Searched defs:theNormals (Results 1 – 14 of 14) sorted by relevance
/dports/graphics/quesa/quesa-1.8/Source/Renderers/Interactive/ |
H A D | IRGeometry.c | 368 const TQ3Vector3D *theNormals, in IRGeometry_Generate_Triangle_Flags() 486 TQ3Vector3D *theNormals) in IRGeometry_Generate_Triangle_Normals() 547 const TQ3Vector3D *theNormals) in IRGeometry_Validate_Triangles() 657 const TQ3Vector3D *theNormals) in IRGeometry_Validate_Vertices()
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/dports/cad/opencascade/opencascade-7.6.0/src/DBRep/ |
H A D | DBRep_DrawableShape.cxx | 1172 …an DBRep_DrawableShape::addMeshNormals (NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> >& theNormals, in addMeshNormals() 1229 …ls (NCollection_DataMap<TopoDS_Face, NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> > > & theNormals, in addMeshNormals() 1251 …DBRep_DrawableShape::addSurfaceNormals (NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> >& theNormals, in addSurfaceNormals() 1308 …als (NCollection_DataMap<TopoDS_Face, NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> > >& theNormals, in addSurfaceNormals()
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/dports/math/dune-uggrid/dune-uggrid-bc2d1229420367563410ce9e519f5ff82b45266f/dune/uggrid/gm/ |
H A D | shapes.cc | 288 DOUBLE_VECTOR theNormals[MAX_SIDES_OF_ELEM],theEdge[MAX_EDGES_OF_ELEM]; in TetAngleAndLength() local
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/dports/cad/opencascade/opencascade-7.6.0/src/StdPrs/ |
H A D | StdPrs_ToolTriangulatedShape.cxx | 201 TColgp_Array1OfDir& theNormals) in Normal()
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/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/ |
H A D | VrmlData_IndexedFaceSet.hxx | 187 inline void SetNormals (const Handle(VrmlData_Normal)& theNormals) in SetNormals()
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | VrmlData_IndexedFaceSet.hxx | 187 inline void SetNormals (const Handle(VrmlData_Normal)& theNormals) in SetNormals()
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | VrmlData_IndexedFaceSet.hxx | 187 inline void SetNormals (const Handle(VrmlData_Normal)& theNormals) in SetNormals()
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/dports/cad/opencascade/opencascade-7.6.0/src/AIS/ |
H A D | AIS_PointCloud.cxx | 234 const Handle(TColgp_HArray1OfDir)& theNormals) in SetPoints()
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/dports/cad/opencascade/opencascade-7.6.0/src/SelectMgr/ |
H A D | SelectMgr_TriangularFrustum.cxx | 25 void computeFrustumNormals (const gp_Vec* theEdges, gp_Vec* theNormals) in computeFrustumNormals()
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H A D | SelectMgr_RectangularFrustum.cxx | 205 void computeNormals (const gp_Vec* theEdges, gp_Vec* theNormals) in computeNormals()
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/dports/cad/opencascade/opencascade-7.6.0/src/Poly/ |
H A D | Poly_Triangulation.cxx | 286 void Poly_Triangulation::SetNormals (const Handle(TShort_HArray1OfShortReal)& theNormals) in SetNormals()
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/dports/graphics/quesa/quesa-1.8/Source/Core/Support/ |
H A D | E3Utils.c | 586 TQ3Vector3D theNormals[3]; in E3Triangle_InterpolateHit() local
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/dports/graphics/quesa/quesa-1.8/Source/Core/Glue/ |
H A D | QD3DMath.c | 1408 TQ3Vector3D *theNormals) in Q3Triangle_CrossProductArray()
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/dports/graphics/quesa/quesa-1.8/Source/Core/System/ |
H A D | E3Math.c | 1190 TQ3Vector3D *theNormals) in E3Triangle_CrossProductArray()
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