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Searched defs:theNormals (Results 1 – 14 of 14) sorted by relevance

/dports/graphics/quesa/quesa-1.8/Source/Renderers/Interactive/
H A DIRGeometry.c368 const TQ3Vector3D *theNormals, in IRGeometry_Generate_Triangle_Flags()
486 TQ3Vector3D *theNormals) in IRGeometry_Generate_Triangle_Normals()
547 const TQ3Vector3D *theNormals) in IRGeometry_Validate_Triangles()
657 const TQ3Vector3D *theNormals) in IRGeometry_Validate_Vertices()
/dports/cad/opencascade/opencascade-7.6.0/src/DBRep/
H A DDBRep_DrawableShape.cxx1172 …an DBRep_DrawableShape::addMeshNormals (NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> >& theNormals, in addMeshNormals()
1229 …ls (NCollection_DataMap<TopoDS_Face, NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> > > & theNormals, in addMeshNormals()
1251 …DBRep_DrawableShape::addSurfaceNormals (NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> >& theNormals, in addSurfaceNormals()
1308 …als (NCollection_DataMap<TopoDS_Face, NCollection_Vector<std::pair<gp_Pnt, gp_Pnt> > >& theNormals, in addSurfaceNormals()
/dports/math/dune-uggrid/dune-uggrid-bc2d1229420367563410ce9e519f5ff82b45266f/dune/uggrid/gm/
H A Dshapes.cc288 DOUBLE_VECTOR theNormals[MAX_SIDES_OF_ELEM],theEdge[MAX_EDGES_OF_ELEM]; in TetAngleAndLength() local
/dports/cad/opencascade/opencascade-7.6.0/src/StdPrs/
H A DStdPrs_ToolTriangulatedShape.cxx201 TColgp_Array1OfDir& theNormals) in Normal()
/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/
H A DVrmlData_IndexedFaceSet.hxx187 inline void SetNormals (const Handle(VrmlData_Normal)& theNormals) in SetNormals()
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DVrmlData_IndexedFaceSet.hxx187 inline void SetNormals (const Handle(VrmlData_Normal)& theNormals) in SetNormals()
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DVrmlData_IndexedFaceSet.hxx187 inline void SetNormals (const Handle(VrmlData_Normal)& theNormals) in SetNormals()
/dports/cad/opencascade/opencascade-7.6.0/src/AIS/
H A DAIS_PointCloud.cxx234 const Handle(TColgp_HArray1OfDir)& theNormals) in SetPoints()
/dports/cad/opencascade/opencascade-7.6.0/src/SelectMgr/
H A DSelectMgr_TriangularFrustum.cxx25 void computeFrustumNormals (const gp_Vec* theEdges, gp_Vec* theNormals) in computeFrustumNormals()
H A DSelectMgr_RectangularFrustum.cxx205 void computeNormals (const gp_Vec* theEdges, gp_Vec* theNormals) in computeNormals()
/dports/cad/opencascade/opencascade-7.6.0/src/Poly/
H A DPoly_Triangulation.cxx286 void Poly_Triangulation::SetNormals (const Handle(TShort_HArray1OfShortReal)& theNormals) in SetNormals()
/dports/graphics/quesa/quesa-1.8/Source/Core/Support/
H A DE3Utils.c586 TQ3Vector3D theNormals[3]; in E3Triangle_InterpolateHit() local
/dports/graphics/quesa/quesa-1.8/Source/Core/Glue/
H A DQD3DMath.c1408 TQ3Vector3D *theNormals) in Q3Triangle_CrossProductArray()
/dports/graphics/quesa/quesa-1.8/Source/Core/System/
H A DE3Math.c1190 TQ3Vector3D *theNormals) in E3Triangle_CrossProductArray()