/devel/ode/ode-0.13/drawstuff/src/
H A Ddrawstuff.cpp1332 extern "C" void dsSetTexture (int texture_number) in dsSetTexture()